BFD is a package which allows applications to use the same routines to operate on object files whatever the object file format. A new object file format can be supported simply by creating a new BFD back end and adding it to the library.
BFD is split into two parts: the front end, and the back ends (one for each object file format).
One spur behind BFD was the desire, on the part of the GNU 960 team at Intel Oregon, for interoperability of applications on their COFF and b.out file formats. Cygnus was providing GNU support for the team, and was contracted to provide the required functionality.
The name came from a conversation David Wallace was having with Richard Stallman about the library: RMS said that it would be quite hard—David said “BFD”. Stallman was right, but the name stuck.
At the same time, Ready Systems wanted much the same thing, but for different object file formats: IEEE-695, Oasys, Srecords, a.out and 68k coff.
BFD was first implemented by members of Cygnus Support; Steve
Chamberlain (sac@cygnus.com
), John Gilmore
(gnu@cygnus.com
), K. Richard Pixley (rich@cygnus.com
)
and David Henkel-Wallace (gumby@cygnus.com
).
To use the library, include bfd.h and link with libbfd.a.
BFD provides a common interface to the parts of an object file for a calling application.
When an application sucessfully opens a target file (object, archive, or
whatever), a pointer to an internal structure is returned. This pointer
points to a structure called bfd
, described in
bfd.h. Our convention is to call this pointer a BFD, and
instances of it within code abfd
. All operations on
the target object file are applied as methods to the BFD. The mapping is
defined within bfd.h
in a set of macros, all beginning
with `bfd_' to reduce namespace pollution.
For example, this sequence does what you would probably expect:
return the number of sections in an object file attached to a BFD
abfd
.
#include "bfd.h" unsigned int number_of_sections (abfd) bfd *abfd; { return bfd_count_sections (abfd); }
The abstraction used within BFD is that an object file has:
When an object file is opened, BFD subroutines automatically determine the format of the input object file. They then build a descriptor in memory with pointers to routines that will be used to access elements of the object file's data structures.
As different information from the object files is required, BFD reads from different sections of the file and processes them. For example, a very common operation for the linker is processing symbol tables. Each BFD back end provides a routine for converting between the object file's representation of symbols and an internal canonical format. When the linker asks for the symbol table of an object file, it calls through a memory pointer to the routine from the relevant BFD back end which reads and converts the table into a canonical form. The linker then operates upon the canonical form. When the link is finished and the linker writes the output file's symbol table, another BFD back end routine is called to take the newly created symbol table and convert it into the chosen output format.
Information can be lost during output. The output formats
supported by BFD do not provide identical facilities, and
information which can be described in one form has nowhere to go in
another format. One example of this is alignment information in
b.out
. There is nowhere in an a.out
format file to store
alignment information on the contained data, so when a file is linked
from b.out
and an a.out
image is produced, alignment
information will not propagate to the output file. (The linker will
still use the alignment information internally, so the link is performed
correctly).
Another example is COFF section names. COFF files may contain an
unlimited number of sections, each one with a textual section name. If
the target of the link is a format which does not have many sections (e.g.,
a.out
) or has sections without names (e.g., the Oasys format), the
link cannot be done simply. You can circumvent this problem by
describing the desired input-to-output section mapping with the linker command
language.
Information can be lost during canonicalization. The BFD internal canonical form of the external formats is not exhaustive; there are structures in input formats for which there is no direct representation internally. This means that the BFD back ends cannot maintain all possible data richness through the transformation between external to internal and back to external formats.
This limitation is only a problem when an application reads one
format and writes another. Each BFD back end is responsible for
maintaining as much data as possible, and the internal BFD
canonical form has structures which are opaque to the BFD core,
and exported only to the back ends. When a file is read in one format,
the canonical form is generated for BFD and the application. At the
same time, the back end saves away any information which may otherwise
be lost. If the data is then written back in the same format, the back
end routine will be able to use the canonical form provided by the
BFD core as well as the information it prepared earlier. Since
there is a great deal of commonality between back ends,
there is no information lost when
linking or copying big endian COFF to little endian COFF, or a.out
to
b.out
. When a mixture of formats is linked, the information is
only lost from the files whose format differs from the destination.
The greatest potential for loss of information occurs when there is the least overlap between the information provided by the source format, that stored by the canonical format, and that needed by the destination format. A brief description of the canonical form may help you understand which kinds of data you can count on preserving across conversions.
ZMAGIC
file would have both the demand pageable bit and the write protected
text bit set. The byte order of the target is stored on a per-file
basis, so that big- and little-endian object files may be used with one
another.
ld
can
operate on a collection of symbols of wildly different formats without
problems.
Normal global and simple local symbols are maintained on output, so an
output file (no matter its format) will retain symbols pointing to
functions and to global, static, and common variables. Some symbol
information is not worth retaining; in a.out
, type information is
stored in the symbol table as long symbol names. This information would
be useless to most COFF debuggers; the linker has command line switches
to allow users to throw it away.
There is one word of type information within the symbol, so if the
format supports symbol type information within symbols (for example, COFF,
IEEE, Oasys) and the type is simple enough to fit within one word
(nearly everything but aggregates), the information will be preserved.
typedef bfd
A BFD has type bfd
; objects of this type are the
cornerstone of any application using BFD. Using BFD
consists of making references though the BFD and to data in the BFD.
Here is the structure that defines the type bfd
. It
contains the major data about the file and pointers
to the rest of the data.
struct bfd
{
/* A unique identifier of the BFD */
unsigned int id;
/* The filename the application opened the BFD with. */
const char *filename;
/* A pointer to the target jump table. */
const struct bfd_target *xvec;
/* To avoid dragging too many header files into every file that
includes `bfd.h
', IOSTREAM has been declared as a "char *",
and MTIME as a "long". Their correct types, to which they
are cast when used, are "FILE *" and "time_t". The iostream
is the result of an fopen on the filename. However, if the
BFD_IN_MEMORY flag is set, then iostream is actually a pointer
to a bfd_in_memory struct. */
void *iostream;
/* Is the file descriptor being cached? That is, can it be closed as
needed, and re-opened when accessed later? */
bfd_boolean cacheable;
/* Marks whether there was a default target specified when the
BFD was opened. This is used to select which matching algorithm
to use to choose the back end. */
bfd_boolean target_defaulted;
/* The caching routines use these to maintain a
least-recently-used list of BFDs. */
struct bfd *lru_prev, *lru_next;
/* When a file is closed by the caching routines, BFD retains
state information on the file here... */
ufile_ptr where;
/* ... and here: (``once'' means at least once). */
bfd_boolean opened_once;
/* Set if we have a locally maintained mtime value, rather than
getting it from the file each time. */
bfd_boolean mtime_set;
/* File modified time, if mtime_set is TRUE. */
long mtime;
/* Reserved for an unimplemented file locking extension. */
int ifd;
/* The format which belongs to the BFD. (object, core, etc.) */
bfd_format format;
/* The direction with which the BFD was opened. */
enum bfd_direction
{
no_direction = 0,
read_direction = 1,
write_direction = 2,
both_direction = 3
}
direction;
/* Format_specific flags. */
flagword flags;
/* Currently my_archive is tested before adding origin to
anything. I believe that this can become always an add of
origin, with origin set to 0 for non archive files. */
ufile_ptr origin;
/* Remember when output has begun, to stop strange things
from happening. */
bfd_boolean output_has_begun;
/* A hash table for section names. */
struct bfd_hash_table section_htab;
/* Pointer to linked list of sections. */
struct bfd_section *sections;
/* The place where we add to the section list. */
struct bfd_section **section_tail;
/* The number of sections. */
unsigned int section_count;
/* Stuff only useful for object files:
The start address. */
bfd_vma start_address;
/* Used for input and output. */
unsigned int symcount;
/* Symbol table for output BFD (with symcount entries). */
struct bfd_symbol **outsymbols;
/* Used for slurped dynamic symbol tables. */
unsigned int dynsymcount;
/* Pointer to structure which contains architecture information. */
const struct bfd_arch_info *arch_info;
/* Stuff only useful for archives. */
void *arelt_data;
struct bfd *my_archive; /* The containing archive BFD. */
struct bfd *next; /* The next BFD in the archive. */
struct bfd *archive_head; /* The first BFD in the archive. */
bfd_boolean has_armap;
/* A chain of BFD structures involved in a link. */
struct bfd *link_next;
/* A field used by _bfd_generic_link_add_archive_symbols. This will
be used only for archive elements. */
int archive_pass;
/* Used by the back end to hold private data. */
union
{
struct aout_data_struct *aout_data;
struct artdata *aout_ar_data;
struct _oasys_data *oasys_obj_data;
struct _oasys_ar_data *oasys_ar_data;
struct coff_tdata *coff_obj_data;
struct pe_tdata *pe_obj_data;
struct xcoff_tdata *xcoff_obj_data;
struct ecoff_tdata *ecoff_obj_data;
struct ieee_data_struct *ieee_data;
struct ieee_ar_data_struct *ieee_ar_data;
struct srec_data_struct *srec_data;
struct ihex_data_struct *ihex_data;
struct tekhex_data_struct *tekhex_data;
struct elf_obj_tdata *elf_obj_data;
struct nlm_obj_tdata *nlm_obj_data;
struct bout_data_struct *bout_data;
struct mmo_data_struct *mmo_data;
struct sun_core_struct *sun_core_data;
struct sco5_core_struct *sco5_core_data;
struct trad_core_struct *trad_core_data;
struct som_data_struct *som_data;
struct hpux_core_struct *hpux_core_data;
struct hppabsd_core_struct *hppabsd_core_data;
struct sgi_core_struct *sgi_core_data;
struct lynx_core_struct *lynx_core_data;
struct osf_core_struct *osf_core_data;
struct cisco_core_struct *cisco_core_data;
struct versados_data_struct *versados_data;
struct netbsd_core_struct *netbsd_core_data;
struct mach_o_data_struct *mach_o_data;
struct mach_o_fat_data_struct *mach_o_fat_data;
struct bfd_pef_data_struct *pef_data;
struct bfd_pef_xlib_data_struct *pef_xlib_data;
struct bfd_sym_data_struct *sym_data;
void *any;
}
tdata;
/* Used by the application to hold private data. */
void *usrdata;
/* Where all the allocated stuff under this BFD goes. This is a
struct objalloc *, but we use void * to avoid requiring the inclusion
of objalloc.h. */
void *memory;
};
Most BFD functions return nonzero on success (check their
individual documentation for precise semantics). On an error,
they call bfd_set_error
to set an error condition that callers
can check by calling bfd_get_error
.
If that returns bfd_error_system_call
, then check
errno
.
The easiest way to report a BFD error to the user is to
use bfd_perror
.
bfd_error_type
The values returned by bfd_get_error
are defined by the
enumerated type bfd_error_type
.
typedef enum bfd_error { bfd_error_no_error = 0, bfd_error_system_call, bfd_error_invalid_target, bfd_error_wrong_format, bfd_error_wrong_object_format, bfd_error_invalid_operation, bfd_error_no_memory, bfd_error_no_symbols, bfd_error_no_armap, bfd_error_no_more_archived_files, bfd_error_malformed_archive, bfd_error_file_not_recognized, bfd_error_file_ambiguously_recognized, bfd_error_no_contents, bfd_error_nonrepresentable_section, bfd_error_no_debug_section, bfd_error_bad_value, bfd_error_file_truncated, bfd_error_file_too_big, bfd_error_invalid_error_code } bfd_error_type;
bfd_get_error
Synopsis
bfd_error_type bfd_get_error (void);
Description
Return the current BFD error condition.
bfd_set_error
Synopsis
void bfd_set_error (bfd_error_type error_tag);
Description
Set the BFD error condition to be error_tag.
bfd_errmsg
Synopsis
const char *bfd_errmsg (bfd_error_type error_tag);
Description
Return a string describing the error error_tag, or
the system error if error_tag is bfd_error_system_call
.
bfd_perror
Synopsis
void bfd_perror (const char *message);
Description
Print to the standard error stream a string describing the
last BFD error that occurred, or the last system error if
the last BFD error was a system call failure. If message
is non-NULL and non-empty, the error string printed is preceded
by message, a colon, and a space. It is followed by a newline.
Some BFD functions want to print messages describing the problem. They call a BFD error handler function. This function may be overridden by the program.
The BFD error handler acts like printf.
typedef void (*bfd_error_handler_type) (const char *, ...);
bfd_set_error_handler
Synopsis
bfd_error_handler_type bfd_set_error_handler (bfd_error_handler_type);
Description
Set the BFD error handler function. Returns the previous
function.
bfd_set_error_program_name
Synopsis
void bfd_set_error_program_name (const char *);
Description
Set the program name to use when printing a BFD error. This
is printed before the error message followed by a colon and
space. The string must not be changed after it is passed to
this function.
bfd_get_error_handler
Synopsis
bfd_error_handler_type bfd_get_error_handler (void);
Description
Return the BFD error handler function.
bfd_archive_filename
Synopsis
const char *bfd_archive_filename (bfd *);
Description
For a BFD that is a component of an archive, returns a string
with both the archive name and file name. For other BFDs, just
returns the file name.
bfd_get_reloc_upper_bound
Synopsis
long bfd_get_reloc_upper_bound (bfd *abfd, asection *sect);
Description
Return the number of bytes required to store the
relocation information associated with section sect
attached to bfd abfd. If an error occurs, return -1.
bfd_canonicalize_reloc
Synopsis
long bfd_canonicalize_reloc (bfd *abfd, asection *sec, arelent **loc, asymbol **syms);
Description
Call the back end associated with the open BFD
abfd and translate the external form of the relocation
information attached to sec into the internal canonical
form. Place the table into memory at loc, which has
been preallocated, usually by a call to
bfd_get_reloc_upper_bound
. Returns the number of relocs, or
-1 on error.
The syms table is also needed for horrible internal magic reasons.
bfd_set_reloc
Synopsis
void bfd_set_reloc (bfd *abfd, asection *sec, arelent **rel, unsigned int count);
Description
Set the relocation pointer and count within
section sec to the values rel and count.
The argument abfd is ignored.
bfd_set_file_flags
Synopsis
bfd_boolean bfd_set_file_flags (bfd *abfd, flagword flags);
Description
Set the flag word in the BFD abfd to the value flags.
Possible errors are:
bfd_error_wrong_format
- The target bfd was not of object format.
bfd_error_invalid_operation
- The target bfd was open for reading.
bfd_error_invalid_operation
-
The flag word contained a bit which was not applicable to the
type of file. E.g., an attempt was made to set the D_PAGED
bit
on a BFD format which does not support demand paging.
bfd_get_arch_size
Synopsis
int bfd_get_arch_size (bfd *abfd);
Description
Returns the architecture address size, in bits, as determined
by the object file's format. For ELF, this information is
included in the header.
Returns
Returns the arch size in bits if known, -1
otherwise.
bfd_get_sign_extend_vma
Synopsis
int bfd_get_sign_extend_vma (bfd *abfd);
Description
Indicates if the target architecture "naturally" sign extends
an address. Some architectures implicitly sign extend address
values when they are converted to types larger than the size
of an address. For instance, bfd_get_start_address() will
return an address sign extended to fill a bfd_vma when this is
the case.
Returns
Returns 1
if the target architecture is known to sign
extend addresses, 0
if the target architecture is known to
not sign extend addresses, and -1
otherwise.
bfd_set_start_address
Synopsis
bfd_boolean bfd_set_start_address (bfd *abfd, bfd_vma vma);
Description
Make vma the entry point of output BFD abfd.
Returns
Returns TRUE
on success, FALSE
otherwise.
bfd_get_gp_size
Synopsis
unsigned int bfd_get_gp_size (bfd *abfd);
Description
Return the maximum size of objects to be optimized using the GP
register under MIPS ECOFF. This is typically set by the -G
argument to the compiler, assembler or linker.
bfd_set_gp_size
Synopsis
void bfd_set_gp_size (bfd *abfd, unsigned int i);
Description
Set the maximum size of objects to be optimized using the GP
register under ECOFF or MIPS ELF. This is typically set by
the -G
argument to the compiler, assembler or linker.
bfd_scan_vma
Synopsis
bfd_vma bfd_scan_vma (const char *string, const char **end, int base);
Description
Convert, like strtoul
, a numerical expression
string into a bfd_vma
integer, and return that integer.
(Though without as many bells and whistles as strtoul
.)
The expression is assumed to be unsigned (i.e., positive).
If given a base, it is used as the base for conversion.
A base of 0 causes the function to interpret the string
in hex if a leading "0x" or "0X" is found, otherwise
in octal if a leading zero is found, otherwise in decimal.
If the value would overflow, the maximum bfd_vma
value is
returned.
bfd_copy_private_bfd_data
Synopsis
bfd_boolean bfd_copy_private_bfd_data (bfd *ibfd, bfd *obfd);
Description
Copy private BFD information from the BFD ibfd to the
the BFD obfd. Return TRUE
on success, FALSE
on error.
Possible error returns are:
bfd_error_no_memory
-
Not enough memory exists to create private data for obfd.
#define bfd_copy_private_bfd_data(ibfd, obfd) \ BFD_SEND (obfd, _bfd_copy_private_bfd_data, \ (ibfd, obfd))
bfd_merge_private_bfd_data
Synopsis
bfd_boolean bfd_merge_private_bfd_data (bfd *ibfd, bfd *obfd);
Description
Merge private BFD information from the BFD ibfd to the
the output file BFD obfd when linking. Return TRUE
on success, FALSE
on error. Possible error returns are:
bfd_error_no_memory
-
Not enough memory exists to create private data for obfd.
#define bfd_merge_private_bfd_data(ibfd, obfd) \ BFD_SEND (obfd, _bfd_merge_private_bfd_data, \ (ibfd, obfd))
bfd_set_private_flags
Synopsis
bfd_boolean bfd_set_private_flags (bfd *abfd, flagword flags);
Description
Set private BFD flag information in the BFD abfd.
Return TRUE
on success, FALSE
on error. Possible error
returns are:
bfd_error_no_memory
-
Not enough memory exists to create private data for obfd.
#define bfd_set_private_flags(abfd, flags) \ BFD_SEND (abfd, _bfd_set_private_flags, (abfd, flags))
Other functions
Description
The following functions exist but have not yet been documented.
#define bfd_sizeof_headers(abfd, reloc) \ BFD_SEND (abfd, _bfd_sizeof_headers, (abfd, reloc)) #define bfd_find_nearest_line(abfd, sec, syms, off, file, func, line) \ BFD_SEND (abfd, _bfd_find_nearest_line, \ (abfd, sec, syms, off, file, func, line)) #define bfd_debug_info_start(abfd) \ BFD_SEND (abfd, _bfd_debug_info_start, (abfd)) #define bfd_debug_info_end(abfd) \ BFD_SEND (abfd, _bfd_debug_info_end, (abfd)) #define bfd_debug_info_accumulate(abfd, section) \ BFD_SEND (abfd, _bfd_debug_info_accumulate, (abfd, section)) #define bfd_stat_arch_elt(abfd, stat) \ BFD_SEND (abfd, _bfd_stat_arch_elt,(abfd, stat)) #define bfd_update_armap_timestamp(abfd) \ BFD_SEND (abfd, _bfd_update_armap_timestamp, (abfd)) #define bfd_set_arch_mach(abfd, arch, mach)\ BFD_SEND ( abfd, _bfd_set_arch_mach, (abfd, arch, mach)) #define bfd_relax_section(abfd, section, link_info, again) \ BFD_SEND (abfd, _bfd_relax_section, (abfd, section, link_info, again)) #define bfd_gc_sections(abfd, link_info) \ BFD_SEND (abfd, _bfd_gc_sections, (abfd, link_info)) #define bfd_merge_sections(abfd, link_info) \ BFD_SEND (abfd, _bfd_merge_sections, (abfd, link_info)) #define bfd_discard_group(abfd, sec) \ BFD_SEND (abfd, _bfd_discard_group, (abfd, sec)) #define bfd_link_hash_table_create(abfd) \ BFD_SEND (abfd, _bfd_link_hash_table_create, (abfd)) #define bfd_link_hash_table_free(abfd, hash) \ BFD_SEND (abfd, _bfd_link_hash_table_free, (hash)) #define bfd_link_add_symbols(abfd, info) \ BFD_SEND (abfd, _bfd_link_add_symbols, (abfd, info)) #define bfd_link_just_syms(sec, info) \ BFD_SEND (abfd, _bfd_link_just_syms, (sec, info)) #define bfd_final_link(abfd, info) \ BFD_SEND (abfd, _bfd_final_link, (abfd, info)) #define bfd_free_cached_info(abfd) \ BFD_SEND (abfd, _bfd_free_cached_info, (abfd)) #define bfd_get_dynamic_symtab_upper_bound(abfd) \ BFD_SEND (abfd, _bfd_get_dynamic_symtab_upper_bound, (abfd)) #define bfd_print_private_bfd_data(abfd, file)\ BFD_SEND (abfd, _bfd_print_private_bfd_data, (abfd, file)) #define bfd_canonicalize_dynamic_symtab(abfd, asymbols) \ BFD_SEND (abfd, _bfd_canonicalize_dynamic_symtab, (abfd, asymbols)) #define bfd_get_dynamic_reloc_upper_bound(abfd) \ BFD_SEND (abfd, _bfd_get_dynamic_reloc_upper_bound, (abfd)) #define bfd_canonicalize_dynamic_reloc(abfd, arels, asyms) \ BFD_SEND (abfd, _bfd_canonicalize_dynamic_reloc, (abfd, arels, asyms)) extern bfd_byte *bfd_get_relocated_section_contents (bfd *, struct bfd_link_info *, struct bfd_link_order *, bfd_byte *, bfd_boolean, asymbol **);
bfd_alt_mach_code
Synopsis
bfd_boolean bfd_alt_mach_code (bfd *abfd, int alternative);
Description
When more than one machine code number is available for the
same machine type, this function can be used to switch between
the preferred one (alternative == 0) and any others. Currently,
only ELF supports this feature, with up to two alternate
machine codes.
struct bfd_preserve { void *marker; void *tdata; flagword flags; const struct bfd_arch_info *arch_info; struct bfd_section *sections; struct bfd_section **section_tail; unsigned int section_count; struct bfd_hash_table section_htab; };
bfd_preserve_save
Synopsis
bfd_boolean bfd_preserve_save (bfd *, struct bfd_preserve *);
Description
When testing an object for compatibility with a particular
target back-end, the back-end object_p function needs to set
up certain fields in the bfd on successfully recognizing the
object. This typically happens in a piecemeal fashion, with
failures possible at many points. On failure, the bfd is
supposed to be restored to its initial state, which is
virtually impossible. However, restoring a subset of the bfd
state works in practice. This function stores the subset and
reinitializes the bfd.
bfd_preserve_restore
Synopsis
void bfd_preserve_restore (bfd *, struct bfd_preserve *);
Description
This function restores bfd state saved by bfd_preserve_save.
If MARKER is non-NULL in struct bfd_preserve then that block
and all subsequently bfd_alloc'd memory is freed.
bfd_preserve_finish
Synopsis
void bfd_preserve_finish (bfd *, struct bfd_preserve *);
Description
This function should be called when the bfd state saved by
bfd_preserve_save is no longer needed. ie. when the back-end
object_p function returns with success.
bfd_get_mtime
Synopsis
long bfd_get_mtime (bfd *abfd);
Description
Return the file modification time (as read from the file system, or
from the archive header for archive members).
bfd_get_size
Synopsis
long bfd_get_size (bfd *abfd);
Description
Return the file size (as read from file system) for the file
associated with BFD abfd.
