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16.2.7 The
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class String { public: String (const char* s); ~String (); size_t Length () const { return strlen (buffer); } private: char* buffer; }; |
This simple, though incomplete, class provides a Length
method
which guarantees, by virtue of its const
qualifier, to never
modify the object state. Thus, const
objects of this class can
be instantiated and the compiler will permit callers to use such
objects' Length
method.
The mutable
keyword enables classes to be implemented where the
concept of constant objects is sensible, but details of the
implementation make it difficult to declare essential methods as
const
. A common application of the mutable
keyword is to
implement classes that perform caching of internal object data. A
method may not modify the logical state of the object, but it may need
to update a cache--an implementation detail. The data members used to
implement the cache storage need to be declared as mutable
in
order for const
methods to alter them.
Let's alter our rather farfetched String
class so that it
implements a primitive cache that avoids needing to call the
strlen
library function on each invocation of Length ()
:
class String { public: String (const char* s) :length(-1) { /* copy string, etc. */ } ~String (); size_t Length () const { if (length < 0) length = strlen(buffer); return length; } private: char* buffer; mutable size_t length; } |
When the mutable
keyword is not available, your alternatives are
to avoid implementing classes that need to alter internal data, like our
caching string class, or to use the const_cast
casting operator
(see section 16.2.3 Casts) to cast away the `constness' of the object.