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15.1.2 C Data Type Sizes
The C language defines data types in terms of a minimum size, rather
than an exact size. As of this writing, this mainly matters for the
types int and long . A variable of type int must be
at least 16 bits, and is often 32 bits. A variable of type long
must be at least 32 bits, and is sometimes 64 bits.
The range of a 16 bit number is -32768 to 32767 for a signed number, or
0 to 65535 for an unsigned number. If a variable may hold numbers
larger than 16 bits, use long rather than int . Never
assume that int or long have a specific size, or that they
will overflow at a particular point. When appropriate, use variables of
system defined types rather than int or long :
size_t
- Use this to hold the size of an object, as returned by
sizeof .
ptrdiff_t
- Use this to hold the difference between two pointers into the same
array.
time_t
- Use this to hold a time value as returned by the
time function.
off_t
- On a Unix system, use this to hold a file position as returned by
lseek .
ssize_t
- Use this to hold the result of the Unix
read or write
functions.
Some books on C recommend using typedefs to specify types of particular
sizes, and then adjusting those typedefs on specific systems.
GNU Autotools supports this using the `AC_CHECK_SIZEOF' macro.
However, while we agree with using typedefs for clarity, we do not
recommend using them purely for portability. It is safest to rely only
on the minimum size assumptions made by the C language, rather than to
assume that a type of a specific size will always be available. Also,
most C compilers will define int to be the most efficient type
for the system, so it is normally best to simply use int when
possible.
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