The initial motivation for, and use of, this routine is not so we can get the exact size of the object the BFD applies to, since that might not be generally possible (archive members for example). It would be ideal if someone could eventually modify it so that such results were guaranteed.
Instead, we want to ask questions like "is this NNN byte sized
object I'm about to try read from file offset YYY reasonable?"
As as example of where we might do this, some object formats
use string tables for which the first sizeof (long)
bytes of the
table contain the size of the table itself, including the size bytes.
If an application tries to read what it thinks is one of these
string tables, without some way to validate the size, and for
some reason the size is wrong (byte swapping error, wrong location
for the string table, etc.), the only clue is likely to be a read
error when it tries to read the table, or a "virtual memory
exhausted" error when it tries to allocate 15 bazillon bytes
of space for the 15 bazillon byte table it is about to read.
This function at least allows us to answer the question, "is the
size reasonable?".
BFD keeps all of its internal structures in obstacks. There is one obstack per open BFD file, into which the current state is stored. When a BFD is closed, the obstack is deleted, and so everything which has been allocated by BFD for the closing file is thrown away.
BFD does not free anything created by an application, but pointers into
bfd
structures become invalid on a bfd_close
; for example,
after a bfd_close
the vector passed to
bfd_canonicalize_symtab
is still around, since it has been
allocated by the application, but the data that it pointed to are
lost.
The general rule is to not close a BFD until all operations dependent
upon data from the BFD have been completed, or all the data from within
the file has been copied. To help with the management of memory, there
is a function (bfd_alloc_size
) which returns the number of bytes
in obstacks associated with the supplied BFD. This could be used to
select the greediest open BFD, close it to reclaim the memory, perform
some operation and reopen the BFD again, to get a fresh copy of the data
structures.
These are the functions that handle initializing a BFD.
bfd_init
Synopsis
void bfd_init (void);
Description
This routine must be called before any other BFD function to
initialize magical internal data structures.
The raw data contained within a BFD is maintained through the section abstraction. A single BFD may have any number of sections. It keeps hold of them by pointing to the first; each one points to the next in the list.
Sections are supported in BFD in section.c
.
When a BFD is opened for reading, the section structures are created and attached to the BFD.
Each section has a name which describes the section in the
outside world—for example, a.out
would contain at least
three sections, called .text
, .data
and .bss
.
Names need not be unique; for example a COFF file may have several
sections named .data
.
Sometimes a BFD will contain more than the “natural” number of
sections. A back end may attach other sections containing
constructor data, or an application may add a section (using
bfd_make_section
) to the sections attached to an already open
BFD. For example, the linker creates an extra section
COMMON
for each input file's BFD to hold information about
common storage.
The raw data is not necessarily read in when
the section descriptor is created. Some targets may leave the
data in place until a bfd_get_section_contents
call is
made. Other back ends may read in all the data at once. For
example, an S-record file has to be read once to determine the
size of the data. An IEEE-695 file doesn't contain raw data in
sections, but data and relocation expressions intermixed, so
the data area has to be parsed to get out the data and
relocations.
To write a new object style BFD, the various sections to be
written have to be created. They are attached to the BFD in
the same way as input sections; data is written to the
sections using bfd_set_section_contents
.
Any program that creates or combines sections (e.g., the assembler
and linker) must use the asection
fields output_section
and
output_offset
to indicate the file sections to which each
section must be written. (If the section is being created from
scratch, output_section
should probably point to the section
itself and output_offset
should probably be zero.)
The data to be written comes from input sections attached
(via output_section
pointers) to
the output sections. The output section structure can be
considered a filter for the input section: the output section
determines the vma of the output data and the name, but the
input section determines the offset into the output section of
the data to be written.
E.g., to create a section "O", starting at 0x100, 0x123 long,
containing two subsections, "A" at offset 0x0 (i.e., at vma
0x100) and "B" at offset 0x20 (i.e., at vma 0x120) the asection
structures would look like:
section name "A" output_offset 0x00 size 0x20 output_section -----------> section name "O" | vma 0x100 section name "B" | size 0x123 output_offset 0x20 | size 0x103 | output_section --------|
The data within a section is stored in a link_order.
These are much like the fixups in gas
. The link_order
abstraction allows a section to grow and shrink within itself.
A link_order knows how big it is, and which is the next link_order and where the raw data for it is; it also points to a list of relocations which apply to it.
The link_order is used by the linker to perform relaxing on final code. The compiler creates code which is as big as necessary to make it work without relaxing, and the user can select whether to relax. Sometimes relaxing takes a lot of time. The linker runs around the relocations to see if any are attached to data which can be shrunk, if so it does it on a link_order by link_order basis.
Here is the section structure:
/* This structure is used for a comdat section, as in PE. A comdat section is associated with a particular symbol. When the linker sees a comdat section, it keeps only one of the sections with a given name and associated with a given symbol. */ struct bfd_comdat_info { /* The name of the symbol associated with a comdat section. */ const char *name; /* The local symbol table index of the symbol associated with a comdat section. This is only meaningful to the object file format specific code; it is not an index into the list returned by bfd_canonicalize_symtab. */ long symbol; }; typedef struct bfd_section { /* The name of the section; the name isn't a copy, the pointer is the same as that passed to bfd_make_section. */ const char *name; /* A unique sequence number. */ int id; /* Which section in the bfd; 0..n-1 as sections are created in a bfd. */ int index; /* The next section in the list belonging to the BFD, or NULL. */ struct bfd_section *next; /* The field flags contains attributes of the section. Some flags are read in from the object file, and some are synthesized from other information. */ flagword flags; #define SEC_NO_FLAGS 0x000 /* Tells the OS to allocate space for this section when loading. This is clear for a section containing debug information only. */ #define SEC_ALLOC 0x001 /* Tells the OS to load the section from the file when loading. This is clear for a .bss section. */ #define SEC_LOAD 0x002 /* The section contains data still to be relocated, so there is some relocation information too. */ #define SEC_RELOC 0x004 /* ELF reserves 4 processor specific bits and 8 operating system specific bits in sh_flags; at present we can get away with just one in communicating between the assembler and BFD, but this isn't a good long-term solution. */ #define SEC_ARCH_BIT_0 0x008 /* A signal to the OS that the section contains read only data. */ #define SEC_READONLY 0x010 /* The section contains code only. */ #define SEC_CODE 0x020 /* The section contains data only. */ #define SEC_DATA 0x040 /* The section will reside in ROM. */ #define SEC_ROM 0x080 /* The section contains constructor information. This section type is used by the linker to create lists of constructors and destructors used byg++
. When a back end sees a symbol which should be used in a constructor list, it creates a new section for the type of name (e.g.,__CTOR_LIST__
), attaches the symbol to it, and builds a relocation. To build the lists of constructors, all the linker has to do is catenate all the sections called__CTOR_LIST__
and relocate the data contained within - exactly the operations it would peform on standard data. */ #define SEC_CONSTRUCTOR 0x100 /* The section has contents - a data section could beSEC_ALLOC
|SEC_HAS_CONTENTS
; a debug section could beSEC_HAS_CONTENTS
*/ #define SEC_HAS_CONTENTS 0x200 /* An instruction to the linker to not output the section even if it has information which would normally be written. */ #define SEC_NEVER_LOAD 0x400 /* The section is a COFF shared library section. This flag is only for the linker. If this type of section appears in the input file, the linker must copy it to the output file without changing the vma or size. FIXME: Although this was originally intended to be general, it really is COFF specific (and the flag was renamed to indicate this). It might be cleaner to have some more general mechanism to allow the back end to control what the linker does with sections. */ #define SEC_COFF_SHARED_LIBRARY 0x800 /* The section contains thread local data. */ #define SEC_THREAD_LOCAL 0x1000 /* The section has GOT references. This flag is only for the linker, and is currently only used by the elf32-hppa back end. It will be set if global offset table references were detected in this section, which indicate to the linker that the section contains PIC code, and must be handled specially when doing a static link. */ #define SEC_HAS_GOT_REF 0x4000 /* The section contains common symbols (symbols may be defined multiple times, the value of a symbol is the amount of space it requires, and the largest symbol value is the one used). Most targets have exactly one of these (which we translate to bfd_com_section_ptr), but ECOFF has two. */ #define SEC_IS_COMMON 0x8000 /* The section contains only debugging information. For example, this is set for ELF .debug and .stab sections. strip tests this flag to see if a section can be discarded. */ #define SEC_DEBUGGING 0x10000 /* The contents of this section are held in memory pointed to by the contents field. This is checked by bfd_get_section_contents, and the data is retrieved from memory if appropriate. */ #define SEC_IN_MEMORY 0x20000 /* The contents of this section are to be excluded by the linker for executable and shared objects unless those objects are to be further relocated. */ #define SEC_EXCLUDE 0x40000 /* The contents of this section are to be sorted based on the sum of the symbol and addend values specified by the associated relocation entries. Entries without associated relocation entries will be appended to the end of the section in an unspecified order. */ #define SEC_SORT_ENTRIES 0x80000 /* When linking, duplicate sections of the same name should be discarded, rather than being combined into a single section as is usually done. This is similar to how common symbols are handled. See SEC_LINK_DUPLICATES below. */ #define SEC_LINK_ONCE 0x100000 /* If SEC_LINK_ONCE is set, this bitfield describes how the linker should handle duplicate sections. */ #define SEC_LINK_DUPLICATES 0x600000 /* This value for SEC_LINK_DUPLICATES means that duplicate sections with the same name should simply be discarded. */ #define SEC_LINK_DUPLICATES_DISCARD 0x0 /* This value for SEC_LINK_DUPLICATES means that the linker should warn if there are any duplicate sections, although it should still only link one copy. */ #define SEC_LINK_DUPLICATES_ONE_ONLY 0x200000 /* This value for SEC_LINK_DUPLICATES means that the linker should warn if any duplicate sections are a different size. */ #define SEC_LINK_DUPLICATES_SAME_SIZE 0x400000 /* This value for SEC_LINK_DUPLICATES means that the linker should warn if any duplicate sections contain different contents. */ #define SEC_LINK_DUPLICATES_SAME_CONTENTS 0x600000 /* This section was created by the linker as part of dynamic relocation or other arcane processing. It is skipped when going through the first-pass output, trusting that someone else up the line will take care of it later. */ #define SEC_LINKER_CREATED 0x800000 /* This section should not be subject to garbage collection. */ #define SEC_KEEP 0x1000000 /* This section contains "short" data, and should be placed "near" the GP. */ #define SEC_SMALL_DATA 0x2000000 /* This section contains data which may be shared with other executables or shared objects. */ #define SEC_SHARED 0x4000000 /* When a section with this flag is being linked, then if the size of the input section is less than a page, it should not cross a page boundary. If the size of the input section is one page or more, it should be aligned on a page boundary. */ #define SEC_BLOCK 0x8000000 /* Conditionally link this section; do not link if there are no references found to any symbol in the section. */ #define SEC_CLINK 0x10000000 /* Attempt to merge identical entities in the section. Entity size is given in the entsize field. */ #define SEC_MERGE 0x20000000 /* If given with SEC_MERGE, entities to merge are zero terminated strings where entsize specifies character size instead of fixed size entries. */ #define SEC_STRINGS 0x40000000 /* This section contains data about section groups. */ #define SEC_GROUP 0x80000000 /* End of section flags. */ /* Some internal packed boolean fields. */ /* See the vma field. */ unsigned int user_set_vma : 1; /* Whether relocations have been processed. */ unsigned int reloc_done : 1; /* A mark flag used by some of the linker backends. */ unsigned int linker_mark : 1; /* Another mark flag used by some of the linker backends. Set for output sections that have an input section. */ unsigned int linker_has_input : 1; /* A mark flag used by some linker backends for garbage collection. */ unsigned int gc_mark : 1; /* The following flags are used by the ELF linker. */ /* Mark sections which have been allocated to segments. */ unsigned int segment_mark : 1; /* Type of sec_info information. */ unsigned int sec_info_type:3; #define ELF_INFO_TYPE_NONE 0 #define ELF_INFO_TYPE_STABS 1 #define ELF_INFO_TYPE_MERGE 2 #define ELF_INFO_TYPE_EH_FRAME 3 #define ELF_INFO_TYPE_JUST_SYMS 4 /* Nonzero if this section uses RELA relocations, rather than REL. */ unsigned int use_rela_p:1; /* Bits used by various backends. */ unsigned int has_tls_reloc:1; /* Nonzero if this section needs the relax finalize pass. */ unsigned int need_finalize_relax:1; /* Nonzero if this section has a gp reloc. */ unsigned int has_gp_reloc:1; /* Unused bits. */ unsigned int flag13:1; unsigned int flag14:1; unsigned int flag15:1; unsigned int flag16:4; unsigned int flag20:4; unsigned int flag24:8; /* End of internal packed boolean fields. */ /* The virtual memory address of the section - where it will be at run time. The symbols are relocated against this. The user_set_vma flag is maintained by bfd; if it's not set, the backend can assign addresses (for example, ina.out
, where the default address for.data
is dependent on the specific target and various flags). */ bfd_vma vma; /* The load address of the section - where it would be in a rom image; really only used for writing section header information. */ bfd_vma lma; /* The size of the section in octets, as it will be output. Contains a value even if the section has no contents (e.g., the size of.bss
). This will be filled in after relocation. */ bfd_size_type _cooked_size; /* The original size on disk of the section, in octets. Normally this value is the same as the size, but if some relaxing has been done, then this value will be bigger. */ bfd_size_type _raw_size; /* If this section is going to be output, then this value is the offset in *bytes* into the output section of the first byte in the input section (byte ==> smallest addressable unit on the target). In most cases, if this was going to start at the 100th octet (8-bit quantity) in the output section, this value would be 100. However, if the target byte size is 16 bits (bfd_octets_per_byte is "2"), this value would be 50. */ bfd_vma output_offset; /* The output section through which to map on output. */ struct bfd_section *output_section; /* The alignment requirement of the section, as an exponent of 2 - e.g., 3 aligns to 2^3 (or 8). */ unsigned int alignment_power; /* If an input section, a pointer to a vector of relocation records for the data in this section. */ struct reloc_cache_entry *relocation; /* If an output section, a pointer to a vector of pointers to relocation records for the data in this section. */ struct reloc_cache_entry **orelocation; /* The number of relocation records in one of the above. */ unsigned reloc_count; /* Information below is back end specific - and not always used or updated. */ /* File position of section data. */ file_ptr filepos; /* File position of relocation info. */ file_ptr rel_filepos; /* File position of line data. */ file_ptr line_filepos; /* Pointer to data for applications. */ void *userdata; /* If the SEC_IN_MEMORY flag is set, this points to the actual contents. */ unsigned char *contents; /* Attached line number information. */ alent *lineno; /* Number of line number records. */ unsigned int lineno_count; /* Entity size for merging purposes. */ unsigned int entsize; /* Optional information about a COMDAT entry; NULL if not COMDAT. */ struct bfd_comdat_info *comdat; /* Points to the kept section if this section is a link-once section, and is discarded. */ struct bfd_section *kept_section; /* When a section is being output, this value changes as more linenumbers are written out. */ file_ptr moving_line_filepos; /* What the section number is in the target world. */ int target_index; void *used_by_bfd; /* If this is a constructor section then here is a list of the relocations created to relocate items within it. */ struct relent_chain *constructor_chain; /* The BFD which owns the section. */ bfd *owner; /* A symbol which points at this section only. */ struct bfd_symbol *symbol; struct bfd_symbol **symbol_ptr_ptr; struct bfd_link_order *link_order_head; struct bfd_link_order *link_order_tail; } asection; /* These sections are global, and are managed by BFD. The application and target back end are not permitted to change the values in these sections. New code should use the section_ptr macros rather than referring directly to the const sections. The const sections may eventually vanish. */ #define BFD_ABS_SECTION_NAME "*ABS*" #define BFD_UND_SECTION_NAME "*UND*" #define BFD_COM_SECTION_NAME "*COM*" #define BFD_IND_SECTION_NAME "*IND*" /* The absolute section. */ extern asection bfd_abs_section; #define bfd_abs_section_ptr ((asection *) &bfd_abs_section) #define bfd_is_abs_section(sec) ((sec) == bfd_abs_section_ptr) /* Pointer to the undefined section. */ extern asection bfd_und_section; #define bfd_und_section_ptr ((asection *) &bfd_und_section) #define bfd_is_und_section(sec) ((sec) == bfd_und_section_ptr) /* Pointer to the common section. */ extern asection bfd_com_section; #define bfd_com_section_ptr ((asection *) &bfd_com_section) /* Pointer to the indirect section. */ extern asection bfd_ind_section; #define bfd_ind_section_ptr ((asection *) &bfd_ind_section) #define bfd_is_ind_section(sec) ((sec) == bfd_ind_section_ptr) #define bfd_is_const_section(SEC) \ ( ((SEC) == bfd_abs_section_ptr) \ || ((SEC) == bfd_und_section_ptr) \ || ((SEC) == bfd_com_section_ptr) \ || ((SEC) == bfd_ind_section_ptr)) extern const struct bfd_symbol * const bfd_abs_symbol; extern const struct bfd_symbol * const bfd_com_symbol; extern const struct bfd_symbol * const bfd_und_symbol; extern const struct bfd_symbol * const bfd_ind_symbol; #define bfd_get_section_size_before_reloc(section) \ ((section)->_raw_size) #define bfd_get_section_size_after_reloc(section) \ ((section)->reloc_done ? (section)->_cooked_size \ : (abort (), (bfd_size_type) 1)) /* Macros to handle insertion and deletion of a bfd's sections. These only handle the list pointers, ie. do not adjust section_count, target_index etc. */ #define bfd_section_list_remove(ABFD, PS) \ do \ { \ asection **_ps = PS; \ asection *_s = *_ps; \ *_ps = _s->next; \ if (_s->next == NULL) \ (ABFD)->section_tail = _ps; \ } \ while (0) #define bfd_section_list_insert(ABFD, PS, S) \ do \ { \ asection **_ps = PS; \ asection *_s = S; \ _s->next = *_ps; \ *_ps = _s; \ if (_s->next == NULL) \ (ABFD)->section_tail = &_s->next; \ } \ while (0)
These are the functions exported by the section handling part of BFD.
bfd_section_list_clear
Synopsis
void bfd_section_list_clear (bfd *);
Description
Clears the section list, and also resets the section count and
hash table entries.
bfd_get_section_by_name
Synopsis
asection *bfd_get_section_by_name (bfd *abfd, const char *name);
Description
Run through abfd and return the one of the
asection
s whose name matches name, otherwise NULL
.
See Sections, for more information.
This should only be used in special cases; the normal way to process
all sections of a given name is to use bfd_map_over_sections
and
strcmp
on the name (or better yet, base it on the section flags
or something else) for each section.
bfd_get_unique_section_name
Synopsis
char *bfd_get_unique_section_name (bfd *abfd, const char *templat, int *count);
Description
Invent a section name that is unique in abfd by tacking
a dot and a digit suffix onto the original templat. If
count is non-NULL, then it specifies the first number
tried as a suffix to generate a unique name. The value
pointed to by count will be incremented in this case.
bfd_make_section_old_way
Synopsis
asection *bfd_make_section_old_way (bfd *abfd, const char *name);
Description
Create a new empty section called name
and attach it to the end of the chain of sections for the
BFD abfd. An attempt to create a section with a name which
is already in use returns its pointer without changing the
section chain.
It has the funny name since this is the way it used to be before it was rewritten....
Possible errors are:
bfd_error_invalid_operation
-
If output has already started for this BFD.
bfd_error_no_memory
-
If memory allocation fails.
bfd_make_section_anyway
Synopsis
asection *bfd_make_section_anyway (bfd *abfd, const char *name);
Description
Create a new empty section called name and attach it to the end of
the chain of sections for abfd. Create a new section even if there
is already a section with that name.
Return NULL
and set bfd_error
on error; possible errors are:
bfd_error_invalid_operation
- If output has already started for abfd.
bfd_error_no_memory
- If memory allocation fails.
bfd_make_section
Synopsis
asection *bfd_make_section (bfd *, const char *name);
Description
Like bfd_make_section_anyway
, but return NULL
(without calling
bfd_set_error ()) without changing the section chain if there is already a
section named name. If there is an error, return NULL
and set
bfd_error
.
bfd_set_section_flags
Synopsis
bfd_boolean bfd_set_section_flags (bfd *abfd, asection *sec, flagword flags);
Description
Set the attributes of the section sec in the BFD
abfd to the value flags. Return TRUE
on success,
FALSE
on error. Possible error returns are:
bfd_error_invalid_operation
-
The section cannot have one or more of the attributes
requested. For example, a .bss section in a.out
may not
have the SEC_HAS_CONTENTS
field set.
bfd_map_over_sections
Synopsis
void bfd_map_over_sections (bfd *abfd, void (*func) (bfd *abfd, asection *sect, void *obj), void *obj);
Description
Call the provided function func for each section
attached to the BFD abfd, passing obj as an
argument. The function will be called as if by
func (abfd, the_section, obj);
This is the preferred method for iterating over sections; an alternative would be to use a loop:
section *p; for (p = abfd->sections; p != NULL; p = p->next) func (abfd, p, ...)
bfd_set_section_size
Synopsis
bfd_boolean bfd_set_section_size (bfd *abfd, asection *sec, bfd_size_type val);
Description
Set sec to the size val. If the operation is
ok, then TRUE
is returned, else FALSE
.
Possible error returns:
bfd_error_invalid_operation
-
Writing has started to the BFD, so setting the size is invalid.
bfd_set_section_contents
Synopsis
bfd_boolean bfd_set_section_contents (bfd *abfd, asection *section, const void *data, file_ptr offset, bfd_size_type count);
Description
Sets the contents of the section section in BFD
abfd to the data starting in memory at data. The
data is written to the output section starting at offset
offset for count octets.
Normally TRUE
is returned, else FALSE
. Possible error
returns are:
bfd_error_no_contents
-
The output section does not have the SEC_HAS_CONTENTS
attribute, so nothing can be written to it.
_bfd_set_section_contents
.
bfd_get_section_contents
Synopsis
bfd_boolean bfd_get_section_contents (bfd *abfd, asection *section, void *location, file_ptr offset, bfd_size_type count);
Description
Read data from section in BFD abfd
into memory starting at location. The data is read at an
offset of offset from the start of the input section,
and is read for count bytes.
If the contents of a constructor with the SEC_CONSTRUCTOR
flag set are requested or if the section does not have the
SEC_HAS_CONTENTS
flag set, then the location is filled
with zeroes. If no errors occur, TRUE
is returned, else
FALSE
.
bfd_copy_private_section_data
Synopsis
bfd_boolean bfd_copy_private_section_data (bfd *ibfd, asection *isec, bfd *obfd, asection *osec);
Description
Copy private section information from isec in the BFD
ibfd to the section osec in the BFD obfd.
Return TRUE
on success, FALSE
on error. Possible error
returns are:
bfd_error_no_memory
-
Not enough memory exists to create private data for osec.
#define bfd_copy_private_section_data(ibfd, isection, obfd, osection) \ BFD_SEND (obfd, _bfd_copy_private_section_data, \ (ibfd, isection, obfd, osection))
_bfd_strip_section_from_output
Synopsis
void _bfd_strip_section_from_output (struct bfd_link_info *info, asection *section);
Description
Remove section from the output. If the output section
becomes empty, remove it from the output bfd.
This function won't actually do anything except twiddle flags if called too late in the linking process, when it's not safe to remove sections.
bfd_generic_discard_group
Synopsis
bfd_boolean bfd_generic_discard_group (bfd *abfd, asection *group);
Description
Remove all members of group from the output.
BFD tries to maintain as much symbol information as it can when
it moves information from file to file. BFD passes information
to applications though the asymbol
structure. When the
application requests the symbol table, BFD reads the table in
the native form and translates parts of it into the internal
format. To maintain more than the information passed to
applications, some targets keep some information “behind the
scenes” in a structure only the particular back end knows
about. For example, the coff back end keeps the original
symbol table structure as well as the canonical structure when
a BFD is read in. On output, the coff back end can reconstruct
the output symbol table so that no information is lost, even
information unique to coff which BFD doesn't know or
understand. If a coff symbol table were read, but were written
through an a.out back end, all the coff specific information
would be lost. The symbol table of a BFD
is not necessarily read in until a canonicalize request is
made. Then the BFD back end fills in a table provided by the
application with pointers to the canonical information. To
output symbols, the application provides BFD with a table of
pointers to pointers to asymbol
s. This allows applications
like the linker to output a symbol as it was read, since the “behind
the scenes” information will be still available.
There are two stages to reading a symbol table from a BFD: allocating storage, and the actual reading process. This is an excerpt from an application which reads the symbol table:
long storage_needed; asymbol **symbol_table; long number_of_symbols; long i; storage_needed = bfd_get_symtab_upper_bound (abfd); if (storage_needed < 0) FAIL if (storage_needed == 0) return; symbol_table = xmalloc (storage_needed); ... number_of_symbols = bfd_canonicalize_symtab (abfd, symbol_table); if (number_of_symbols < 0) FAIL for (i = 0; i < number_of_symbols; i++) process_symbol (symbol_table[i]);
All storage for the symbols themselves is in an objalloc connected to the BFD; it is freed when the BFD is closed.
Writing of a symbol table is automatic when a BFD open for
writing is closed. The application attaches a vector of
pointers to pointers to symbols to the BFD being written, and
fills in the symbol count. The close and cleanup code reads
through the table provided and performs all the necessary
operations. The BFD output code must always be provided with an
“owned” symbol: one which has come from another BFD, or one
which has been created using bfd_make_empty_symbol
. Here is an
example showing the creation of a symbol table with only one element:
#include "bfd.h" int main (void) { bfd *abfd; asymbol *ptrs[2]; asymbol *new; abfd = bfd_openw ("foo","a.out-sunos-big"); bfd_set_format (abfd, bfd_object); new = bfd_make_empty_symbol (abfd); new->name = "dummy_symbol"; new->section = bfd_make_section_old_way (abfd, ".text"); new->flags = BSF_GLOBAL; new->value = 0x12345; ptrs[0] = new; ptrs[1] = 0; bfd_set_symtab (abfd, ptrs, 1); bfd_close (abfd); return 0; } ./makesym nm foo 00012345 A dummy_symbol
Many formats cannot represent arbitrary symbol information; for
instance, the a.out
object format does not allow an
arbitrary number of sections. A symbol pointing to a section
which is not one of .text
, .data
or .bss
cannot
be described.
Mini symbols provide read-only access to the symbol table. They use less memory space, but require more time to access. They can be useful for tools like nm or objdump, which may have to handle symbol tables of extremely large executables.
The bfd_read_minisymbols
function will read the symbols
into memory in an internal form. It will return a void *
pointer to a block of memory, a symbol count, and the size of
each symbol. The pointer is allocated using malloc
, and
should be freed by the caller when it is no longer needed.
The function bfd_minisymbol_to_symbol
will take a pointer
to a minisymbol, and a pointer to a structure returned by
bfd_make_empty_symbol
, and return a asymbol
structure.
The return value may or may not be the same as the value from
bfd_make_empty_symbol
which was passed in.
An asymbol
has the form:
typedef struct bfd_symbol { /* A pointer to the BFD which owns the symbol. This information is necessary so that a back end can work out what additional information (invisible to the application writer) is carried with the symbol. This field is *almost* redundant, since you can use section->owner instead, except that some symbols point to the global sections bfd_{abs,com,und}_section. This could be fixed by making these globals be per-bfd (or per-target-flavor). FIXME. */ struct bfd *the_bfd; /* Use bfd_asymbol_bfd(sym) to access this field. */ /* The text of the symbol. The name is left alone, and not copied; the application may not alter it. */ const char *name; /* The value of the symbol. This really should be a union of a numeric value with a pointer, since some flags indicate that a pointer to another symbol is stored here. */ symvalue value; /* Attributes of a symbol. */ #define BSF_NO_FLAGS 0x00 /* The symbol has local scope;static
inC
. The value is the offset into the section of the data. */ #define BSF_LOCAL 0x01 /* The symbol has global scope; initialized data inC
. The value is the offset into the section of the data. */ #define BSF_GLOBAL 0x02 /* The symbol has global scope and is exported. The value is the offset into the section of the data. */ #define BSF_EXPORT BSF_GLOBAL /* No real difference. */ /* A normal C symbol would be one of:BSF_LOCAL
,BSF_FORT_COMM
,BSF_UNDEFINED
orBSF_GLOBAL
. */ /* The symbol is a debugging record. The value has an arbitrary meaning, unless BSF_DEBUGGING_RELOC is also set. */ #define BSF_DEBUGGING 0x08 /* The symbol denotes a function entry point. Used in ELF, perhaps others someday. */ #define BSF_FUNCTION 0x10 /* Used by the linker. */ #define BSF_KEEP 0x20 #define BSF_KEEP_G 0x40 /* A weak global symbol, overridable without warnings by a regular global symbol of the same name. */ #define BSF_WEAK 0x80 /* This symbol was created to point to a section, e.g. ELF's STT_SECTION symbols. */ #define BSF_SECTION_SYM 0x100 /* The symbol used to be a common symbol, but now it is allocated. */ #define BSF_OLD_COMMON 0x200 /* The default value for common data. */ #define BFD_FORT_COMM_DEFAULT_VALUE 0 /* In some files the type of a symbol sometimes alters its location in an output file - ie in coff aISFCN
symbol which is alsoC_EXT
symbol appears where it was declared and not at the end of a section. This bit is set by the target BFD part to convey this information. */ #define BSF_NOT_AT_END 0x400 /* Signal that the symbol is the label of constructor section. */ #define BSF_CONSTRUCTOR 0x800 /* Signal that the symbol is a warning symbol. The name is a warning. The name of the next symbol is the one to warn about; if a reference is made to a symbol with the same name as the next symbol, a warning is issued by the linker. */ #define BSF_WARNING 0x1000 /* Signal that the symbol is indirect. This symbol is an indirect pointer to the symbol with the same name as the next symbol. */ #define BSF_INDIRECT 0x2000 /* BSF_FILE marks symbols that contain a file name. This is used for ELF STT_FILE symbols. */ #define BSF_FILE 0x4000 /* Symbol is from dynamic linking information. */ #define BSF_DYNAMIC 0x8000 /* The symbol denotes a data object. Used in ELF, and perhaps others someday. */ #define BSF_OBJECT 0x10000 /* This symbol is a debugging symbol. The value is the offset into the section of the data. BSF_DEBUGGING should be set as well. */ #define BSF_DEBUGGING_RELOC 0x20000 /* This symbol is thread local. Used in ELF. */ #define BSF_THREAD_LOCAL 0x40000 flagword flags; /* A pointer to the section to which this symbol is relative. This will always be non NULL, there are special sections for undefined and absolute symbols. */ struct bfd_section *section; /* Back end special data. */ union { void *p; bfd_vma i; } udata; } asymbol;
bfd_get_symtab_upper_bound
Description
Return the number of bytes required to store a vector of pointers
to asymbols
for all the symbols in the BFD abfd,
including a terminal NULL pointer. If there are no symbols in
the BFD, then return 0. If an error occurs, return -1.
#define bfd_get_symtab_upper_bound(abfd) \ BFD_SEND (abfd, _bfd_get_symtab_upper_bound, (abfd))
bfd_is_local_label
Synopsis
bfd_boolean bfd_is_local_label (bfd *abfd, asymbol *sym);
Description
Return TRUE if the given symbol sym in the BFD abfd is
a compiler generated local label, else return FALSE.
bfd_is_local_label_name
Synopsis
bfd_boolean bfd_is_local_label_name (bfd *abfd, const char *name);
Description
Return TRUE if a symbol with the name name in the BFD
abfd is a compiler generated local label, else return
FALSE. This just checks whether the name has the form of a
local label.
#define bfd_is_local_label_name(abfd, name) \ BFD_SEND (abfd, _bfd_is_local_label_name, (abfd, name))
bfd_canonicalize_symtab
Description
Read the symbols from the BFD abfd, and fills in
the vector location with pointers to the symbols and
a trailing NULL.
Return the actual number of symbol pointers, not
including the NULL.
#define bfd_canonicalize_symtab(abfd, location) \ BFD_SEND (abfd, _bfd_canonicalize_symtab, (abfd, location))
bfd_set_symtab
Synopsis
bfd_boolean bfd_set_symtab (bfd *abfd, asymbol **location, unsigned int count);
Description
Arrange that when the output BFD abfd is closed,
the table location of count pointers to symbols
will be written.
bfd_print_symbol_vandf
Synopsis
void bfd_print_symbol_vandf (bfd *abfd, void *file, asymbol *symbol);
Description
Print the value and flags of the symbol supplied to the
stream file.
bfd_make_empty_symbol
Description
Create a new asymbol
structure for the BFD abfd
and return a pointer to it.
This routine is necessary because each back end has private
information surrounding the asymbol
. Building your own
asymbol
and pointing to it will not create the private
information, and will cause problems later on.
#define bfd_make_empty_symbol(abfd) \ BFD_SEND (abfd, _bfd_make_empty_symbol, (abfd))
_bfd_generic_make_empty_symbol
Synopsis
asymbol *_bfd_generic_make_empty_symbol (bfd *);
Description
Create a new asymbol
structure for the BFD abfd
and return a pointer to it. Used by core file routines,
binary back-end and anywhere else where no private info
is needed.
bfd_make_debug_symbol
Description
Create a new asymbol
structure for the BFD abfd,
to be used as a debugging symbol. Further details of its use have
yet to be worked out.
#define bfd_make_debug_symbol(abfd,ptr,size) \ BFD_SEND (abfd, _bfd_make_debug_symbol, (abfd, ptr, size))
bfd_decode_symclass
Description
Return a character corresponding to the symbol
class of symbol, or '?' for an unknown class.
Synopsis
int bfd_decode_symclass (asymbol *symbol);
bfd_is_undefined_symclass
Description
Returns non-zero if the class symbol returned by
bfd_decode_symclass represents an undefined symbol.
Returns zero otherwise.
Synopsis
bfd_boolean bfd_is_undefined_symclass (int symclass);
bfd_symbol_info
Description
Fill in the basic info about symbol that nm needs.
Additional info may be added by the back-ends after
calling this function.
Synopsis
void bfd_symbol_info (asymbol *symbol, symbol_info *ret);
bfd_copy_private_symbol_data
Synopsis
bfd_boolean bfd_copy_private_symbol_data (bfd *ibfd, asymbol *isym, bfd *obfd, asymbol *osym);
Description
Copy private symbol information from isym in the BFD
ibfd to the symbol osym in the BFD obfd.
Return TRUE
on success, FALSE
on error. Possible error
returns are:
bfd_error_no_memory
-
Not enough memory exists to create private data for osec.
#define bfd_copy_private_symbol_data(ibfd, isymbol, obfd, osymbol) \ BFD_SEND (obfd, _bfd_copy_private_symbol_data, \ (ibfd, isymbol, obfd, osymbol))
Description
An archive (or library) is just another BFD. It has a symbol
table, although there's not much a user program will do with it.
The big difference between an archive BFD and an ordinary BFD is that the archive doesn't have sections. Instead it has a chain of BFDs that are considered its contents. These BFDs can be manipulated like any other. The BFDs contained in an archive opened for reading will all be opened for reading. You may put either input or output BFDs into an archive opened for output; they will be handled correctly when the archive is closed.
Use bfd_openr_next_archived_file
to step through
the contents of an archive opened for input. You don't
have to read the entire archive if you don't want
to! Read it until you find what you want.
Archive contents of output BFDs are chained through the
next
pointer in a BFD. The first one is findable through
the archive_head
slot of the archive. Set it with
bfd_set_archive_head
(q.v.). A given BFD may be in only one
open output archive at a time.
As expected, the BFD archive code is more general than the archive code of any given environment. BFD archives may contain files of different formats (e.g., a.out and coff) and even different architectures. You may even place archives recursively into archives!
This can cause unexpected confusion, since some archive formats are more expressive than others. For instance, Intel COFF archives can preserve long filenames; SunOS a.out archives cannot. If you move a file from the first to the second format and back again, the filename may be truncated. Likewise, different a.out environments have different conventions as to how they truncate filenames, whether they preserve directory names in filenames, etc. When interoperating with native tools, be sure your files are homogeneous.
Beware: most of these formats do not react well to the presence of spaces in filenames. We do the best we can, but can't always handle this case due to restrictions in the format of archives. Many Unix utilities are braindead in regards to spaces and such in filenames anyway, so this shouldn't be much of a restriction.
Archives are supported in BFD in archive.c
.
bfd_get_next_mapent
Synopsis
symindex bfd_get_next_mapent (bfd *abfd, symindex previous, carsym **sym);
Description
Step through archive abfd's symbol table (if it
has one). Successively update sym with the next symbol's
information, returning that symbol's (internal) index into the
symbol table.
Supply BFD_NO_MORE_SYMBOLS
as the previous entry to get
the first one; returns BFD_NO_MORE_SYMBOLS
when you've already
got the last one.
A carsym
is a canonical archive symbol. The only
user-visible element is its name, a null-terminated string.
bfd_set_archive_head
Synopsis
bfd_boolean bfd_set_archive_head (bfd *output, bfd *new_head);
Description
Set the head of the chain of
BFDs contained in the archive output to new_head.
bfd_openr_next_archived_file
Synopsis
bfd *bfd_openr_next_archived_file (bfd *archive, bfd *previous);
Description
Provided a BFD, archive, containing an archive and NULL, open
an input BFD on the first contained element and returns that.
Subsequent calls should pass
the archive and the previous return value to return a created
BFD to the next contained element. NULL is returned when there
are no more.
A format is a BFD concept of high level file contents type. The formats supported by BFD are:
bfd_object
bfd_archive
bfd_core
bfd_check_format
Synopsis
bfd_boolean bfd_check_format (bfd *abfd, bfd_format format);
Description
Verify if the file attached to the BFD abfd is compatible
with the format format (i.e., one of bfd_object
,
bfd_archive
or bfd_core
).
If the BFD has been set to a specific target before the
call, only the named target and format combination is
checked. If the target has not been set, or has been set to
default
, then all the known target backends is
interrogated to determine a match. If the default target
matches, it is used. If not, exactly one target must recognize
the file, or an error results.
The function returns TRUE
on success, otherwise FALSE
with one of the following error codes:
bfd_error_invalid_operation
-
if format
is not one of bfd_object
, bfd_archive
or
bfd_core
.
bfd_error_system_call
-
if an error occured during a read - even some file mismatches
can cause bfd_error_system_calls.
file_not_recognised
-
none of the backends recognised the file format.
bfd_error_file_ambiguously_recognized
-
more than one backend recognised the file format.
bfd_check_format_matches
Synopsis
bfd_boolean bfd_check_format_matches (bfd *abfd, bfd_format format, char ***matching);
Description
Like bfd_check_format
, except when it returns FALSE with
bfd_errno
set to bfd_error_file_ambiguously_recognized
. In that
case, if matching is not NULL, it will be filled in with
a NULL-terminated list of the names of the formats that matched,
allocated with malloc
.
Then the user may choose a format and try again.
When done with the list that matching points to, the caller should free it.
bfd_set_format
Synopsis
bfd_boolean bfd_set_format (bfd *abfd, bfd_format format);
Description
This function sets the file format of the BFD abfd to the
format format. If the target set in the BFD does not
support the format requested, the format is invalid, or the BFD
is not open for writing, then an error occurs.
bfd_format_string
Synopsis
const char *bfd_format_string (bfd_format format);
Description
Return a pointer to a const string
invalid
, object
, archive
, core
, or unknown
,
depending upon the value of format.
BFD maintains relocations in much the same way it maintains
symbols: they are left alone until required, then read in
en-masse and translated into an internal form. A common
routine bfd_perform_relocation
acts upon the
canonical form to do the fixup.
Relocations are maintained on a per section basis, while symbols are maintained on a per BFD basis.
All that a back end has to do to fit the BFD interface is to create
a struct reloc_cache_entry
for each relocation
in a particular section, and fill in the right bits of the structures.
This is the structure of a relocation entry:
typedef enum bfd_reloc_status { /* No errors detected. */ bfd_reloc_ok, /* The relocation was performed, but there was an overflow. */ bfd_reloc_overflow, /* The address to relocate was not within the section supplied. */ bfd_reloc_outofrange, /* Used by special functions. */ bfd_reloc_continue, /* Unsupported relocation size requested. */ bfd_reloc_notsupported, /* Unused. */ bfd_reloc_other, /* The symbol to relocate against was undefined. */ bfd_reloc_undefined, /* The relocation was performed, but may not be ok - presently generated only when linking i960 coff files with i960 b.out symbols. If this type is returned, the error_message argument to bfd_perform_relocation will be set. */ bfd_reloc_dangerous } bfd_reloc_status_type; typedef struct reloc_cache_entry { /* A pointer into the canonical table of pointers. */ struct bfd_symbol **sym_ptr_ptr; /* offset in section. */ bfd_size_type address; /* addend for relocation value. */ bfd_vma addend; /* Pointer to how to perform the required relocation. */ reloc_howto_type *howto; } arelent;
Description
Here is a description of each of the fields within an arelent
:
sym_ptr_ptr
canonicalize_symtab
action. See Symbols. The symbol is
referenced through a pointer to a pointer so that tools like
the linker can fix up all the symbols of the same name by
modifying only one pointer. The relocation routine looks in
the symbol and uses the base of the section the symbol is
attached to and the value of the symbol as the initial
relocation offset. If the symbol pointer is zero, then the
section provided is looked up.
address
address
field gives the offset in bytes from the base of
the section data which owns the relocation record to the first
byte of relocatable information. The actual data relocated
will be relative to this point; for example, a relocation
type which modifies the bottom two bytes of a four byte word
would not touch the first byte pointed to in a big endian
world.
addend
addend
is a value provided by the back end to be added (!)
to the relocation offset. Its interpretation is dependent upon
the howto. For example, on the 68k the code:
char foo[]; main() { return foo[0x12345678]; }
Could be compiled into:
linkw fp,#-4 moveb @#12345678,d0 extbl d0 unlk fp rts
This could create a reloc pointing to foo
, but leave the
offset in the data, something like:
RELOCATION RECORDS FOR [.text]: offset type value 00000006 32 _foo 00000000 4e56 fffc ; linkw fp,#-4 00000004 1039 1234 5678 ; moveb @#12345678,d0 0000000a 49c0 ; extbl d0 0000000c 4e5e ; unlk fp 0000000e 4e75 ; rts
Using coff and an 88k, some instructions don't have enough space in them to represent the full address range, and pointers have to be loaded in two parts. So you'd get something like:
or.u r13,r0,hi16(_foo+0x12345678) ld.b r2,r13,lo16(_foo+0x12345678) jmp r1
This should create two relocs, both pointing to _foo
, and with
0x12340000 in their addend field. The data would consist of:
RELOCATION RECORDS FOR [.text]: offset type value 00000002 HVRT16 _foo+0x12340000 00000006 LVRT16 _foo+0x12340000 00000000 5da05678 ; or.u r13,r0,0x5678 00000004 1c4d5678 ; ld.b r2,r13,0x5678 00000008 f400c001 ; jmp r1
The relocation routine digs out the value from the data, adds
it to the addend to get the original offset, and then adds the
value of _foo
. Note that all 32 bits have to be kept around
somewhere, to cope with carry from bit 15 to bit 16.
One further example is the sparc and the a.out format. The sparc has a similar problem to the 88k, in that some instructions don't have room for an entire offset, but on the sparc the parts are created in odd sized lumps. The designers of the a.out format chose to not use the data within the section for storing part of the offset; all the offset is kept within the reloc. Anything in the data should be ignored.
save %sp,-112,%sp sethi %hi(_foo+0x12345678),%g2 ldsb [%g2+%lo(_foo+0x12345678)],%i0 ret restore
Both relocs contain a pointer to foo
, and the offsets
contain junk.
RELOCATION RECORDS FOR [.text]: offset type value 00000004 HI22 _foo+0x12345678 00000008 LO10 _foo+0x12345678 00000000 9de3bf90 ; save %sp,-112,%sp 00000004 05000000 ; sethi %hi(_foo+0),%g2 00000008 f048a000 ; ldsb [%g2+%lo(_foo+0)],%i0 0000000c 81c7e008 ; ret 00000010 81e80000 ; restore
howto
howto
field can be imagined as a
relocation instruction. It is a pointer to a structure which
contains information on what to do with all of the other
information in the reloc record and data section. A back end
would normally have a relocation instruction set and turn
relocations into pointers to the correct structure on input -
but it would be possible to create each howto field on demand.
enum complain_overflow
Indicates what sort of overflow checking should be done when performing a relocation.
enum complain_overflow { /* Do not complain on overflow. */ complain_overflow_dont, /* Complain if the bitfield overflows, whether it is considered as signed or unsigned. */ complain_overflow_bitfield, /* Complain if the value overflows when considered as signed number. */ complain_overflow_signed, /* Complain if the value overflows when considered as an unsigned number. */ complain_overflow_unsigned };
reloc_howto_type
The reloc_howto_type
is a structure which contains all the
information that libbfd needs to know to tie up a back end's data.
struct bfd_symbol; /* Forward declaration. */ struct reloc_howto_struct { /* The type field has mainly a documentary use - the back end can do what it wants with it, though normally the back end's external idea of what a reloc number is stored in this field. For example, a PC relative word relocation in a coff environment has the type 023 - because that's what the outside world calls a R_PCRWORD reloc. */ unsigned int type; /* The value the final relocation is shifted right by. This drops unwanted data from the relocation. */ unsigned int rightshift; /* The size of the item to be relocated. This is *not* a power-of-two measure. To get the number of bytes operated on by a type of relocation, use bfd_get_reloc_size. */ int size; /* The number of bits in the item to be relocated. This is used when doing overflow checking. */ unsigned int bitsize; /* Notes that the relocation is relative to the location in the data section of the addend. The relocation function will subtract from the relocation value the address of the location being relocated. */ bfd_boolean pc_relative; /* The bit position of the reloc value in the destination. The relocated value is left shifted by this amount. */ unsigned int bitpos; /* What type of overflow error should be checked for when relocating. */ enum complain_overflow complain_on_overflow; /* If this field is non null, then the supplied function is called rather than the normal function. This allows really strange relocation methods to be accommodated (e.g., i960 callj instructions). */ bfd_reloc_status_type (*special_function) (bfd *, arelent *, struct bfd_symbol *, void *, asection *, bfd *, char **); /* The textual name of the relocation type. */ char *name; /* Some formats record a relocation addend in the section contents rather than with the relocation. For ELF formats this is the distinction between USE_REL and USE_RELA (though the code checks for USE_REL == 1/0). The value of this field is TRUE if the addend is recorded with the section contents; when performing a partial link (ld -r) the section contents (the data) will be modified. The value of this field is FALSE if addends are recorded with the relocation (in arelent.addend); when performing a partial link the relocation will be modified. All relocations for all ELF USE_RELA targets should set this field to FALSE (values of TRUE should be looked on with suspicion). However, the converse is not true: not all relocations of all ELF USE_REL targets set this field to TRUE. Why this is so is peculiar to each particular target. For relocs that aren't used in partial links (e.g. GOT stuff) it doesn't matter what this is set to. */ bfd_boolean partial_inplace; /* src_mask selects the part of the instruction (or data) to be used in the relocation sum. If the target relocations don't have an addend in the reloc, eg. ELF USE_REL, src_mask will normally equal dst_mask to extract the addend from the section contents. If relocations do have an addend in the reloc, eg. ELF USE_RELA, this field should be zero. Non-zero values for ELF USE_RELA targets are bogus as in those cases the value in the dst_mask part of the section contents should be treated as garbage. */ bfd_vma src_mask; /* dst_mask selects which parts of the instruction (or data) are replaced with a relocated value. */ bfd_vma dst_mask; /* When some formats create PC relative instructions, they leave the value of the pc of the place being relocated in the offset slot of the instruction, so that a PC relative relocation can be made just by adding in an ordinary offset (e.g., sun3 a.out). Some formats leave the displacement part of an instruction empty (e.g., m88k bcs); this flag signals the fact. */ bfd_boolean pcrel_offset; };
The HOWTO Macro
Description
The HOWTO define is horrible and will go away.
#define HOWTO(C, R, S, B, P, BI, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC) \ { (unsigned) C, R, S, B, P, BI, O, SF, NAME, INPLACE, MASKSRC, MASKDST, PC }
Description
And will be replaced with the totally magic way. But for the
moment, we are compatible, so do it this way.
#define NEWHOWTO(FUNCTION, NAME, SIZE, REL, IN) \ HOWTO (0, 0, SIZE, 0, REL, 0, complain_overflow_dont, FUNCTION, \ NAME, FALSE, 0, 0, IN)
Description
This is used to fill in an empty howto entry in an array.
#define EMPTY_HOWTO(C) \ HOWTO ((C), 0, 0, 0, FALSE, 0, complain_overflow_dont, NULL, \ NULL, FALSE, 0, 0, FALSE)
Description
Helper routine to turn a symbol into a relocation value.
#define HOWTO_PREPARE(relocation, symbol) \ { \ if (symbol != NULL) \ { \ if (bfd_is_com_section (symbol->section)) \ { \ relocation = 0; \ } \ else \ { \ relocation = symbol->value; \ } \ } \ }
bfd_get_reloc_size
Synopsis
unsigned int bfd_get_reloc_size (reloc_howto_type *);
Description
For a reloc_howto_type that operates on a fixed number of bytes,
this returns the number of bytes operated on.
arelent_chain
Description
How relocs are tied together in an asection
:
typedef struct relent_chain { arelent relent; struct relent_chain *next; } arelent_chain;
bfd_check_overflow
Synopsis
bfd_reloc_status_type bfd_check_overflow (enum complain_overflow how, unsigned int bitsize, unsigned int rightshift, unsigned int addrsize, bfd_vma relocation);
Description
Perform overflow checking on relocation which has
bitsize significant bits and will be shifted right by
rightshift bits, on a machine with addresses containing
addrsize significant bits. The result is either of
bfd_reloc_ok
or bfd_reloc_overflow
.
bfd_perform_relocation
Synopsis
bfd_reloc_status_type bfd_perform_relocation (bfd *abfd, arelent *reloc_entry, void *data, asection *input_section, bfd *output_bfd, char **error_message);
Description
If output_bfd is supplied to this function, the
generated image will be relocatable; the relocations are
copied to the output file after they have been changed to
reflect the new state of the world. There are two ways of
reflecting the results of partial linkage in an output file:
by modifying the output data in place, and by modifying the
relocation record. Some native formats (e.g., basic a.out and
basic coff) have no way of specifying an addend in the
relocation type, so the addend has to go in the output data.
This is no big deal since in these formats the output data
slot will always be big enough for the addend. Complex reloc
types with addends were invented to solve just this problem.
The error_message argument is set to an error message if
this return bfd_reloc_dangerous
.
bfd_install_relocation
Synopsis
bfd_reloc_status_type bfd_install_relocation (bfd *abfd, arelent *reloc_entry, void *data, bfd_vma data_start, asection *input_section, char **error_message);
Description
This looks remarkably like bfd_perform_relocation
, except it
does not expect that the section contents have been filled in.
I.e., it's suitable for use when creating, rather than applying
a relocation.
For now, this function should be considered reserved for the assembler.
When an application wants to create a relocation, but doesn't know what the target machine might call it, it can find out by using this bit of code.
bfd_reloc_code_type
Description
The insides of a reloc code. The idea is that, eventually, there
will be one enumerator for every type of relocation we ever do.
Pass one of these values to bfd_reloc_type_lookup
, and it'll
return a howto pointer.
This does mean that the application must determine the correct enumerator value; you can't get a howto pointer from a random set of attributes.
Here are the possible values for enum bfd_reloc_code_real
:
Basic absolute relocations of N bits.
PC-relative relocations. Sometimes these are relative to the address of the relocation itself; sometimes they are relative to the start of the section containing the relocation. It depends on the specific target.
The 24-bit relocation is used in some Intel 960 configurations.
For ELF.
Relocations used by 68K ELF.
Linkage-table relative.
These PC-relative relocations are stored as word displacements – i.e., byte displacements shifted right two bits. The 30-bit word displacement (<<32_PCREL_S2>> – 32 bits, shifted 2) is used on the SPARC. (SPARC tools generally refer to this as <<WDISP30>>.) The signed 16-bit displacement is used on the MIPS, and the 23-bit displacement is used on the Alpha.
High 22 bits and low 10 bits of 32-bit value, placed into lower bits of the target word. These are used on the SPARC.
For systems that allocate a Global Pointer register, these are displacements off that register. These relocation types are handled specially, because the value the register will have is decided relatively late.
SPARC ELF relocations. There is probably some overlap with other relocation types already defined.
I think these are specific to SPARC a.out (e.g., Sun 4).
SPARC64 relocations
SPARC TLS relocations
Alpha ECOFF and ELF relocations. Some of these treat the symbol or "addend" in some special way. For GPDISP_HI16 ("gpdisp") relocations, the symbol is ignored when writing; when reading, it will be the absolute section symbol. The addend is the displacement in bytes of the "lda" instruction from the "ldah" instruction (which is at the address of this reloc).
For GPDISP_LO16 ("ignore") relocations, the symbol is handled as with GPDISP_HI16 relocs. The addend is ignored when writing the relocations out, and is filled in with the file's GP value on reading, for convenience.
The ELF GPDISP relocation is exactly the same as the GPDISP_HI16 relocation except that there is no accompanying GPDISP_LO16 relocation.
The Alpha LITERAL/LITUSE relocs are produced by a symbol reference; the assembler turns it into a LDQ instruction to load the address of the symbol, and then fills in a register in the real instruction.
The LITERAL reloc, at the LDQ instruction, refers to the .lita section symbol. The addend is ignored when writing, but is filled in with the file's GP value on reading, for convenience, as with the GPDISP_LO16 reloc.
The ELF_LITERAL reloc is somewhere between 16_GOTOFF and GPDISP_LO16. It should refer to the symbol to be referenced, as with 16_GOTOFF, but it generates output not based on the position within the .got section, but relative to the GP value chosen for the file during the final link stage.
The LITUSE reloc, on the instruction using the loaded address, gives information to the linker that it might be able to use to optimize away some literal section references. The symbol is ignored (read as the absolute section symbol), and the "addend" indicates the type of instruction using the register: 1 - "memory" fmt insn 2 - byte-manipulation (byte offset reg) 3 - jsr (target of branch)
The HINT relocation indicates a value that should be filled into the "hint" field of a jmp/jsr/ret instruction, for possible branch- prediction logic which may be provided on some processors.
The LINKAGE relocation outputs a linkage pair in the object file, which is filled by the linker.
The CODEADDR relocation outputs a STO_CA in the object file, which is filled by the linker.
The GPREL_HI/LO relocations together form a 32-bit offset from the GP register.
Like BFD_RELOC_23_PCREL_S2, except that the source and target must share a common GP, and the target address is adjusted for STO_ALPHA_STD_GPLOAD.
Alpha thread-local storage relocations.
Bits 27..2 of the relocation address shifted right 2 bits; simple reloc otherwise.
High 16 bits of 32-bit value but the low 16 bits will be sign extended and added to form the final result. If the low 16 bits form a negative number, we need to add one to the high value to compensate for the borrow when the low bits are added.
MIPS ELF relocations.
Fujitsu Frv Relocations.
This is a 32bit GOT-relative reloc for the mn10300, offset by two bytes in the instruction.
This is a 24bit GOT-relative reloc for the mn10300, offset by two bytes in the instruction.
This is a 16bit GOT-relative reloc for the mn10300, offset by two bytes in the instruction.
i386/elf relocations
x86-64/elf relocations
ns32k relocations
Picojava relocs. Not all of these appear in object files.
Power(rs6000) and PowerPC relocations.
PowerPC and PowerPC64 thread-local storage relocations.
The type of reloc used to build a constructor table - at the moment probably a 32 bit wide absolute relocation, but the target can choose. It generally does map to one of the other relocation types.
ARM 26 bit pc-relative branch. The lowest two bits must be zero and are not stored in the instruction.
ARM 26 bit pc-relative branch. The lowest bit must be zero and is not stored in the instruction. The 2nd lowest bit comes from a 1 bit field in the instruction.
Thumb 22 bit pc-relative branch. The lowest bit must be zero and is not stored in the instruction. The 2nd lowest bit comes from a 1 bit field in the instruction.
These relocs are only used within the ARM assembler. They are not (at present) written to any object files.
Renesas / SuperH SH relocs. Not all of these appear in object files.
Thumb 23-, 12- and 9-bit pc-relative branches. The lowest bit must be zero and is not stored in the instruction.
ARC Cores relocs. ARC 22 bit pc-relative branch. The lowest two bits must be zero and are not stored in the instruction. The high 20 bits are installed in bits 26 through 7 of the instruction.
ARC 26 bit absolute branch. The lowest two bits must be zero and are not stored in the instruction. The high 24 bits are installed in bits 23 through 0.
Mitsubishi D10V relocs. This is a 10-bit reloc with the right 2 bits assumed to be 0.
Mitsubishi D10V relocs. This is a 10-bit reloc with the right 2 bits assumed to be 0. This is the same as the previous reloc except it is in the left container, i.e., shifted left 15 bits.
This is a 6-bit pc-relative reloc with the right 3 bits assumed to be 0. Same as the previous reloc but on the right side of the container.
This is a 12-bit pc-relative reloc with the right 3 bits assumed to be 0.
This is a 12-bit pc-relative reloc with the right 3 bits assumed to be 0. Same as the previous reloc but on the right side of the container.
This is an 18-bit pc-relative reloc with the right 3 bits assumed to be 0.
This is an 18-bit pc-relative reloc with the right 3 bits assumed to be 0. Same as the previous reloc but on the right side of the container.
Renesas M32R (formerly Mitsubishi M32R) relocs. This is a 24 bit absolute address.
This is a 10-bit pc-relative reloc with the right 2 bits assumed to be 0.
This is a 16-bit reloc containing the high 16 bits of an address used when the lower 16 bits are treated as unsigned.
This is a 16-bit reloc containing the high 16 bits of an address used when the lower 16 bits are treated as signed.
This is a 16-bit reloc containing the small data area offset for use in add3, load, and store instructions.
For PIC.
This is a 16 bit offset (of which only 15 bits are used) from the short data area pointer.
This is a 16 bit offset (of which only 15 bits are used) from the zero data area pointer.
This is an 8 bit offset (of which only 6 bits are used) from the tiny data area pointer.
This is an 8bit offset (of which only 7 bits are used) from the tiny data area pointer.
This is a 5 bit offset (of which only 4 bits are used) from the tiny data area pointer.
This is a 16 bit offset from the short data area pointer, with the bits placed non-contiguously in the instruction.
This is a 16 bit offset from the zero data area pointer, with the bits placed non-contiguously in the instruction.
This is a 32bit pcrel reloc for the mn10300, offset by two bytes in the instruction.
This is a 16bit pcrel reloc for the mn10300, offset by two bytes in the instruction.
This is a 8bit DP reloc for the tms320c30, where the most significant 8 bits of a 24 bit word are placed into the least significant 8 bits of the opcode.
This is a 7bit reloc for the tms320c54x, where the least significant 7 bits of a 16 bit word are placed into the least significant 7 bits of the opcode.
This is a 9bit DP reloc for the tms320c54x, where the most significant 9 bits of a 16 bit word are placed into the least significant 9 bits of the opcode.
This is a 16-bit reloc for the tms320c54x, where the least significant 16 bits of a 23-bit extended address are placed into the opcode.
This is a reloc for the tms320c54x, where the most significant 7 bits of a 23-bit extended address are placed into the opcode.
This is a 32 bit reloc for the FR30 that stores 20 bits split up into two sections.
This is a 16 bit reloc for the FR30 that stores a 6 bit word offset in 4 bits.
This is a 16 bit reloc for the FR30 that stores an 8 bit byte offset into 8 bits.
This is a 16 bit reloc for the FR30 that stores a 9 bit short offset into 8 bits.
This is a 16 bit reloc for the FR30 that stores a 10 bit word offset into 8 bits.
This is a 16 bit reloc for the FR30 that stores a 9 bit pc relative short offset into 8 bits.
This is a 16 bit reloc for the FR30 that stores a 12 bit pc relative short offset into 11 bits.
Motorola Mcore relocations.
These are relocations for the GETA instruction.
These are relocations for a conditional branch instruction.
These are relocations for the PUSHJ instruction.
These are relocations for the JMP instruction.
This is a relocation for a relative address as in a GETA instruction or a branch.
This is a relocation for an instruction field that may be a general register or a value 0..255.
This is a relocation for an instruction field that may be a general register.
This is a relocation for two instruction fields holding a register and an offset, the equivalent of the relocation.
This relocation is an assertion that the expression is not allocated as a global register. It does not modify contents.
This is a 16 bit reloc for the AVR that stores 8 bit pc relative short offset into 7 bits.
This is a 16 bit reloc for the AVR that stores 13 bit pc relative short offset into 12 bits.
This is a 16 bit reloc for the AVR that stores 17 bit value (usually program memory address) into 16 bits.
This is a 16 bit reloc for the AVR that stores 8 bit value (usually data memory address) into 8 bit immediate value of LDI insn.
This is a 16 bit reloc for the AVR that stores 8 bit value (high 8 bit of data memory address) into 8 bit immediate value of LDI insn.
This is a 16 bit reloc for the AVR that stores 8 bit value (most high 8 bit of program memory address) into 8 bit immediate value of LDI insn.
This is a 16 bit reloc for the AVR that stores negated 8 bit value (usually data memory address) into 8 bit immediate value of SUBI insn.
This is a 16 bit reloc for the AVR that stores negated 8 bit value (high 8 bit of data memory address) into 8 bit immediate value of SUBI insn.
This is a 16 bit reloc for the AVR that stores negated 8 bit value (most high 8 bit of program memory address) into 8 bit immediate value of LDI or SUBI insn.
This is a 16 bit reloc for the AVR that stores 8 bit value (usually command address) into 8 bit immediate value of LDI insn.
This is a 16 bit reloc for the AVR that stores 8 bit value (high 8 bit of command address) into 8 bit immediate value of LDI insn.
This is a 16 bit reloc for the AVR that stores 8 bit value (most high 8 bit of command address) into 8 bit immediate value of LDI insn.
This is a 16 bit reloc for the AVR that stores negated 8 bit value (usually command address) into 8 bit immediate value of SUBI insn.
This is a 16 bit reloc for the AVR that stores negated 8 bit value (high 8 bit of 16 bit command address) into 8 bit immediate value of SUBI insn.
This is a 16 bit reloc for the AVR that stores negated 8 bit value (high 6 bit of 22 bit command address) into 8 bit immediate value of SUBI insn.
s390 tls relocations.
Long displacement extension.
Scenix IP2K - ext/low/high 8 bits of data address
Scenix IP2K - low/high 8 bits of instruction word address
Scenix VPE4K coprocessor - data/insn-space addressing
These two relocations are used by the linker to determine which of the entries in a C++ virtual function table are actually used. When the –gc-sections option is given, the linker will zero out the entries that are not used, so that the code for those functions need not be included in the output.
VTABLE_INHERIT is a zero-space relocation used to describe to the linker the inheritance tree of a C++ virtual function table. The relocation's symbol should be the parent class' vtable, and the relocation should be located at the child vtable.
VTABLE_ENTRY is a zero-space relocation that describes the use of a virtual function table entry. The reloc's symbol should refer to the table of the class mentioned in the code. Off of that base, an offset describes the entry that is being used. For Rela hosts, this offset is stored in the reloc's addend. For Rel hosts, we are forced to put this offset in the reloc's section offset.
Intel IA64 Relocations.
Motorola 68HC11 reloc. This is the 8 bit high part of an absolute address.
Motorola 68HC11 reloc. This reloc marks the beginning of a jump/call instruction. It is used for linker relaxation to correctly identify beginning of instruction and change some branches to use PC-relative addressing mode.
Motorola 68HC11 reloc. This reloc marks a group of several instructions that gcc generates and for which the linker relaxation pass can modify and/or remove some of them.
Motorola 68HC11 reloc. This is the 16-bit lower part of an address. It is used for 'call' instruction to specify the symbol address without any special transformation (due to memory bank window).
Motorola 68HC11 reloc. This is a 8-bit reloc that specifies the page number of an address. It is used by 'call' instruction to specify the page number of the symbol.
Motorola 68HC11 reloc. This is a 24-bit reloc that represents the address with a 16-bit value and a 8-bit page number. The symbol address is transformed to follow the 16K memory bank of 68HC12 (seen as mapped in the window).
These relocs are only used within the CRIS assembler. They are not (at present) written to any object files.
Relocs used in ELF shared libraries for CRIS.
32-bit offset to symbol with PLT entry, relative to this relocation.
Intel i860 Relocations.
H8 elf Relocations.
Sony Xstormy16 Relocations.
Relocations used by VAX ELF.
msp430 specific relocation codes
IQ2000 Relocations.
Special Xtensa relocation used only by PLT entries in ELF shared objects to indicate that the runtime linker should set the value to one of its own internal functions or data structures.
Xtensa relocations for ELF shared objects.
Xtensa relocation used in ELF object files for symbols that may require PLT entries. Otherwise, this is just a generic 32-bit relocation.
Generic Xtensa relocations. Only the operand number is encoded in the relocation. The details are determined by extracting the instruction opcode.
Xtensa relocation to mark that the assembler expanded the instructions from an original target. The expansion size is encoded in the reloc size.
Xtensa relocation to mark that the linker should simplify assembler-expanded instructions. This is commonly used internally by the linker after analysis of a BFD_RELOC_XTENSA_ASM_EXPAND.
typedef enum bfd_reloc_code_real bfd_reloc_code_real_type;
bfd_reloc_type_lookup
Synopsis
reloc_howto_type *bfd_reloc_type_lookup (bfd *abfd, bfd_reloc_code_real_type code);
Description
Return a pointer to a howto structure which, when
invoked, will perform the relocation code on data from the
architecture noted.
bfd_default_reloc_type_lookup
Synopsis
reloc_howto_type *bfd_default_reloc_type_lookup (bfd *abfd, bfd_reloc_code_real_type code);
Description
Provides a default relocation lookup routine for any architecture.
bfd_get_reloc_code_name
Synopsis
const char *bfd_get_reloc_code_name (bfd_reloc_code_real_type code);
Description
Provides a printable name for the supplied relocation code.
Useful mainly for printing error messages.
bfd_generic_relax_section
Synopsis
bfd_boolean bfd_generic_relax_section (bfd *abfd, asection *section, struct bfd_link_info *, bfd_boolean *);
Description
Provides default handling for relaxing for back ends which
don't do relaxing – i.e., does nothing except make sure that the
final size of the section is set.
bfd_generic_gc_sections
Synopsis
bfd_boolean bfd_generic_gc_sections (bfd *, struct bfd_link_info *);
Description
Provides default handling for relaxing for back ends which
don't do section gc – i.e., does nothing.
bfd_generic_merge_sections
Synopsis
bfd_boolean bfd_generic_merge_sections (bfd *, struct bfd_link_info *);
Description
Provides default handling for SEC_MERGE section merging for back ends
which don't have SEC_MERGE support – i.e., does nothing.
bfd_generic_get_relocated_section_contents
Synopsis
bfd_byte *bfd_generic_get_relocated_section_contents (bfd *abfd, struct bfd_link_info *link_info, struct bfd_link_order *link_order, bfd_byte *data, bfd_boolean relocatable, asymbol **symbols);
Description
Provides default handling of relocation effort for back ends
which can't be bothered to do it efficiently.
Description
These are functions pertaining to core files.
bfd_core_file_failing_command
Synopsis
const char *bfd_core_file_failing_command (bfd *abfd);
Description
Return a read-only string explaining which program was running
when it failed and produced the core file abfd.
bfd_core_file_failing_signal
Synopsis
int bfd_core_file_failing_signal (bfd *abfd);
Description
Returns the signal number which caused the core dump which
generated the file the BFD abfd is attached to.
core_file_matches_executable_p
Synopsis
bfd_boolean core_file_matches_executable_p (bfd *core_bfd, bfd *exec_bfd);
Description
Return TRUE
if the core file attached to core_bfd
was generated by a run of the executable file attached to
exec_bfd, FALSE
otherwise.
Description
Each port of BFD to a different machine requires the creation
of a target back end. All the back end provides to the root
part of BFD is a structure containing pointers to functions
which perform certain low level operations on files. BFD
translates the applications's requests through a pointer into
calls to the back end routines.
When a file is opened with bfd_openr
, its format and
target are unknown. BFD uses various mechanisms to determine
how to interpret the file. The operations performed are:
_bfd_new_bfd
, then call bfd_find_target
with the
target string supplied to bfd_openr
and the new BFD pointer.
bfd_find_target
,
look up the environment variable GNUTARGET
and use
that as the target string.
NULL
, or the target string is
default
, then use the first item in the target vector
as the target type, and set target_defaulted
in the BFD to
cause bfd_check_format
to loop through all the targets.
See bfd_target. See Formats.
bfd_error_invalid_target
to
bfd_openr
.
bfd_openr
attempts to open the file using
bfd_open_file
, and returns the BFD.
bfd_check_format
on the BFD with a suggested format.
If target_defaulted
has been set, each possible target
type is tried to see if it recognizes the specified format.
bfd_check_format
returns TRUE
when the caller guesses right.
Description
This structure contains everything that BFD knows about a
target. It includes things like its byte order, name, and which
routines to call to do various operations.
Every BFD points to a target structure with its xvec
member.
The macros below are used to dispatch to functions through the
bfd_target
vector. They are used in a number of macros further
down in bfd.h, and are also used when calling various
routines by hand inside the BFD implementation. The arglist
argument must be parenthesized; it contains all the arguments
to the called function.
They make the documentation (more) unpleasant to read, so if someone wants to fix this and not break the above, please do.
#define BFD_SEND(bfd, message, arglist) \ ((*((bfd)->xvec->message)) arglist) #ifdef DEBUG_BFD_SEND #undef BFD_SEND #define BFD_SEND(bfd, message, arglist) \ (((bfd) && (bfd)->xvec && (bfd)->xvec->message) ? \ ((*((bfd)->xvec->message)) arglist) : \ (bfd_assert (__FILE__,__LINE__), NULL)) #endif
For operations which index on the BFD format:
#define BFD_SEND_FMT(bfd, message, arglist) \ (((bfd)->xvec->message[(int) ((bfd)->format)]) arglist) #ifdef DEBUG_BFD_SEND #undef BFD_SEND_FMT #define BFD_SEND_FMT(bfd, message, arglist) \ (((bfd) && (bfd)->xvec && (bfd)->xvec->message) ? \ (((bfd)->xvec->message[(int) ((bfd)->format)]) arglist) : \ (bfd_assert (__FILE__,__LINE__), NULL)) #endif
This is the structure which defines the type of BFD this is. The
xvec
member of the struct bfd
itself points here. Each
module that implements access to a different target under BFD,
defines one of these.
FIXME, these names should be rationalised with the names of the entry points which call them. Too bad we can't have one macro to define them both!
enum bfd_flavour { bfd_target_unknown_flavour, bfd_target_aout_flavour, bfd_target_coff_flavour, bfd_target_ecoff_flavour, bfd_target_xcoff_flavour, bfd_target_elf_flavour, bfd_target_ieee_flavour, bfd_target_nlm_flavour, bfd_target_oasys_flavour, bfd_target_tekhex_flavour, bfd_target_srec_flavour, bfd_target_ihex_flavour, bfd_target_som_flavour, bfd_target_os9k_flavour, bfd_target_versados_flavour, bfd_target_msdos_flavour, bfd_target_ovax_flavour, bfd_target_evax_flavour, bfd_target_mmo_flavour, bfd_target_mach_o_flavour, bfd_target_pef_flavour, bfd_target_pef_xlib_flavour, bfd_target_sym_flavour }; enum bfd_endian { BFD_ENDIAN_BIG, BFD_ENDIAN_LITTLE, BFD_ENDIAN_UNKNOWN }; /* Forward declaration. */ typedef struct bfd_link_info _bfd_link_info; typedef struct bfd_target { /* Identifies the kind of target, e.g., SunOS4, Ultrix, etc. */ char *name; /* The "flavour" of a back end is a general indication about the contents of a file. */ enum bfd_flavour flavour; /* The order of bytes within the data area of a file. */ enum bfd_endian byteorder; /* The order of bytes within the header parts of a file. */ enum bfd_endian header_byteorder; /* A mask of all the flags which an executable may have set - from the setBFD_NO_FLAGS
,HAS_RELOC
, ...D_PAGED
. */ flagword object_flags; /* A mask of all the flags which a section may have set - from the setSEC_NO_FLAGS
,SEC_ALLOC
, ...SET_NEVER_LOAD
. */ flagword section_flags; /* The character normally found at the front of a symbol. (if any), perhaps `_'. */ char symbol_leading_char; /* The pad character for file names within an archive header. */ char ar_pad_char; /* The maximum number of characters in an archive header. */ unsigned short ar_max_namelen; /* Entries for byte swapping for data. These are different from the other entry points, since they don't take a BFD asthe first argument. Certain other handlers could do the same. */ bfd_uint64_t (*bfd_getx64) (const void *); bfd_int64_t (*bfd_getx_signed_64) (const void *); void (*bfd_putx64) (bfd_uint64_t, void *); bfd_vma (*bfd_getx32) (const void *); bfd_signed_vma (*bfd_getx_signed_32) (const void *); void (*bfd_putx32) (bfd_vma, void *); bfd_vma (*bfd_getx16) (const void *); bfd_signed_vma (*bfd_getx_signed_16) (const void *); void (*bfd_putx16) (bfd_vma, void *); /* Byte swapping for the headers. */ bfd_uint64_t (*bfd_h_getx64) (const void *); bfd_int64_t (*bfd_h_getx_signed_64) (const void *); void (*bfd_h_putx64) (bfd_uint64_t, void *); bfd_vma (*bfd_h_getx32) (const void *); bfd_signed_vma (*bfd_h_getx_signed_32) (const void *); void (*bfd_h_putx32) (bfd_vma, void *); bfd_vma (*bfd_h_getx16) (const void *); bfd_signed_vma (*bfd_h_getx_signed_16) (const void *); void (*bfd_h_putx16) (bfd_vma, void *); /* Format dependent routines: these are vectors of entry points within the target vector structure, one for each format to check. */ /* Check the format of a file being read. Return abfd_target *
or zero. */ const struct bfd_target *(*_bfd_check_format[bfd_type_end]) (bfd *); /* Set the format of a file being written. */ bfd_boolean (*_bfd_set_format[bfd_type_end]) (bfd *); /* Write cached information into a file being written, atbfd_close
. */ bfd_boolean (*_bfd_write_contents[bfd_type_end]) (bfd *);
The general target vector. These vectors are initialized using the BFD_JUMP_TABLE macros.
/* Generic entry points. */ #define BFD_JUMP_TABLE_GENERIC(NAME) \ NAME##_close_and_cleanup, \ NAME##_bfd_free_cached_info, \ NAME##_new_section_hook, \ NAME##_get_section_contents, \ NAME##_get_section_contents_in_window /* Called when the BFD is being closed to do any necessary cleanup. */ bfd_boolean (*_close_and_cleanup) (bfd *); /* Ask the BFD to free all cached information. */ bfd_boolean (*_bfd_free_cached_info) (bfd *); /* Called when a new section is created. */ bfd_boolean (*_new_section_hook) (bfd *, sec_ptr); /* Read the contents of a section. */ bfd_boolean (*_bfd_get_section_contents) (bfd *, sec_ptr, void *, file_ptr, bfd_size_type); bfd_boolean (*_bfd_get_section_contents_in_window) (bfd *, sec_ptr, bfd_window *, file_ptr, bfd_size_type); /* Entry points to copy private data. */ #define BFD_JUMP_TABLE_COPY(NAME) \ NAME##_bfd_copy_private_bfd_data, \ NAME##_bfd_merge_private_bfd_data, \ NAME##_bfd_copy_private_section_data, \ NAME##_bfd_copy_private_symbol_data, \ NAME##_bfd_set_private_flags, \ NAME##_bfd_print_private_bfd_data /* Called to copy BFD general private data from one object file to another. */ bfd_boolean (*_bfd_copy_private_bfd_data) (bfd *, bfd *); /* Called to merge BFD general private data from one object file to a common output file when linking. */ bfd_boolean (*_bfd_merge_private_bfd_data) (bfd *, bfd *); /* Called to copy BFD private section data from one object file to another. */ bfd_boolean (*_bfd_copy_private_section_data) (bfd *, sec_ptr, bfd *, sec_ptr); /* Called to copy BFD private symbol data from one symbol to another. */ bfd_boolean (*_bfd_copy_private_symbol_data) (bfd *, asymbol *, bfd *, asymbol *); /* Called to set private backend flags. */ bfd_boolean (*_bfd_set_private_flags) (bfd *, flagword); /* Called to print private BFD data. */ bfd_boolean (*_bfd_print_private_bfd_data) (bfd *, void *); /* Core file entry points. */ #define BFD_JUMP_TABLE_CORE(NAME) \ NAME##_core_file_failing_command, \ NAME##_core_file_failing_signal, \ NAME##_core_file_matches_executable_p char * (*_core_file_failing_command) (bfd *); int (*_core_file_failing_signal) (bfd *); bfd_boolean (*_core_file_matches_executable_p) (bfd *, bfd *); /* Archive entry points. */ #define BFD_JUMP_TABLE_ARCHIVE(NAME) \ NAME##_slurp_armap, \ NAME##_slurp_extended_name_table, \ NAME##_construct_extended_name_table, \ NAME##_truncate_arname, \ NAME##_write_armap, \ NAME##_read_ar_hdr, \ NAME##_openr_next_archived_file, \ NAME##_get_elt_at_index, \ NAME##_generic_stat_arch_elt, \ NAME##_update_armap_timestamp bfd_boolean (*_bfd_slurp_armap) (bfd *); bfd_boolean (*_bfd_slurp_extended_name_table) (bfd *); bfd_boolean (*_bfd_construct_extended_name_table) (bfd *, char **, bfd_size_type *, const char **); void (*_bfd_truncate_arname) (bfd *, const char *, char *); bfd_boolean (*write_armap) (bfd *, unsigned int, struct orl *, unsigned int, int); void * (*_bfd_read_ar_hdr_fn) (bfd *); bfd * (*openr_next_archived_file) (bfd *, bfd *); #define bfd_get_elt_at_index(b,i) BFD_SEND (b, _bfd_get_elt_at_index, (b,i)) bfd * (*_bfd_get_elt_at_index) (bfd *, symindex); int (*_bfd_stat_arch_elt) (bfd *, struct stat *); bfd_boolean (*_bfd_update_armap_timestamp) (bfd *); /* Entry points used for symbols. */ #define BFD_JUMP_TABLE_SYMBOLS(NAME) \ NAME##_get_symtab_upper_bound, \ NAME##_canonicalize_symtab, \ NAME##_make_empty_symbol, \ NAME##_print_symbol, \ NAME##_get_symbol_info, \ NAME##_bfd_is_local_label_name, \ NAME##_get_lineno, \ NAME##_find_nearest_line, \ NAME##_bfd_make_debug_symbol, \ NAME##_read_minisymbols, \ NAME##_minisymbol_to_symbol long (*_bfd_get_symtab_upper_bound) (bfd *); long (*_bfd_canonicalize_symtab) (bfd *, struct bfd_symbol **); struct bfd_symbol * (*_bfd_make_empty_symbol) (bfd *); void (*_bfd_print_symbol) (bfd *, void *, struct bfd_symbol *, bfd_print_symbol_type); #define bfd_print_symbol(b,p,s,e) BFD_SEND (b, _bfd_print_symbol, (b,p,s,e)) void (*_bfd_get_symbol_info) (bfd *, struct bfd_symbol *, symbol_info *); #define bfd_get_symbol_info(b,p,e) BFD_SEND (b, _bfd_get_symbol_info, (b,p,e)) bfd_boolean (*_bfd_is_local_label_name) (bfd *, const char *); alent * (*_get_lineno) (bfd *, struct bfd_symbol *); bfd_boolean (*_bfd_find_nearest_line) (bfd *, struct bfd_section *, struct bfd_symbol **, bfd_vma, const char **, const char **, unsigned int *); /* Back-door to allow format-aware applications to create debug symbols while using BFD for everything else. Currently used by the assembler when creating COFF files. */ asymbol * (*_bfd_make_debug_symbol) (bfd *, void *, unsigned long size); #define bfd_read_minisymbols(b, d, m, s) \ BFD_SEND (b, _read_minisymbols, (b, d, m, s)) long (*_read_minisymbols) (bfd *, bfd_boolean, void **, unsigned int *); #define bfd_minisymbol_to_symbol(b, d, m, f) \ BFD_SEND (b, _minisymbol_to_symbol, (b, d, m, f)) asymbol * (*_minisymbol_to_symbol) (bfd *, bfd_boolean, const void *, asymbol *); /* Routines for relocs. */ #define BFD_JUMP_TABLE_RELOCS(NAME) \ NAME##_get_reloc_upper_bound, \ NAME##_canonicalize_reloc, \ NAME##_bfd_reloc_type_lookup long (*_get_reloc_upper_bound) (bfd *, sec_ptr); long (*_bfd_canonicalize_reloc) (bfd *, sec_ptr, arelent **, struct bfd_symbol **); /* See documentation on reloc types. */ reloc_howto_type * (*reloc_type_lookup) (bfd *, bfd_reloc_code_real_type); /* Routines used when writing an object file. */ #define BFD_JUMP_TABLE_WRITE(NAME) \ NAME##_set_arch_mach, \ NAME##_set_section_contents bfd_boolean (*_bfd_set_arch_mach) (bfd *, enum bfd_architecture, unsigned long); bfd_boolean (*_bfd_set_section_contents) (bfd *, sec_ptr, const void *, file_ptr, bfd_size_type); /* Routines used by the linker. */ #define BFD_JUMP_TABLE_LINK(NAME) \ NAME##_sizeof_headers, \ NAME##_bfd_get_relocated_section_contents, \ NAME##_bfd_relax_section, \ NAME##_bfd_link_hash_table_create, \ NAME##_bfd_link_hash_table_free, \ NAME##_bfd_link_add_symbols, \ NAME##_bfd_link_just_syms, \ NAME##_bfd_final_link, \ NAME##_bfd_link_split_section, \ NAME##_bfd_gc_sections, \ NAME##_bfd_merge_sections, \ NAME##_bfd_discard_group int (*_bfd_sizeof_headers) (bfd *, bfd_boolean); bfd_byte * (*_bfd_get_relocated_section_contents) (bfd *, struct bfd_link_info *, struct bfd_link_order *, bfd_byte *, bfd_boolean, struct bfd_symbol **); bfd_boolean (*_bfd_relax_section) (bfd *, struct bfd_section *, struct bfd_link_info *, bfd_boolean *); /* Create a hash table for the linker. Different backends store different information in this table. */ struct bfd_link_hash_table * (*_bfd_link_hash_table_create) (bfd *); /* Release the memory associated with the linker hash table. */ void (*_bfd_link_hash_table_free) (struct bfd_link_hash_table *); /* Add symbols from this object file into the hash table. */ bfd_boolean (*_bfd_link_add_symbols) (bfd *, struct bfd_link_info *); /* Indicate that we are only retrieving symbol values from this section. */ void (*_bfd_link_just_syms) (asection *, struct bfd_link_info *); /* Do a link based on the link_order structures attached to each section of the BFD. */ bfd_boolean (*_bfd_final_link) (bfd *, struct bfd_link_info *); /* Should this section be split up into smaller pieces during linking. */ bfd_boolean (*_bfd_link_split_section) (bfd *, struct bfd_section *); /* Remove sections that are not referenced from the output. */ bfd_boolean (*_bfd_gc_sections) (bfd *, struct bfd_link_info *); /* Attempt to merge SEC_MERGE sections. */ bfd_boolean (*_bfd_merge_sections) (bfd *, struct bfd_link_info *); /* Discard members of a group. */ bfd_boolean (*_bfd_discard_group) (bfd *, struct bfd_section *); /* Routines to handle dynamic symbols and relocs. */ #define BFD_JUMP_TABLE_DYNAMIC(NAME) \ NAME##_get_dynamic_symtab_upper_bound, \ NAME##_canonicalize_dynamic_symtab, \ NAME##_get_dynamic_reloc_upper_bound, \ NAME##_canonicalize_dynamic_reloc /* Get the amount of memory required to hold the dynamic symbols. */ long (*_bfd_get_dynamic_symtab_upper_bound) (bfd *); /* Read in the dynamic symbols. */ long (*_bfd_canonicalize_dynamic_symtab) (bfd *, struct bfd_symbol **); /* Get the amount of memory required to hold the dynamic relocs. */ long (*_bfd_get_dynamic_reloc_upper_bound) (bfd *); /* Read in the dynamic relocs. */ long (*_bfd_canonicalize_dynamic_reloc) (bfd *, arelent **, struct bfd_symbol **);
A pointer to an alternative bfd_target in case the current one is not satisfactory. This can happen when the target cpu supports both big and little endian code, and target chosen by the linker has the wrong endianness. The function open_output() in ld/ldlang.c uses this field to find an alternative output format that is suitable.
/* Opposite endian version of this target. */ const struct bfd_target * alternative_target; /* Data for use by back-end routines, which isn't generic enough to belong in this structure. */ const void *backend_data; } bfd_target;
bfd_set_default_target
Synopsis
bfd_boolean bfd_set_default_target (const char *name);
Description
Set the default target vector to use when recognizing a BFD.
This takes the name of the target, which may be a BFD target
name or a configuration triplet.
bfd_find_target
Synopsis
const bfd_target *bfd_find_target (const char *target_name, bfd *abfd);
Description
Return a pointer to the transfer vector for the object target
named target_name. If target_name is NULL
, choose the
one in the environment variable GNUTARGET
; if that is null or not
defined, then choose the first entry in the target list.
Passing in the string "default" or setting the environment
variable to "default" will cause the first entry in the target
list to be returned, and "target_defaulted" will be set in the
BFD. This causes bfd_check_format
to loop over all the
targets to find the one that matches the file being read.
bfd_target_list
Synopsis
const char ** bfd_target_list (void);
Description
Return a freshly malloced NULL-terminated
vector of the names of all the valid BFD targets. Do not
modify the names.
bfd_seach_for_target
Synopsis
const bfd_target *bfd_search_for_target (int (*search_func) (const bfd_target *, void *), void *);
Description
Return a pointer to the first transfer vector in the list of
transfer vectors maintained by BFD that produces a non-zero
result when passed to the function search_func. The
parameter data is passed, unexamined, to the search
function.
BFD keeps one atom in a BFD describing the
architecture of the data attached to the BFD: a pointer to a
bfd_arch_info_type
.
Pointers to structures can be requested independently of a BFD so that an architecture's information can be interrogated without access to an open BFD.
The architecture information is provided by each architecture package.
The set of default architectures is selected by the macro
SELECT_ARCHITECTURES
. This is normally set up in the
config/target.mt file of your choice. If the name is not
defined, then all the architectures supported are included.
When BFD starts up, all the architectures are called with an initialize method. It is up to the architecture back end to insert as many items into the list of architectures as it wants to; generally this would be one for each machine and one for the default case (an item with a machine field of 0).
BFD's idea of an architecture is implemented in archures.c.
Description
This enum gives the object file's CPU architecture, in a
global sense—i.e., what processor family does it belong to?
Another field indicates which processor within
the family is in use. The machine gives a number which
distinguishes different versions of the architecture,
containing, for example, 2 and 3 for Intel i960 KA and i960 KB,
and 68020 and 68030 for Motorola 68020 and 68030.
enum bfd_architecture { bfd_arch_unknown, /* File arch not known. */ bfd_arch_obscure, /* Arch known, not one of these. */ bfd_arch_m68k, /* Motorola 68xxx */ #define bfd_mach_m68000 1 #define bfd_mach_m68008 2 #define bfd_mach_m68010 3 #define bfd_mach_m68020 4 #define bfd_mach_m68030 5 #define bfd_mach_m68040 6 #define bfd_mach_m68060 7 #define bfd_mach_cpu32 8 #define bfd_mach_mcf5200 9 #define bfd_mach_mcf5206e 10 #define bfd_mach_mcf5307 11 #define bfd_mach_mcf5407 12 #define bfd_mach_mcf528x 13 bfd_arch_vax, /* DEC Vax */ bfd_arch_i960, /* Intel 960 */ /* The order of the following is important. lower number indicates a machine type that only accepts a subset of the instructions available to machines with higher numbers. The exception is the "ca", which is incompatible with all other machines except "core". */ #define bfd_mach_i960_core 1 #define bfd_mach_i960_ka_sa 2 #define bfd_mach_i960_kb_sb 3 #define bfd_mach_i960_mc 4 #define bfd_mach_i960_xa 5 #define bfd_mach_i960_ca 6 #define bfd_mach_i960_jx 7 #define bfd_mach_i960_hx 8 bfd_arch_or32, /* OpenRISC 32 */ bfd_arch_a29k, /* AMD 29000 */ bfd_arch_sparc, /* SPARC */ #define bfd_mach_sparc 1 /* The difference between v8plus and v9 is that v9 is a true 64 bit env. */ #define bfd_mach_sparc_sparclet 2 #define bfd_mach_sparc_sparclite 3 #define bfd_mach_sparc_v8plus 4 #define bfd_mach_sparc_v8plusa 5 /* with ultrasparc add'ns. */ #define bfd_mach_sparc_sparclite_le 6 #define bfd_mach_sparc_v9 7 #define bfd_mach_sparc_v9a 8 /* with ultrasparc add'ns. */ #define bfd_mach_sparc_v8plusb 9 /* with cheetah add'ns. */ #define bfd_mach_sparc_v9b 10 /* with cheetah add'ns. */ /* Nonzero if MACH has the v9 instruction set. */ #define bfd_mach_sparc_v9_p(mach) \ ((mach) >= bfd_mach_sparc_v8plus && (mach) <= bfd_mach_sparc_v9b \ && (mach) != bfd_mach_sparc_sparclite_le) bfd_arch_mips, /* MIPS Rxxxx */ #define bfd_mach_mips3000 3000 #define bfd_mach_mips3900 3900 #define bfd_mach_mips4000 4000 #define bfd_mach_mips4010 4010 #define bfd_mach_mips4100 4100 #define bfd_mach_mips4111 4111 #define bfd_mach_mips4120 4120 #define bfd_mach_mips4300 4300 #define bfd_mach_mips4400 4400 #define bfd_mach_mips4600 4600 #define bfd_mach_mips4650 4650 #define bfd_mach_mips5000 5000 #define bfd_mach_mips5400 5400 #define bfd_mach_mips5500 5500 #define bfd_mach_mips6000 6000 #define bfd_mach_mips7000 7000 #define bfd_mach_mips8000 8000 #define bfd_mach_mips10000 10000 #define bfd_mach_mips12000 12000 #define bfd_mach_mips16 16 #define bfd_mach_mips5 5 #define bfd_mach_mips_sb1 12310201 /* octal 'SB', 01 */ #define bfd_mach_mipsisa32 32 #define bfd_mach_mipsisa32r2 33 #define bfd_mach_mipsisa64 64 #define bfd_mach_mipsisa64r2 65 bfd_arch_i386, /* Intel 386 */ #define bfd_mach_i386_i386 1 #define bfd_mach_i386_i8086 2 #define bfd_mach_i386_i386_intel_syntax 3 #define bfd_mach_x86_64 64 #define bfd_mach_x86_64_intel_syntax 65 bfd_arch_we32k, /* AT&T WE32xxx */ bfd_arch_tahoe, /* CCI/Harris Tahoe */ bfd_arch_i860, /* Intel 860 */ bfd_arch_i370, /* IBM 360/370 Mainframes */ bfd_arch_romp, /* IBM ROMP PC/RT */ bfd_arch_alliant, /* Alliant */ bfd_arch_convex, /* Convex */ bfd_arch_m88k, /* Motorola 88xxx */ bfd_arch_m98k, /* Motorola 98xxx */ bfd_arch_pyramid, /* Pyramid Technology */ bfd_arch_h8300, /* Renesas H8/300 (formerly Hitachi H8/300) */ #define bfd_mach_h8300 1 #define bfd_mach_h8300h 2 #define bfd_mach_h8300s 3 #define bfd_mach_h8300hn 4 #define bfd_mach_h8300sn 5 #define bfd_mach_h8300sx 6 #define bfd_mach_h8300sxn 7 bfd_arch_pdp11, /* DEC PDP-11 */ bfd_arch_powerpc, /* PowerPC */ #define bfd_mach_ppc 32 #define bfd_mach_ppc64 64 #define bfd_mach_ppc_403 403 #define bfd_mach_ppc_403gc 4030 #define bfd_mach_ppc_505 505 #define bfd_mach_ppc_601 601 #define bfd_mach_ppc_602 602 #define bfd_mach_ppc_603 603 #define bfd_mach_ppc_ec603e 6031 #define bfd_mach_ppc_604 604 #define bfd_mach_ppc_620 620 #define bfd_mach_ppc_630 630 #define bfd_mach_ppc_750 750 #define bfd_mach_ppc_860 860 #define bfd_mach_ppc_a35 35 #define bfd_mach_ppc_rs64ii 642 #define bfd_mach_ppc_rs64iii 643 #define bfd_mach_ppc_7400 7400 #define bfd_mach_ppc_e500 500 bfd_arch_rs6000, /* IBM RS/6000 */ #define bfd_mach_rs6k 6000 #define bfd_mach_rs6k_rs1 6001 #define bfd_mach_rs6k_rsc 6003 #define bfd_mach_rs6k_rs2 6002 bfd_arch_hppa, /* HP PA RISC */ #define bfd_mach_hppa10 10 #define bfd_mach_hppa11 11 #define bfd_mach_hppa20 20 #define bfd_mach_hppa20w 25 bfd_arch_d10v, /* Mitsubishi D10V */ #define bfd_mach_d10v 1 #define bfd_mach_d10v_ts2 2 #define bfd_mach_d10v_ts3 3 bfd_arch_d30v, /* Mitsubishi D30V */ bfd_arch_dlx, /* DLX */ bfd_arch_m68hc11, /* Motorola 68HC11 */ bfd_arch_m68hc12, /* Motorola 68HC12 */ #define bfd_mach_m6812_default 0 #define bfd_mach_m6812 1 #define bfd_mach_m6812s 2 bfd_arch_z8k, /* Zilog Z8000 */ #define bfd_mach_z8001 1 #define bfd_mach_z8002 2 bfd_arch_h8500, /* Renesas H8/500 (formerly Hitachi H8/500) */ bfd_arch_sh, /* Renesas / SuperH SH (formerly Hitachi SH) */ #define bfd_mach_sh 1 #define bfd_mach_sh2 0x20 #define bfd_mach_sh_dsp 0x2d #define bfd_mach_sh2e 0x2e #define bfd_mach_sh3 0x30 #define bfd_mach_sh3_dsp 0x3d #define bfd_mach_sh3e 0x3e #define bfd_mach_sh4 0x40 #define bfd_mach_sh4_nofpu 0x41 #define bfd_mach_sh4a 0x4a #define bfd_mach_sh4a_nofpu 0x4b #define bfd_mach_sh4al_dsp 0x4d #define bfd_mach_sh5 0x50 bfd_arch_alpha, /* Dec Alpha */ #define bfd_mach_alpha_ev4 0x10 #define bfd_mach_alpha_ev5 0x20 #define bfd_mach_alpha_ev6 0x30 bfd_arch_arm, /* Advanced Risc Machines ARM. */ #define bfd_mach_arm_unknown 0 #define bfd_mach_arm_2 1 #define bfd_mach_arm_2a 2 #define bfd_mach_arm_3 3 #define bfd_mach_arm_3M 4 #define bfd_mach_arm_4 5 #define bfd_mach_arm_4T 6 #define bfd_mach_arm_5 7 #define bfd_mach_arm_5T 8 #define bfd_mach_arm_5TE 9 #define bfd_mach_arm_XScale 10 #define bfd_mach_arm_ep9312 11 #define bfd_mach_arm_iWMMXt 12 bfd_arch_ns32k, /* National Semiconductors ns32000 */ bfd_arch_w65, /* WDC 65816 */ bfd_arch_tic30, /* Texas Instruments TMS320C30 */ bfd_arch_tic4x, /* Texas Instruments TMS320C3X/4X */ #define bfd_mach_tic3x 30 #define bfd_mach_tic4x 40 bfd_arch_tic54x, /* Texas Instruments TMS320C54X */ bfd_arch_tic80, /* TI TMS320c80 (MVP) */ bfd_arch_v850, /* NEC V850 */ #define bfd_mach_v850 1 #define bfd_mach_v850e 'E' #define bfd_mach_v850e1 '1' bfd_arch_arc, /* ARC Cores */ #define bfd_mach_arc_5 5 #define bfd_mach_arc_6 6 #define bfd_mach_arc_7 7 #define bfd_mach_arc_8 8 bfd_arch_m32r, /* Renesas M32R (formerly Mitsubishi M32R/D) */ #define bfd_mach_m32r 1 /* For backwards compatibility. */ #define bfd_mach_m32rx 'x' #define bfd_mach_m32r2 '2' bfd_arch_mn10200, /* Matsushita MN10200 */ bfd_arch_mn10300, /* Matsushita MN10300 */ #define bfd_mach_mn10300 300 #define bfd_mach_am33 330 #define bfd_mach_am33_2 332 bfd_arch_fr30, #define bfd_mach_fr30 0x46523330 bfd_arch_frv, #define bfd_mach_frv 1 #define bfd_mach_frvsimple 2 #define bfd_mach_fr300 300 #define bfd_mach_fr400 400 #define bfd_mach_frvtomcat 499 /* fr500 prototype */ #define bfd_mach_fr500 500 #define bfd_mach_fr550 550 bfd_arch_mcore, bfd_arch_ia64, /* HP/Intel ia64 */ #define bfd_mach_ia64_elf64 64 #define bfd_mach_ia64_elf32 32 bfd_arch_ip2k, /* Ubicom IP2K microcontrollers. */ #define bfd_mach_ip2022 1 #define bfd_mach_ip2022ext 2 bfd_arch_iq2000, /* Vitesse IQ2000. */ #define bfd_mach_iq2000 1 #define bfd_mach_iq10 2 bfd_arch_pj, bfd_arch_avr, /* Atmel AVR microcontrollers. */ #define bfd_mach_avr1 1 #define bfd_mach_avr2 2 #define bfd_mach_avr3 3 #define bfd_mach_avr4 4 #define bfd_mach_avr5 5 bfd_arch_cris, /* Axis CRIS */ bfd_arch_s390, /* IBM s390 */ #define bfd_mach_s390_31 31 #define bfd_mach_s390_64 64 bfd_arch_openrisc, /* OpenRISC */ bfd_arch_mmix, /* Donald Knuth's educational processor. */ bfd_arch_xstormy16, #define bfd_mach_xstormy16 1 bfd_arch_msp430, /* Texas Instruments MSP430 architecture. */ #define bfd_mach_msp11 11 #define bfd_mach_msp110 110 #define bfd_mach_msp12 12 #define bfd_mach_msp13 13 #define bfd_mach_msp14 14 #define bfd_mach_msp15 15 #define bfd_mach_msp16 16 #define bfd_mach_msp31 31 #define bfd_mach_msp32 32 #define bfd_mach_msp33 33 #define bfd_mach_msp41 41 #define bfd_mach_msp42 42 #define bfd_mach_msp43 43 #define bfd_mach_msp44 44 bfd_arch_xtensa, /* Tensilica's Xtensa cores. */ #define bfd_mach_xtensa 1 bfd_arch_last };
Description
This structure contains information on architectures for use
within BFD.
typedef struct bfd_arch_info
{
int bits_per_word;
int bits_per_address;
int bits_per_byte;
enum bfd_architecture arch;
unsigned long mach;
const char *arch_name;
const char *printable_name;
unsigned int section_align_power;
/* TRUE if this is the default machine for the architecture.
The default arch should be the first entry for an arch so that
all the entries for that arch can be accessed via next
. */
bfd_boolean the_default;
const struct bfd_arch_info * (*compatible)
(const struct bfd_arch_info *a, const struct bfd_arch_info *b);
bfd_boolean (*scan) (const struct bfd_arch_info *, const char *);
const struct bfd_arch_info *next;
}
bfd_arch_info_type;
bfd_printable_name
Synopsis
const char *bfd_printable_name (bfd *abfd);
Description
Return a printable string representing the architecture and machine
from the pointer to the architecture info structure.
bfd_scan_arch
Synopsis
const bfd_arch_info_type *bfd_scan_arch (const char *string);
Description
Figure out if BFD supports any cpu which could be described with
the name string. Return a pointer to an arch_info
structure if a machine is found, otherwise NULL.
bfd_arch_list
Synopsis
const char **bfd_arch_list (void);
Description
Return a freshly malloced NULL-terminated vector of the names
of all the valid BFD architectures. Do not modify the names.
bfd_arch_get_compatible
Synopsis
const bfd_arch_info_type *bfd_arch_get_compatible (const bfd *abfd, const bfd *bbfd, bfd_boolean accept_unknowns);
Description
Determine whether two BFDs' architectures and machine types
are compatible. Calculates the lowest common denominator
between the two architectures and machine types implied by
the BFDs and returns a pointer to an arch_info
structure
describing the compatible machine.
bfd_default_arch_struct
Description
The bfd_default_arch_struct
is an item of
bfd_arch_info_type
which has been initialized to a fairly
generic state. A BFD starts life by pointing to this
structure, until the correct back end has determined the real
architecture of the file.
extern const bfd_arch_info_type bfd_default_arch_struct;
bfd_set_arch_info
Synopsis
void bfd_set_arch_info (bfd *abfd, const bfd_arch_info_type *arg);
Description
Set the architecture info of abfd to arg.
bfd_default_set_arch_mach
Synopsis
bfd_boolean bfd_default_set_arch_mach (bfd *abfd, enum bfd_architecture arch, unsigned long mach);
Description
Set the architecture and machine type in BFD abfd
to arch and mach. Find the correct
pointer to a structure and insert it into the arch_info
pointer.
bfd_get_arch
Synopsis
enum bfd_architecture bfd_get_arch (bfd *abfd);
Description
Return the enumerated type which describes the BFD abfd's
architecture.
bfd_get_mach
Synopsis
unsigned long bfd_get_mach (bfd *abfd);
Description
Return the long type which describes the BFD abfd's
machine.
bfd_arch_bits_per_byte
Synopsis
unsigned int bfd_arch_bits_per_byte (bfd *abfd);
Description
Return the number of bits in one of the BFD abfd's
architecture's bytes.
bfd_arch_bits_per_address
Synopsis
unsigned int bfd_arch_bits_per_address (bfd *abfd);
Description
Return the number of bits in one of the BFD abfd's
architecture's addresses.
bfd_default_compatible
Synopsis
const bfd_arch_info_type *bfd_default_compatible (const bfd_arch_info_type *a, const bfd_arch_info_type *b);
Description
The default function for testing for compatibility.
bfd_default_scan
Synopsis
bfd_boolean bfd_default_scan (const struct bfd_arch_info *info, const char *string);
Description
The default function for working out whether this is an
architecture hit and a machine hit.
bfd_get_arch_info
Synopsis
const bfd_arch_info_type *bfd_get_arch_info (bfd *abfd);
Description
Return the architecture info struct in abfd.
bfd_lookup_arch
Synopsis
const bfd_arch_info_type *bfd_lookup_arch (enum bfd_architecture arch, unsigned long machine);
Description
Look for the architecture info structure which matches the
arguments arch and machine. A machine of 0 matches the
machine/architecture structure which marks itself as the
default.
bfd_printable_arch_mach
Synopsis
const char *bfd_printable_arch_mach (enum bfd_architecture arch, unsigned long machine);
Description
Return a printable string representing the architecture and
machine type.
This routine is depreciated.
bfd_octets_per_byte
Synopsis
unsigned int bfd_octets_per_byte (bfd *abfd);
Description
Return the number of octets (8-bit quantities) per target byte
(minimum addressable unit). In most cases, this will be one, but some
DSP targets have 16, 32, or even 48 bits per byte.
bfd_arch_mach_octets_per_byte
Synopsis
unsigned int bfd_arch_mach_octets_per_byte (enum bfd_architecture arch, unsigned long machine);
Description
See bfd_octets_per_byte.
This routine is provided for those cases where a bfd * is not available
bfd_openr
Synopsis
bfd *bfd_openr (const char *filename, const char *target);
Description
Open the file filename (using fopen
) with the target
target. Return a pointer to the created BFD.
Calls bfd_find_target
, so target is interpreted as by
that function.
If NULL
is returned then an error has occured. Possible errors
are bfd_error_no_memory
, bfd_error_invalid_target
or
system_call
error.
bfd_fdopenr
Synopsis
bfd *bfd_fdopenr (const char *filename, const char *target, int fd);
Description
bfd_fdopenr
is to bfd_fopenr
much like fdopen
is to
fopen
. It opens a BFD on a file already described by the
fd supplied.
When the file is later bfd_close
d, the file descriptor will
be closed. If the caller desires that this file descriptor be
cached by BFD (opened as needed, closed as needed to free
descriptors for other opens), with the supplied fd used as
an initial file descriptor (but subject to closure at any time),
call bfd_set_cacheable(bfd, 1) on the returned BFD. The default
is to assume no caching; the file descriptor will remain open
until bfd_close
, and will not be affected by BFD operations
on other files.
Possible errors are bfd_error_no_memory
,
bfd_error_invalid_target
and bfd_error_system_call
.
bfd_openstreamr
Synopsis
bfd *bfd_openstreamr (const char *, const char *, void *);
Description
Open a BFD for read access on an existing stdio stream. When
the BFD is passed to bfd_close
, the stream will be closed.
bfd_openw
Synopsis
bfd *bfd_openw (const char *filename, const char *target);
Description
Create a BFD, associated with file filename, using the
file format target, and return a pointer to it.
Possible errors are bfd_error_system_call
, bfd_error_no_memory
,
bfd_error_invalid_target
.
bfd_close
Synopsis
bfd_boolean bfd_close (bfd *abfd);
Description
Close a BFD. If the BFD was open for writing, then pending
operations are completed and the file written out and closed.
If the created file is executable, then chmod
is called
to mark it as such.
All memory attached to the BFD is released.
The file descriptor associated with the BFD is closed (even
if it was passed in to BFD by bfd_fdopenr
).
Returns
TRUE
is returned if all is ok, otherwise FALSE
.
bfd_close_all_done
Synopsis
bfd_boolean bfd_close_all_done (bfd *);
Description
Close a BFD. Differs from bfd_close
since it does not
complete any pending operations. This routine would be used
if the application had just used BFD for swapping and didn't
want to use any of the writing code.
If the created file is executable, then chmod
is called
to mark it as such.
All memory attached to the BFD is released.
Returns
TRUE
is returned if all is ok, otherwise FALSE
.
bfd_create
Synopsis
bfd *bfd_create (const char *filename, bfd *templ);
Description
Create a new BFD in the manner of bfd_openw
, but without
opening a file. The new BFD takes the target from the target
used by template. The format is always set to bfd_object
.
bfd_make_writable
Synopsis
bfd_boolean bfd_make_writable (bfd *abfd);
Description
Takes a BFD as created by bfd_create
and converts it
into one like as returned by bfd_openw
. It does this
by converting the BFD to BFD_IN_MEMORY. It's assumed that
you will call bfd_make_readable
on this bfd later.
Returns
TRUE
is returned if all is ok, otherwise FALSE
.
bfd_make_readable
Synopsis
bfd_boolean bfd_make_readable (bfd *abfd);
Description
Takes a BFD as created by bfd_create
and
bfd_make_writable
and converts it into one like as
returned by bfd_openr
. It does this by writing the
contents out to the memory buffer, then reversing the
direction.
Returns
TRUE
is returned if all is ok, otherwise FALSE
.
bfd_alloc
Synopsis
void *bfd_alloc (bfd *abfd, size_t wanted);
Description
Allocate a block of wanted bytes of memory attached to
abfd
and return a pointer to it.
bfd_calc_gnu_debuglink_crc32
Synopsis
unsigned long bfd_calc_gnu_debuglink_crc32 (unsigned long crc, const unsigned char *buf, bfd_size_type len);
Description
Computes a CRC value as used in the .gnu_debuglink section.
Advances the previously computed crc value by computing
and adding in the crc32 for len bytes of buf.
Returns
Return the updated CRC32 value.
get_debug_link_info
Synopsis
char *get_debug_link_info (bfd *abfd, unsigned long *crc32_out);
Description
fetch the filename and CRC32 value for any separate debuginfo
associated with abfd. Return NULL if no such info found,
otherwise return filename and update crc32_out.
separate_debug_file_exists
Synopsis
bfd_boolean separate_debug_file_exists (char *name, unsigned long crc32);
Description
Checks to see if name is a file and if its contents
match crc32.
find_separate_debug_file
Synopsis
char *find_separate_debug_file (bfd *abfd);
Description
Searches abfd for a reference to separate debugging
information, scans various locations in the filesystem, including
the file tree rooted at debug_file_directory, and returns a
filename of such debugging information if the file is found and has
matching CRC32. Returns NULL if no reference to debugging file
exists, or file cannot be found.
bfd_follow_gnu_debuglink
Synopsis
char *bfd_follow_gnu_debuglink (bfd *abfd, const char *dir);
Description
Takes a BFD and searches it for a .gnu_debuglink section. If this
section is found, it examines the section for the name and checksum
of a '.debug' file containing auxiliary debugging information. It
then searches the filesystem for this .debug file in some standard
locations, including the directory tree rooted at dir, and if
found returns the full filename.
If dir is NULL, it will search a default path configured into libbfd at build time. [XXX this feature is not currently implemented].
Returns
NULL
on any errors or failure to locate the .debug file,
otherwise a pointer to a heap-allocated string containing the
filename. The caller is responsible for freeing this string.
bfd_create_gnu_debuglink_section
Synopsis
struct bfd_section *bfd_create_gnu_debuglink_section (bfd *abfd, const char *filename);
Description
Takes a BFD and adds a .gnu_debuglink section to it. The section is sized
to be big enough to contain a link to the specified filename.
Returns
A pointer to the new section is returned if all is ok. Otherwise NULL
is
returned and bfd_error is set.
bfd_fill_in_gnu_debuglink_section
Synopsis
bfd_boolean bfd_fill_in_gnu_debuglink_section (bfd *abfd, struct bfd_section *sect, const char *filename);
Description
Takes a BFD and containing a .gnu_debuglink section SECT
and fills in the contents of the section to contain a link to the
specified filename. The filename should be relative to the
current directory.
Returns
TRUE
is returned if all is ok. Otherwise FALSE
is returned
and bfd_error is set.
Description
These routines are used within BFD.
They are not intended for export, but are documented here for
completeness.
bfd_write_bigendian_4byte_int
Synopsis
bfd_boolean bfd_write_bigendian_4byte_int (bfd *, unsigned int);
Description
Write a 4 byte integer i to the output BFD abfd, in big
endian order regardless of what else is going on. This is useful in
archives.
bfd_put_size
bfd_get_size
Description
These macros as used for reading and writing raw data in
sections; each access (except for bytes) is vectored through
the target format of the BFD and mangled accordingly. The
mangling performs any necessary endian translations and
removes alignment restrictions. Note that types accepted and
returned by these macros are identical so they can be swapped
around in macros—for example, libaout.h defines GET_WORD
to either bfd_get_32
or bfd_get_64
.
In the put routines, val must be a bfd_vma
. If we are on a
system without prototypes, the caller is responsible for making
sure that is true, with a cast if necessary. We don't cast
them in the macro definitions because that would prevent lint
or gcc -Wall
from detecting sins such as passing a pointer.
To detect calling these with less than a bfd_vma
, use
gcc -Wconversion
on a host with 64 bit bfd_vma
's.
/* Byte swapping macros for user section data. */ #define bfd_put_8(abfd, val, ptr) \ ((void) (*((unsigned char *) (ptr)) = (val) & 0xff)) #define bfd_put_signed_8 \ bfd_put_8 #define bfd_get_8(abfd, ptr) \ (*(unsigned char *) (ptr) & 0xff) #define bfd_get_signed_8(abfd, ptr) \ (((*(unsigned char *) (ptr) & 0xff) ^ 0x80) - 0x80) #define bfd_put_16(abfd, val, ptr) \ BFD_SEND (abfd, bfd_putx16, ((val),(ptr))) #define bfd_put_signed_16 \ bfd_put_16 #define bfd_get_16(abfd, ptr) \ BFD_SEND (abfd, bfd_getx16, (ptr)) #define bfd_get_signed_16(abfd, ptr) \ BFD_SEND (abfd, bfd_getx_signed_16, (ptr)) #define bfd_put_32(abfd, val, ptr) \ BFD_SEND (abfd, bfd_putx32, ((val),(ptr))) #define bfd_put_signed_32 \ bfd_put_32 #define bfd_get_32(abfd, ptr) \ BFD_SEND (abfd, bfd_getx32, (ptr)) #define bfd_get_signed_32(abfd, ptr) \ BFD_SEND (abfd, bfd_getx_signed_32, (ptr)) #define bfd_put_64(abfd, val, ptr) \ BFD_SEND (abfd, bfd_putx64, ((val), (ptr))) #define bfd_put_signed_64 \ bfd_put_64 #define bfd_get_64(abfd, ptr) \ BFD_SEND (abfd, bfd_getx64, (ptr)) #define bfd_get_signed_64(abfd, ptr) \ BFD_SEND (abfd, bfd_getx_signed_64, (ptr)) #define bfd_get(bits, abfd, ptr) \ ((bits) == 8 ? (bfd_vma) bfd_get_8 (abfd, ptr) \ : (bits) == 16 ? bfd_get_16 (abfd, ptr) \ : (bits) == 32 ? bfd_get_32 (abfd, ptr) \ : (bits) == 64 ? bfd_get_64 (abfd, ptr) \ : (abort (), (bfd_vma) - 1)) #define bfd_put(bits, abfd, val, ptr) \ ((bits) == 8 ? bfd_put_8 (abfd, val, ptr) \ : (bits) == 16 ? bfd_put_16 (abfd, val, ptr) \ : (bits) == 32 ? bfd_put_32 (abfd, val, ptr) \ : (bits) == 64 ? bfd_put_64 (abfd, val, ptr) \ : (abort (), (void) 0))
bfd_h_put_size
Description
These macros have the same function as their bfd_get_x
brethren, except that they are used for removing information
for the header records of object files. Believe it or not,
some object files keep their header records in big endian
order and their data in little endian order.
/* Byte swapping macros for file header data. */ #define bfd_h_put_8(abfd, val, ptr) \ bfd_put_8 (abfd, val, ptr) #define bfd_h_put_signed_8(abfd, val, ptr) \ bfd_put_8 (abfd, val, ptr) #define bfd_h_get_8(abfd, ptr) \ bfd_get_8 (abfd, ptr) #define bfd_h_get_signed_8(abfd, ptr) \ bfd_get_signed_8 (abfd, ptr) #define bfd_h_put_16(abfd, val, ptr) \ BFD_SEND (abfd, bfd_h_putx16, (val, ptr)) #define bfd_h_put_signed_16 \ bfd_h_put_16 #define bfd_h_get_16(abfd, ptr) \ BFD_SEND (abfd, bfd_h_getx16, (ptr)) #define bfd_h_get_signed_16(abfd, ptr) \ BFD_SEND (abfd, bfd_h_getx_signed_16, (ptr)) #define bfd_h_put_32(abfd, val, ptr) \ BFD_SEND (abfd, bfd_h_putx32, (val, ptr)) #define bfd_h_put_signed_32 \ bfd_h_put_32 #define bfd_h_get_32(abfd, ptr) \ BFD_SEND (abfd, bfd_h_getx32, (ptr)) #define bfd_h_get_signed_32(abfd, ptr) \ BFD_SEND (abfd, bfd_h_getx_signed_32, (ptr)) #define bfd_h_put_64(abfd, val, ptr) \ BFD_SEND (abfd, bfd_h_putx64, (val, ptr)) #define bfd_h_put_signed_64 \ bfd_h_put_64 #define bfd_h_get_64(abfd, ptr) \ BFD_SEND (abfd, bfd_h_getx64, (ptr)) #define bfd_h_get_signed_64(abfd, ptr) \ BFD_SEND (abfd, bfd_h_getx_signed_64, (ptr)) /* Aliases for the above, which should eventually go away. */ #define H_PUT_64 bfd_h_put_64 #define H_PUT_32 bfd_h_put_32 #define H_PUT_16 bfd_h_put_16 #define H_PUT_8 bfd_h_put_8 #define H_PUT_S64 bfd_h_put_signed_64 #define H_PUT_S32 bfd_h_put_signed_32 #define H_PUT_S16 bfd_h_put_signed_16 #define H_PUT_S8 bfd_h_put_signed_8 #define H_GET_64 bfd_h_get_64 #define H_GET_32 bfd_h_get_32 #define H_GET_16 bfd_h_get_16 #define H_GET_8 bfd_h_get_8 #define H_GET_S64 bfd_h_get_signed_64 #define H_GET_S32 bfd_h_get_signed_32 #define H_GET_S16 bfd_h_get_signed_16 #define H_GET_S8 bfd_h_get_signed_8
bfd_log2
Synopsis
unsigned int bfd_log2 (bfd_vma x);
Description
Return the log base 2 of the value supplied, rounded up. E.g., an
x of 1025 returns 11. A x of 0 returns 0.
The file caching mechanism is embedded within BFD and allows
the application to open as many BFDs as it wants without
regard to the underlying operating system's file descriptor
limit (often as low as 20 open files). The module in
cache.c
maintains a least recently used list of
BFD_CACHE_MAX_OPEN
files, and exports the name
bfd_cache_lookup
, which runs around and makes sure that
the required BFD is open. If not, then it chooses a file to
close, closes it and opens the one wanted, returning its file
handle.
BFD_CACHE_MAX_OPEN macro
Description
The maximum number of files which the cache will keep open at
one time.
#define BFD_CACHE_MAX_OPEN 10
bfd_last_cache
Synopsis
extern bfd *bfd_last_cache;
Description
Zero, or a pointer to the topmost BFD on the chain. This is
used by the bfd_cache_lookup
macro in libbfd.h to
determine when it can avoid a function call.
bfd_cache_lookup
Description
Check to see if the required BFD is the same as the last one
looked up. If so, then it can use the stream in the BFD with
impunity, since it can't have changed since the last lookup;
otherwise, it has to perform the complicated lookup function.
#define bfd_cache_lookup(x) \ ((x)==bfd_last_cache? \ (FILE*) (bfd_last_cache->iostream): \ bfd_cache_lookup_worker(x))
bfd_cache_init
Synopsis
bfd_boolean bfd_cache_init (bfd *abfd);
Description
Add a newly opened BFD to the cache.
bfd_cache_close
Synopsis
bfd_boolean bfd_cache_close (bfd *abfd);
Description
Remove the BFD abfd from the cache. If the attached file is open,
then close it too.
Returns
FALSE
is returned if closing the file fails, TRUE
is
returned if all is well.
bfd_open_file
Synopsis
FILE* bfd_open_file (bfd *abfd);
Description
Call the OS to open a file for abfd. Return the FILE *
(possibly NULL
) that results from this operation. Set up the
BFD so that future accesses know the file is open. If the FILE *
returned is NULL
, then it won't have been put in the
cache, so it won't have to be removed from it.
bfd_cache_lookup_worker
Synopsis
FILE *bfd_cache_lookup_worker (bfd *abfd);
Description
Called when the macro bfd_cache_lookup
fails to find a
quick answer. Find a file descriptor for abfd. If
necessary, it open it. If there are already more than
BFD_CACHE_MAX_OPEN
files open, it tries to close one first, to
avoid running out of file descriptors.
The linker uses three special entry points in the BFD target vector. It is not necessary to write special routines for these entry points when creating a new BFD back end, since generic versions are provided. However, writing them can speed up linking and make it use significantly less runtime memory.
The first routine creates a hash table used by the other routines. The second routine adds the symbols from an object file to the hash table. The third routine takes all the object files and links them together to create the output file. These routines are designed so that the linker proper does not need to know anything about the symbols in the object files that it is linking. The linker merely arranges the sections as directed by the linker script and lets BFD handle the details of symbols and relocs.
The second routine and third routines are passed a pointer to
a struct bfd_link_info
structure (defined in
bfdlink.h
) which holds information relevant to the link,
including the linker hash table (which was created by the
first routine) and a set of callback functions to the linker
proper.
The generic linker routines are in linker.c
, and use the
header file genlink.h
. As of this writing, the only back
ends which have implemented versions of these routines are
a.out (in aoutx.h
) and ECOFF (in ecoff.c
). The a.out
routines are used as examples throughout this section.
The linker routines must create a hash table, which must be
derived from struct bfd_link_hash_table
described in
bfdlink.c
. See Hash Tables, for information on how to
create a derived hash table. This entry point is called using
the target vector of the linker output file.
The _bfd_link_hash_table_create
entry point must allocate
and initialize an instance of the desired hash table. If the
back end does not require any additional information to be
stored with the entries in the hash table, the entry point may
simply create a struct bfd_link_hash_table
. Most likely,
however, some additional information will be needed.
For example, with each entry in the hash table the a.out
linker keeps the index the symbol has in the final output file
(this index number is used so that when doing a relocatable
link the symbol index used in the output file can be quickly
filled in when copying over a reloc). The a.out linker code
defines the required structures and functions for a hash table
derived from struct bfd_link_hash_table
. The a.out linker
hash table is created by the function
NAME(aout,link_hash_table_create)
; it simply allocates
space for the hash table, initializes it, and returns a
pointer to it.
When writing the linker routines for a new back end, you will generally not know exactly which fields will be required until you have finished. You should simply create a new hash table which defines no additional fields, and then simply add fields as they become necessary.
The linker proper will call the _bfd_link_add_symbols
entry point for each object file or archive which is to be
linked (typically these are the files named on the command
line, but some may also come from the linker script). The
entry point is responsible for examining the file. For an
object file, BFD must add any relevant symbol information to
the hash table. For an archive, BFD must determine which
elements of the archive should be used and adding them to the
link.
The a.out version of this entry point is
NAME(aout,link_add_symbols)
.
Normally all the files involved in a link will be of the same
format, but it is also possible to link together different
format object files, and the back end must support that. The
_bfd_link_add_symbols
entry point is called via the target
vector of the file to be added. This has an important
consequence: the function may not assume that the hash table
is the type created by the corresponding
_bfd_link_hash_table_create
vector. All the
_bfd_link_add_symbols
function can assume about the hash
table is that it is derived from struct
bfd_link_hash_table
.
Sometimes the _bfd_link_add_symbols
function must store
some information in the hash table entry to be used by the
_bfd_final_link
function. In such a case the creator
field of the hash table must be checked to make sure that the
hash table was created by an object file of the same format.
The _bfd_final_link
routine must be prepared to handle a
hash entry without any extra information added by the
_bfd_link_add_symbols
function. A hash entry without
extra information will also occur when the linker script
directs the linker to create a symbol. Note that, regardless
of how a hash table entry is added, all the fields will be
initialized to some sort of null value by the hash table entry
initialization function.
See ecoff_link_add_externals
for an example of how to
check the creator
field before saving information (in this
case, the ECOFF external symbol debugging information) in a
hash table entry.
When the _bfd_link_add_symbols
routine is passed an object
file, it must add all externally visible symbols in that
object file to the hash table. The actual work of adding the
symbol to the hash table is normally handled by the function
_bfd_generic_link_add_one_symbol
. The
_bfd_link_add_symbols
routine is responsible for reading
all the symbols from the object file and passing the correct
information to _bfd_generic_link_add_one_symbol
.
The _bfd_link_add_symbols
routine should not use
bfd_canonicalize_symtab
to read the symbols. The point of
providing this routine is to avoid the overhead of converting
the symbols into generic asymbol
structures.
_bfd_generic_link_add_one_symbol
handles the details of
combining common symbols, warning about multiple definitions,
and so forth. It takes arguments which describe the symbol to
add, notably symbol flags, a section, and an offset. The
symbol flags include such things as BSF_WEAK
or
BSF_INDIRECT
. The section is a section in the object
file, or something like bfd_und_section_ptr
for an undefined
symbol or bfd_com_section_ptr
for a common symbol.
If the _bfd_final_link
routine is also going to need to
read the symbol information, the _bfd_link_add_symbols
routine should save it somewhere attached to the object file
BFD. However, the information should only be saved if the
keep_memory
field of the info
argument is TRUE, so
that the -no-keep-memory
linker switch is effective.
The a.out function which adds symbols from an object file is
aout_link_add_object_symbols
, and most of the interesting
work is in aout_link_add_symbols
. The latter saves
pointers to the hash tables entries created by
_bfd_generic_link_add_one_symbol
indexed by symbol number,
so that the _bfd_final_link
routine does not have to call
the hash table lookup routine to locate the entry.
When the _bfd_link_add_symbols
routine is passed an
archive, it must look through the symbols defined by the
archive and decide which elements of the archive should be
included in the link. For each such element it must call the
add_archive_element
linker callback, and it must add the
symbols from the object file to the linker hash table.
In most cases the work of looking through the symbols in the
archive should be done by the
_bfd_generic_link_add_archive_symbols
function. This
function builds a hash table from the archive symbol table and
looks through the list of undefined symbols to see which
elements should be included.
_bfd_generic_link_add_archive_symbols
is passed a function
to call to make the final decision about adding an archive
element to the link and to do the actual work of adding the
symbols to the linker hash table.
The function passed to
_bfd_generic_link_add_archive_symbols
must read the
symbols of the archive element and decide whether the archive
element should be included in the link. If the element is to
be included, the add_archive_element
linker callback
routine must be called with the element as an argument, and
the elements symbols must be added to the linker hash table
just as though the element had itself been passed to the
_bfd_link_add_symbols
function.
When the a.out _bfd_link_add_symbols
function receives an
archive, it calls _bfd_generic_link_add_archive_symbols
passing aout_link_check_archive_element
as the function
argument. aout_link_check_archive_element
calls
aout_link_check_ar_symbols
. If the latter decides to add
the element (an element is only added if it provides a real,
non-common, definition for a previously undefined or common
symbol) it calls the add_archive_element
callback and then
aout_link_check_archive_element
calls
aout_link_add_symbols
to actually add the symbols to the
linker hash table.
The ECOFF back end is unusual in that it does not normally
call _bfd_generic_link_add_archive_symbols
, because ECOFF
archives already contain a hash table of symbols. The ECOFF
back end searches the archive itself to avoid the overhead of
creating a new hash table.
When all the input files have been processed, the linker calls
the _bfd_final_link
entry point of the output BFD. This
routine is responsible for producing the final output file,
which has several aspects. It must relocate the contents of
the input sections and copy the data into the output sections.
It must build an output symbol table including any local
symbols from the input files and the global symbols from the
hash table. When producing relocatable output, it must
modify the input relocs and write them into the output file.
There may also be object format dependent work to be done.
The linker will also call the write_object_contents
entry
point when the BFD is closed. The two entry points must work
together in order to produce the correct output file.
The details of how this works are inevitably dependent upon
the specific object file format. The a.out
_bfd_final_link
routine is NAME(aout,final_link)
.
Before the linker calls the _bfd_final_link
entry point,
it sets up some data structures for the function to use.
The input_bfds
field of the bfd_link_info
structure
will point to a list of all the input files included in the
link. These files are linked through the link_next
field
of the bfd
structure.
Each section in the output file will have a list of
link_order
structures attached to the link_order_head
field (the link_order
structure is defined in
bfdlink.h
). These structures describe how to create the
contents of the output section in terms of the contents of
various input sections, fill constants, and, eventually, other
types of information. They also describe relocs that must be
created by the BFD backend, but do not correspond to any input
file; this is used to support -Ur, which builds constructors
while generating a relocatable object file.
The _bfd_final_link
function should look through the
link_order
structures attached to each section of the
output file. Each link_order
structure should either be
handled specially, or it should be passed to the function
_bfd_default_link_order
which will do the right thing
(_bfd_default_link_order
is defined in linker.c
).
For efficiency, a link_order
of type
bfd_indirect_link_order
whose associated section belongs
to a BFD of the same format as the output BFD must be handled
specially. This type of link_order
describes part of an
output section in terms of a section belonging to one of the
input files. The _bfd_final_link
function should read the
contents of the section and any associated relocs, apply the
relocs to the section contents, and write out the modified
section contents. If performing a relocatable link, the
relocs themselves must also be modified and written out.
The functions _bfd_relocate_contents
and
_bfd_final_link_relocate
provide some general support for
performing the actual relocations, notably overflow checking.
Their arguments include information about the symbol the
relocation is against and a reloc_howto_type
argument
which describes the relocation to perform. These functions
are defined in reloc.c
.
The a.out function which handles reading, relocating, and
writing section contents is aout_link_input_section
. The
actual relocation is done in aout_link_input_section_std
and aout_link_input_section_ext
.
The _bfd_final_link
function must gather all the symbols
in the input files and write them out. It must also write out
all the symbols in the global hash table. This must be
controlled by the strip
and discard
fields of the
bfd_link_info
structure.
The local symbols of the input files will not have been
entered into the linker hash table. The _bfd_final_link
routine must consider each input file and include the symbols
in the output file. It may be convenient to do this when
looking through the link_order
structures, or it may be
done by stepping through the input_bfds
list.
The _bfd_final_link
routine must also traverse the global
hash table to gather all the externally visible symbols. It
is possible that most of the externally visible symbols may be
written out when considering the symbols of each input file,
but it is still necessary to traverse the hash table since the
linker script may have defined some symbols that are not in
any of the input files.
The strip
field of the bfd_link_info
structure
controls which symbols are written out. The possible values
are listed in bfdlink.h
. If the value is strip_some
,
then the keep_hash
field of the bfd_link_info
structure is a hash table of symbols to keep; each symbol
should be looked up in this hash table, and only symbols which
are present should be included in the output file.
If the strip
field of the bfd_link_info
structure
permits local symbols to be written out, the discard
field
is used to further controls which local symbols are included
in the output file. If the value is discard_l
, then all
local symbols which begin with a certain prefix are discarded;
this is controlled by the bfd_is_local_label_name
entry point.
The a.out backend handles symbols by calling
aout_link_write_symbols
on each input BFD and then
traversing the global hash table with the function
aout_link_write_other_symbol
. It builds a string table
while writing out the symbols, which is written to the output
file at the end of NAME(aout,final_link)
.
bfd_link_split_section
Synopsis
bfd_boolean bfd_link_split_section (bfd *abfd, asection *sec);
Description
Return nonzero if sec should be split during a
reloceatable or final link.
#define bfd_link_split_section(abfd, sec) \ BFD_SEND (abfd, _bfd_link_split_section, (abfd, sec))
BFD provides a simple set of hash table functions. Routines are provided to initialize a hash table, to free a hash table, to look up a string in a hash table and optionally create an entry for it, and to traverse a hash table. There is currently no routine to delete an string from a hash table.
The basic hash table does not permit any data to be stored with a string. However, a hash table is designed to present a base class from which other types of hash tables may be derived. These derived types may store additional information with the string. Hash tables were implemented in this way, rather than simply providing a data pointer in a hash table entry, because they were designed for use by the linker back ends. The linker may create thousands of hash table entries, and the overhead of allocating private data and storing and following pointers becomes noticeable.
The basic hash table code is in hash.c
.
To create a hash table, create an instance of a struct
bfd_hash_table
(defined in bfd.h
) and call
bfd_hash_table_init
(if you know approximately how many
entries you will need, the function bfd_hash_table_init_n
,
which takes a size argument, may be used).
bfd_hash_table_init
returns FALSE
if some sort of
error occurs.
The function bfd_hash_table_init
take as an argument a
function to use to create new entries. For a basic hash
table, use the function bfd_hash_newfunc
. See Deriving a New Hash Table Type, for why you would want to use a
different value for this argument.
bfd_hash_table_init
will create an objalloc which will be
used to allocate new entries. You may allocate memory on this
objalloc using bfd_hash_allocate
.
Use bfd_hash_table_free
to free up all the memory that has
been allocated for a hash table. This will not free up the
struct bfd_hash_table
itself, which you must provide.
The function bfd_hash_lookup
is used both to look up a
string in the hash table and to create a new entry.
If the create argument is FALSE
, bfd_hash_lookup
will look up a string. If the string is found, it will
returns a pointer to a struct bfd_hash_entry
. If the
string is not found in the table bfd_hash_lookup
will
return NULL
. You should not modify any of the fields in
the returns struct bfd_hash_entry
.
If the create argument is TRUE
, the string will be
entered into the hash table if it is not already there.
Either way a pointer to a struct bfd_hash_entry
will be
returned, either to the existing structure or to a newly
created one. In this case, a NULL
return means that an
error occurred.
If the create argument is TRUE
, and a new entry is
created, the copy argument is used to decide whether to
copy the string onto the hash table objalloc or not. If
copy is passed as FALSE
, you must be careful not to
deallocate or modify the string as long as the hash table
exists.
The function bfd_hash_traverse
may be used to traverse a
hash table, calling a function on each element. The traversal
is done in a random order.
bfd_hash_traverse
takes as arguments a function and a
generic void *
pointer. The function is called with a
hash table entry (a struct bfd_hash_entry *
) and the
generic pointer passed to bfd_hash_traverse
. The function
must return a boolean
value, which indicates whether to
continue traversing the hash table. If the function returns
FALSE
, bfd_hash_traverse
will stop the traversal and
return immediately.
Many uses of hash tables want to store additional information which each entry in the hash table. Some also find it convenient to store additional information with the hash table itself. This may be done using a derived hash table.
Since C is not an object oriented language, creating a derived hash table requires sticking together some boilerplate routines with a few differences specific to the type of hash table you want to create.
An example of a derived hash table is the linker hash table.
The structures for this are defined in bfdlink.h
. The
functions are in linker.c
.
You may also derive a hash table from an already derived hash table. For example, the a.out linker backend code uses a hash table derived from the linker hash table.
You must define a structure for an entry in the hash table, and a structure for the hash table itself.
The first field in the structure for an entry in the hash
table must be of the type used for an entry in the hash table
you are deriving from. If you are deriving from a basic hash
table this is struct bfd_hash_entry
, which is defined in
bfd.h
. The first field in the structure for the hash
table itself must be of the type of the hash table you are
deriving from itself. If you are deriving from a basic hash
table, this is struct bfd_hash_table
.
For example, the linker hash table defines struct
bfd_link_hash_entry
(in bfdlink.h
). The first field,
root
, is of type struct bfd_hash_entry
. Similarly,
the first field in struct bfd_link_hash_table
, table
,
is of type struct bfd_hash_table
.
You must write a routine which will create and initialize an
entry in the hash table. This routine is passed as the
function argument to bfd_hash_table_init
.
In order to permit other hash tables to be derived from the hash table you are creating, this routine must be written in a standard way.
The first argument to the creation routine is a pointer to a
hash table entry. This may be NULL
, in which case the
routine should allocate the right amount of space. Otherwise
the space has already been allocated by a hash table type
derived from this one.
After allocating space, the creation routine must call the creation routine of the hash table type it is derived from, passing in a pointer to the space it just allocated. This will initialize any fields used by the base hash table.
Finally the creation routine must initialize any local fields for the new hash table type.
Here is a boilerplate example of a creation routine. function_name is the name of the routine. entry_type is the type of an entry in the hash table you are creating. base_newfunc is the name of the creation routine of the hash table type your hash table is derived from.
struct bfd_hash_entry * function_name (entry, table, string) struct bfd_hash_entry *entry; struct bfd_hash_table *table; const char *string; { struct entry_type *ret = (entry_type *) entry; /* Allocate the structure if it has not already been allocated by a derived class. */ if (ret == (entry_type *) NULL) { ret = ((entry_type *) bfd_hash_allocate (table, sizeof (entry_type))); if (ret == (entry_type *) NULL) return NULL; } /* Call the allocation method of the base class. */ ret = ((entry_type *) base_newfunc ((struct bfd_hash_entry *) ret, table, string)); /* Initialize the local fields here. */ return (struct bfd_hash_entry *) ret; }
Description
The creation routine for the linker hash table, which is in
linker.c
, looks just like this example.
function_name is _bfd_link_hash_newfunc
.
entry_type is struct bfd_link_hash_entry
.
base_newfunc is bfd_hash_newfunc
, the creation
routine for a basic hash table.
_bfd_link_hash_newfunc
also initializes the local fields
in a linker hash table entry: type
, written
and
next
.
You will want to write other routines for your new hash table, as well.
You will want an initialization routine which calls the
initialization routine of the hash table you are deriving from
and initializes any other local fields. For the linker hash
table, this is _bfd_link_hash_table_init
in linker.c
.
You will want a lookup routine which calls the lookup routine
of the hash table you are deriving from and casts the result.
The linker hash table uses bfd_link_hash_lookup
in
linker.c
(this actually takes an additional argument which
it uses to decide how to return the looked up value).
You may want a traversal routine. This should just call the
traversal routine of the hash table you are deriving from with
appropriate casts. The linker hash table uses
bfd_link_hash_traverse
in linker.c
.
These routines may simply be defined as macros. For example,
the a.out backend linker hash table, which is derived from the
linker hash table, uses macros for the lookup and traversal
routines. These are aout_link_hash_lookup
and
aout_link_hash_traverse
in aoutx.h.
All of BFD lives in one directory.
Description
BFD supports a number of different flavours of a.out format,
though the major differences are only the sizes of the
structures on disk, and the shape of the relocation
information.
The support is split into a basic support file aoutx.h and other files which derive functions from the base. One derivation file is aoutf1.h (for a.out flavour 1), and adds to the basic a.out functions support for sun3, sun4, 386 and 29k a.out files, to create a target jump vector for a specific target.
This information is further split out into more specific files for each machine, including sunos.c for sun3 and sun4, newsos3.c for the Sony NEWS, and demo64.c for a demonstration of a 64 bit a.out format.
The base file aoutx.h defines general mechanisms for
reading and writing records to and from disk and various
other methods which BFD requires. It is included by
aout32.c and aout64.c to form the names
aout_32_swap_exec_header_in
, aout_64_swap_exec_header_in
, etc.
As an example, this is what goes on to make the back end for a sun4, from aout32.c:
#define ARCH_SIZE 32 #include "aoutx.h"
Which exports names:
... aout_32_canonicalize_reloc aout_32_find_nearest_line aout_32_get_lineno aout_32_get_reloc_upper_bound ...
from sunos.c:
#define TARGET_NAME "a.out-sunos-big" #define VECNAME sunos_big_vec #include "aoutf1.h"
requires all the names from aout32.c, and produces the jump vector
sunos_big_vec
The file host-aout.c is a special case. It is for a large set of hosts that use “more or less standard” a.out files, and for which cross-debugging is not interesting. It uses the standard 32-bit a.out support routines, but determines the file offsets and addresses of the text, data, and BSS sections, the machine architecture and machine type, and the entry point address, in a host-dependent manner. Once these values have been determined, generic code is used to handle the object file.
When porting it to run on a new system, you must supply:
HOST_PAGE_SIZE HOST_SEGMENT_SIZE HOST_MACHINE_ARCH (optional) HOST_MACHINE_MACHINE (optional) HOST_TEXT_START_ADDR HOST_STACK_END_ADDR
in the file ../include/sys/h-XXX.h (for your host). These values, plus the structures and macros defined in a.out.h on your host system, will produce a BFD target that will access ordinary a.out files on your host. To configure a new machine to use host-aout.c, specify:
TDEFAULTS = -DDEFAULT_VECTOR=host_aout_big_vec TDEPFILES= host-aout.o trad-core.o
in the config/XXX.mt file, and modify configure.in
to use the
XXX.mt file (by setting "bfd_target=XXX
") when your
configuration is selected.
Description
The file aoutx.h provides for both the standard
and extended forms of a.out relocation records.
The standard records contain only an address, a symbol index, and a type field. The extended records (used on 29ks and sparcs) also have a full integer for an addend.
Description
aoutx.h exports several routines for accessing the
contents of an a.out file, which are gathered and exported in
turn by various format specific files (eg sunos.c).
aout_
size_swap_exec_header_in
Synopsis
void aout_size_swap_exec_header_in, (bfd *abfd, struct external_exec *raw_bytes, struct internal_exec *execp);
Description
Swap the information in an executable header raw_bytes taken
from a raw byte stream memory image into the internal exec header
structure execp.
aout_
size_swap_exec_header_out
Synopsis
void aout_size_swap_exec_header_out (bfd *abfd, struct internal_exec *execp, struct external_exec *raw_bytes);
Description
Swap the information in an internal exec header structure
execp into the buffer raw_bytes ready for writing to disk.
aout_
size_some_aout_object_p
Synopsis
const bfd_target *aout_size_some_aout_object_p (bfd *abfd, const bfd_target *(*callback_to_real_object_p) ());
Description
Some a.out variant thinks that the file open in abfd
checking is an a.out file. Do some more checking, and set up
for access if it really is. Call back to the calling
environment's "finish up" function just before returning, to
handle any last-minute setup.
aout_
size_mkobject
Synopsis
bfd_boolean aout_size_mkobject, (bfd *abfd);
Description
Initialize BFD abfd for use with a.out files.
aout_
size_machine_type
Synopsis
enum machine_type aout_size_machine_type (enum bfd_architecture arch, unsigned long machine));
Description
Keep track of machine architecture and machine type for
a.out's. Return the machine_type
for a particular
architecture and machine, or M_UNKNOWN
if that exact architecture
and machine can't be represented in a.out format.
If the architecture is understood, machine type 0 (default) is always understood.
aout_
size_set_arch_mach
Synopsis
bfd_boolean aout_size_set_arch_mach, (bfd *, enum bfd_architecture arch, unsigned long machine));
Description
Set the architecture and the machine of the BFD abfd to the
values arch and machine. Verify that abfd's format
can support the architecture required.
aout_
size_new_section_hook
Synopsis
bfd_boolean aout_size_new_section_hook, (bfd *abfd, asection *newsect));
Description
Called by the BFD in response to a bfd_make_section
request.
BFD supports a number of different flavours of coff format. The major differences between formats are the sizes and alignments of fields in structures on disk, and the occasional extra field.
Coff in all its varieties is implemented with a few common
files and a number of implementation specific files. For
example, The 88k bcs coff format is implemented in the file
coff-m88k.c. This file #include
s
coff/m88k.h which defines the external structure of the
coff format for the 88k, and coff/internal.h which
defines the internal structure. coff-m88k.c also
defines the relocations used by the 88k format
See Relocations.
The Intel i960 processor version of coff is implemented in coff-i960.c. This file has the same structure as coff-m88k.c, except that it includes coff/i960.h rather than coff-m88k.h.
The recommended method is to select from the existing
implementations the version of coff which is most like the one
you want to use. For example, we'll say that i386 coff is
the one you select, and that your coff flavour is called foo.
Copy i386coff.c to foocoff.c, copy
../include/coff/i386.h to ../include/coff/foo.h,
and add the lines to targets.c and Makefile.in
so that your new back end is used. Alter the shapes of the
structures in ../include/coff/foo.h so that they match
what you need. You will probably also have to add
#ifdef
s to the code in coff/internal.h and
coffcode.h if your version of coff is too wild.
You can verify that your new BFD backend works quite simply by
building objdump from the binutils directory,
and making sure that its version of what's going on and your
host system's idea (assuming it has the pretty standard coff
dump utility, usually called att-dump
or just
dump
) are the same. Then clean up your code, and send
what you've done to Cygnus. Then your stuff will be in the
next release, and you won't have to keep integrating it.
The Coff backend is split into generic routines that are applicable to any Coff target and routines that are specific to a particular target. The target-specific routines are further split into ones which are basically the same for all Coff targets except that they use the external symbol format or use different values for certain constants.
The generic routines are in coffgen.c. These routines
work for any Coff target. They use some hooks into the target
specific code; the hooks are in a bfd_coff_backend_data
structure, one of which exists for each target.
The essentially similar target-specific routines are in coffcode.h. This header file includes executable C code. The various Coff targets first include the appropriate Coff header file, make any special defines that are needed, and then include coffcode.h.
Some of the Coff targets then also have additional routines in the target source file itself.
For example, coff-i960.c includes
coff/internal.h and coff/i960.h. It then
defines a few constants, such as I960
, and includes
coffcode.h. Since the i960 has complex relocation
types, coff-i960.c also includes some code to
manipulate the i960 relocs. This code is not in
coffcode.h because it would not be used by any other
target.
Each flavour of coff supported in BFD has its own header file
describing the external layout of the structures. There is also
an internal description of the coff layout, in
coff/internal.h. A major function of the
coff backend is swapping the bytes and twiddling the bits to
translate the external form of the structures into the normal
internal form. This is all performed in the
bfd_swap
_thing_direction routines. Some
elements are different sizes between different versions of
coff; it is the duty of the coff version specific include file
to override the definitions of various packing routines in
coffcode.h. E.g., the size of line number entry in coff is
sometimes 16 bits, and sometimes 32 bits. #define
ing
PUT_LNSZ_LNNO
and GET_LNSZ_LNNO
will select the
correct one. No doubt, some day someone will find a version of
coff which has a varying field size not catered to at the
moment. To port BFD, that person will have to add more #defines
.
Three of the bit twiddling routines are exported to
gdb
; coff_swap_aux_in
, coff_swap_sym_in
and coff_swap_lineno_in
. GDB
reads the symbol
table on its own, but uses BFD to fix things up. More of the
bit twiddlers are exported for gas
;
coff_swap_aux_out
, coff_swap_sym_out
,
coff_swap_lineno_out
, coff_swap_reloc_out
,
coff_swap_filehdr_out
, coff_swap_aouthdr_out
,
coff_swap_scnhdr_out
. Gas
currently keeps track
of all the symbol table and reloc drudgery itself, thereby
saving the internal BFD overhead, but uses BFD to swap things
on the way out, making cross ports much safer. Doing so also
allows BFD (and thus the linker) to use the same header files
as gas
, which makes one avenue to disaster disappear.
The simple canonical form for symbols used by BFD is not rich enough to keep all the information available in a coff symbol table. The back end gets around this problem by keeping the original symbol table around, "behind the scenes".
When a symbol table is requested (through a call to
bfd_canonicalize_symtab
), a request gets through to
coff_get_normalized_symtab
. This reads the symbol table from
the coff file and swaps all the structures inside into the
internal form. It also fixes up all the pointers in the table
(represented in the file by offsets from the first symbol in
the table) into physical pointers to elements in the new
internal table. This involves some work since the meanings of
fields change depending upon context: a field that is a
pointer to another structure in the symbol table at one moment
may be the size in bytes of a structure at the next. Another
pass is made over the table. All symbols which mark file names
(C_FILE
symbols) are modified so that the internal
string points to the value in the auxent (the real filename)
rather than the normal text associated with the symbol
(".file"
).
At this time the symbol names are moved around. Coff stores all symbols less than nine characters long physically within the symbol table; longer strings are kept at the end of the file in the string table. This pass moves all strings into memory and replaces them with pointers to the strings.
The symbol table is massaged once again, this time to create
the canonical table used by the BFD application. Each symbol
is inspected in turn, and a decision made (using the
sclass
field) about the various flags to set in the
asymbol
. See Symbols. The generated canonical table
shares strings with the hidden internal symbol table.
Any linenumbers are read from the coff file too, and attached to the symbols which own the functions the linenumbers belong to.
Writing a symbol to a coff file which didn't come from a coff
file will lose any debugging information. The asymbol
structure remembers the BFD from which the symbol was taken, and on
output the back end makes sure that the same destination target as
source target is present.
When the symbols have come from a coff file then all the debugging information is preserved.
Symbol tables are provided for writing to the back end in a vector of pointers to pointers. This allows applications like the linker to accumulate and output large symbol tables without having to do too much byte copying.
This function runs through the provided symbol table and
patches each symbol marked as a file place holder
(C_FILE
) to point to the next file place holder in the
list. It also marks each offset
field in the list with
the offset from the first symbol of the current symbol.
Another function of this procedure is to turn the canonical
value form of BFD into the form used by coff. Internally, BFD
expects symbol values to be offsets from a section base; so a
symbol physically at 0x120, but in a section starting at
0x100, would have the value 0x20. Coff expects symbols to
contain their final value, so symbols have their values
changed at this point to reflect their sum with their owning
section. This transformation uses the
output_section
field of the asymbol
's
asection
See Sections.
coff_mangle_symbols
coff_write_symbols
coff_symbol_type
Description
The hidden information for an asymbol
is described in a
combined_entry_type
:
typedef struct coff_ptr_struct { /* Remembers the offset from the first symbol in the file for this symbol. Generated by coff_renumber_symbols. */ unsigned int offset; /* Should the value of this symbol be renumbered. Used for XCOFF C_BSTAT symbols. Set by coff_slurp_symbol_table. */ unsigned int fix_value : 1; /* Should the tag field of this symbol be renumbered. Created by coff_pointerize_aux. */ unsigned int fix_tag : 1; /* Should the endidx field of this symbol be renumbered. Created by coff_pointerize_aux. */ unsigned int fix_end : 1; /* Should the x_csect.x_scnlen field be renumbered. Created by coff_pointerize_aux. */ unsigned int fix_scnlen : 1; /* Fix up an XCOFF C_BINCL/C_EINCL symbol. The value is the index into the line number entries. Set by coff_slurp_symbol_table. */ unsigned int fix_line : 1; /* The container for the symbol structure as read and translated from the file. */ union { union internal_auxent auxent; struct internal_syment syment; } u; } combined_entry_type; /* Each canonical asymbol really looks like this: */ typedef struct coff_symbol_struct { /* The actual symbol which the rest of BFD works with */ asymbol symbol; /* A pointer to the hidden information for this symbol */ combined_entry_type *native; /* A pointer to the linenumber information for this symbol */ struct lineno_cache_entry *lineno; /* Have the line numbers been relocated yet ? */ bfd_boolean done_lineno; } coff_symbol_type;
bfd_coff_backend_data
/* COFF symbol classifications. */ enum coff_symbol_classification { /* Global symbol. */ COFF_SYMBOL_GLOBAL, /* Common symbol. */ COFF_SYMBOL_COMMON, /* Undefined symbol. */ COFF_SYMBOL_UNDEFINED, /* Local symbol. */ COFF_SYMBOL_LOCAL, /* PE section symbol. */ COFF_SYMBOL_PE_SECTION };
Special entry points for gdb to swap in coff symbol table parts:
typedef struct { void (*_bfd_coff_swap_aux_in) PARAMS ((bfd *, PTR, int, int, int, int, PTR)); void (*_bfd_coff_swap_sym_in) PARAMS ((bfd *, PTR, PTR)); void (*_bfd_coff_swap_lineno_in) PARAMS ((bfd *, PTR, PTR)); unsigned int (*_bfd_coff_swap_aux_out) PARAMS ((bfd *, PTR, int, int, int, int, PTR)); unsigned int (*_bfd_coff_swap_sym_out) PARAMS ((bfd *, PTR, PTR)); unsigned int (*_bfd_coff_swap_lineno_out) PARAMS ((bfd *, PTR, PTR)); unsigned int (*_bfd_coff_swap_reloc_out) PARAMS ((bfd *, PTR, PTR)); unsigned int (*_bfd_coff_swap_filehdr_out) PARAMS ((bfd *, PTR, PTR)); unsigned int (*_bfd_coff_swap_aouthdr_out) PARAMS ((bfd *, PTR, PTR)); unsigned int (*_bfd_coff_swap_scnhdr_out) PARAMS ((bfd *, PTR, PTR)); unsigned int _bfd_filhsz; unsigned int _bfd_aoutsz; unsigned int _bfd_scnhsz; unsigned int _bfd_symesz; unsigned int _bfd_auxesz; unsigned int _bfd_relsz; unsigned int _bfd_linesz; unsigned int _bfd_filnmlen; bfd_boolean _bfd_coff_long_filenames; bfd_boolean _bfd_coff_long_section_names; unsigned int _bfd_coff_default_section_alignment_power; bfd_boolean _bfd_coff_force_symnames_in_strings; unsigned int _bfd_coff_debug_string_prefix_length; void (*_bfd_coff_swap_filehdr_in) PARAMS ((bfd *, PTR, PTR)); void (*_bfd_coff_swap_aouthdr_in) PARAMS ((bfd *, PTR, PTR)); void (*_bfd_coff_swap_scnhdr_in) PARAMS ((bfd *, PTR, PTR)); void (*_bfd_coff_swap_reloc_in) PARAMS ((bfd *abfd, PTR, PTR)); bfd_boolean (*_bfd_coff_bad_format_hook) PARAMS ((bfd *, PTR)); bfd_boolean (*_bfd_coff_set_arch_mach_hook) PARAMS ((bfd *, PTR)); PTR (*_bfd_coff_mkobject_hook) PARAMS ((bfd *, PTR, PTR)); bfd_boolean (*_bfd_styp_to_sec_flags_hook) PARAMS ((bfd *, PTR, const char *, asection *, flagword *)); void (*_bfd_set_alignment_hook) PARAMS ((bfd *, asection *, PTR)); bfd_boolean (*_bfd_coff_slurp_symbol_table) PARAMS ((bfd *)); bfd_boolean (*_bfd_coff_symname_in_debug) PARAMS ((bfd *, struct internal_syment *)); bfd_boolean (*_bfd_coff_pointerize_aux_hook) PARAMS ((bfd *, combined_entry_type *, combined_entry_type *, unsigned int, combined_entry_type *)); bfd_boolean (*_bfd_coff_print_aux) PARAMS ((bfd *, FILE *, combined_entry_type *, combined_entry_type *, combined_entry_type *, unsigned int)); void (*_bfd_coff_reloc16_extra_cases) PARAMS ((bfd *, struct bfd_link_info *, struct bfd_link_order *, arelent *, bfd_byte *, unsigned int *, unsigned int *)); int (*_bfd_coff_reloc16_estimate) PARAMS ((bfd *, asection *, arelent *, unsigned int, struct bfd_link_info *)); enum coff_symbol_classification (*_bfd_coff_classify_symbol) PARAMS ((bfd *, struct internal_syment *)); bfd_boolean (*_bfd_coff_compute_section_file_positions) PARAMS ((bfd *)); bfd_boolean (*_bfd_coff_start_final_link) PARAMS ((bfd *, struct bfd_link_info *)); bfd_boolean (*_bfd_coff_relocate_section) PARAMS ((bfd *, struct bfd_link_info *, bfd *, asection *, bfd_byte *, struct internal_reloc *, struct internal_syment *, asection **)); reloc_howto_type *(*_bfd_coff_rtype_to_howto) PARAMS ((bfd *, asection *, struct internal_reloc *, struct coff_link_hash_entry *, struct internal_syment *, bfd_vma *)); bfd_boolean (*_bfd_coff_adjust_symndx) PARAMS ((bfd *, struct bfd_link_info *, bfd *, asection *, struct internal_reloc *, bfd_boolean *)); bfd_boolean (*_bfd_coff_link_add_one_symbol) PARAMS ((struct bfd_link_info *, bfd *, const char *, flagword, asection *, bfd_vma, const char *, bfd_boolean, bfd_boolean, struct bfd_link_hash_entry **)); bfd_boolean (*_bfd_coff_link_output_has_begun) PARAMS ((bfd *, struct coff_final_link_info *)); bfd_boolean (*_bfd_coff_final_link_postscript) PARAMS ((bfd *, struct coff_final_link_info *)); } bfd_coff_backend_data; #define coff_backend_info(abfd) \ ((bfd_coff_backend_data *) (abfd)->xvec->backend_data) #define bfd_coff_swap_aux_in(a,e,t,c,ind,num,i) \ ((coff_backend_info (a)->_bfd_coff_swap_aux_in) (a,e,t,c,ind,num,i)) #define bfd_coff_swap_sym_in(a,e,i) \ ((coff_backend_info (a)->_bfd_coff_swap_sym_in) (a,e,i)) #define bfd_coff_swap_lineno_in(a,e,i) \ ((coff_backend_info ( a)->_bfd_coff_swap_lineno_in) (a,e,i)) #define bfd_coff_swap_reloc_out(abfd, i, o) \ ((coff_backend_info (abfd)->_bfd_coff_swap_reloc_out) (abfd, i, o)) #define bfd_coff_swap_lineno_out(abfd, i, o) \ ((coff_backend_info (abfd)->_bfd_coff_swap_lineno_out) (abfd, i, o)) #define bfd_coff_swap_aux_out(a,i,t,c,ind,num,o) \ ((coff_backend_info (a)->_bfd_coff_swap_aux_out) (a,i,t,c,ind,num,o)) #define bfd_coff_swap_sym_out(abfd, i,o) \ ((coff_backend_info (abfd)->_bfd_coff_swap_sym_out) (abfd, i, o)) #define bfd_coff_swap_scnhdr_out(abfd, i,o) \ ((coff_backend_info (abfd)->_bfd_coff_swap_scnhdr_out) (abfd, i, o)) #define bfd_coff_swap_filehdr_out(abfd, i,o) \ ((coff_backend_info (abfd)->_bfd_coff_swap_filehdr_out) (abfd, i, o)) #define bfd_coff_swap_aouthdr_out(abfd, i,o) \ ((coff_backend_info (abfd)->_bfd_coff_swap_aouthdr_out) (abfd, i, o)) #define bfd_coff_filhsz(abfd) (coff_backend_info (abfd)->_bfd_filhsz) #define bfd_coff_aoutsz(abfd) (coff_backend_info (abfd)->_bfd_aoutsz) #define bfd_coff_scnhsz(abfd) (coff_backend_info (abfd)->_bfd_scnhsz) #define bfd_coff_symesz(abfd) (coff_backend_info (abfd)->_bfd_symesz) #define bfd_coff_auxesz(abfd) (coff_backend_info (abfd)->_bfd_auxesz) #define bfd_coff_relsz(abfd) (coff_backend_info (abfd)->_bfd_relsz) #define bfd_coff_linesz(abfd) (coff_backend_info (abfd)->_bfd_linesz) #define bfd_coff_filnmlen(abfd) (coff_backend_info (abfd)->_bfd_filnmlen) #define bfd_coff_long_filenames(abfd) \ (coff_backend_info (abfd)->_bfd_coff_long_filenames) #define bfd_coff_long_section_names(abfd) \ (coff_backend_info (abfd)->_bfd_coff_long_section_names) #define bfd_coff_default_section_alignment_power(abfd) \ (coff_backend_info (abfd)->_bfd_coff_default_section_alignment_power) #define bfd_coff_swap_filehdr_in(abfd, i,o) \ ((coff_backend_info (abfd)->_bfd_coff_swap_filehdr_in) (abfd, i, o)) #define bfd_coff_swap_aouthdr_in(abfd, i,o) \ ((coff_backend_info (abfd)->_bfd_coff_swap_aouthdr_in) (abfd, i, o)) #define bfd_coff_swap_scnhdr_in(abfd, i,o) \ ((coff_backend_info (abfd)->_bfd_coff_swap_scnhdr_in) (abfd, i, o)) #define bfd_coff_swap_reloc_in(abfd, i, o) \ ((coff_backend_info (abfd)->_bfd_coff_swap_reloc_in) (abfd, i, o)) #define bfd_coff_bad_format_hook(abfd, filehdr) \ ((coff_backend_info (abfd)->_bfd_coff_bad_format_hook) (abfd, filehdr)) #define bfd_coff_set_arch_mach_hook(abfd, filehdr)\ ((coff_backend_info (abfd)->_bfd_coff_set_arch_mach_hook) (abfd, filehdr)) #define bfd_coff_mkobject_hook(abfd, filehdr, aouthdr)\ ((coff_backend_info (abfd)->_bfd_coff_mkobject_hook)\ (abfd, filehdr, aouthdr)) #define bfd_coff_styp_to_sec_flags_hook(abfd, scnhdr, name, section, flags_ptr)\ ((coff_backend_info (abfd)->_bfd_styp_to_sec_flags_hook)\ (abfd, scnhdr, name, section, flags_ptr)) #define bfd_coff_set_alignment_hook(abfd, sec, scnhdr)\ ((coff_backend_info (abfd)->_bfd_set_alignment_hook) (abfd, sec, scnhdr)) #define bfd_coff_slurp_symbol_table(abfd)\ ((coff_backend_info (abfd)->_bfd_coff_slurp_symbol_table) (abfd)) #define bfd_coff_symname_in_debug(abfd, sym)\ ((coff_backend_info (abfd)->_bfd_coff_symname_in_debug) (abfd, sym)) #define bfd_coff_force_symnames_in_strings(abfd)\ (coff_backend_info (abfd)->_bfd_coff_force_symnames_in_strings) #define bfd_coff_debug_string_prefix_length(abfd)\ (coff_backend_info (abfd)->_bfd_coff_debug_string_prefix_length) #define bfd_coff_print_aux(abfd, file, base, symbol, aux, indaux)\ ((coff_backend_info (abfd)->_bfd_coff_print_aux)\ (abfd, file, base, symbol, aux, indaux)) #define bfd_coff_reloc16_extra_cases(abfd, link_info, link_order,\ reloc, data, src_ptr, dst_ptr)\ ((coff_backend_info (abfd)->_bfd_coff_reloc16_extra_cases)\ (abfd, link_info, link_order, reloc, data, src_ptr, dst_ptr)) #define bfd_coff_reloc16_estimate(abfd, section, reloc, shrink, link_info)\ ((coff_backend_info (abfd)->_bfd_coff_reloc16_estimate)\ (abfd, section, reloc, shrink, link_info)) #define bfd_coff_classify_symbol(abfd, sym)\ ((coff_backend_info (abfd)->_bfd_coff_classify_symbol)\ (abfd, sym)) #define bfd_coff_compute_section_file_positions(abfd)\ ((coff_backend_info (abfd)->_bfd_coff_compute_section_file_positions)\ (abfd)) #define bfd_coff_start_final_link(obfd, info)\ ((coff_backend_info (obfd)->_bfd_coff_start_final_link)\ (obfd, info)) #define bfd_coff_relocate_section(obfd,info,ibfd,o,con,rel,isyms,secs)\ ((coff_backend_info (ibfd)->_bfd_coff_relocate_section)\ (obfd, info, ibfd, o, con, rel, isyms, secs)) #define bfd_coff_rtype_to_howto(abfd, sec, rel, h, sym, addendp)\ ((coff_backend_info (abfd)->_bfd_coff_rtype_to_howto)\ (abfd, sec, rel, h, sym, addendp)) #define bfd_coff_adjust_symndx(obfd, info, ibfd, sec, rel, adjustedp)\ ((coff_backend_info (abfd)->_bfd_coff_adjust_symndx)\ (obfd, info, ibfd, sec, rel, adjustedp)) #define bfd_coff_link_add_one_symbol(info, abfd, name, flags, section,\ value, string, cp, coll, hashp)\ ((coff_backend_info (abfd)->_bfd_coff_link_add_one_symbol)\ (info, abfd, name, flags, section, value, string, cp, coll, hashp)) #define bfd_coff_link_output_has_begun(a,p) \ ((coff_backend_info (a)->_bfd_coff_link_output_has_begun) (a,p)) #define bfd_coff_final_link_postscript(a,p) \ ((coff_backend_info (a)->_bfd_coff_final_link_postscript) (a,p))
To write relocations, the back end steps though the
canonical relocation table and create an
internal_reloc
. The symbol index to use is removed from
the offset
field in the symbol table supplied. The
address comes directly from the sum of the section base
address and the relocation offset; the type is dug directly
from the howto field. Then the internal_reloc
is
swapped into the shape of an external_reloc
and written
out to disk.
Creating the linenumber table is done by reading in the entire coff linenumber table, and creating another table for internal use.
A coff linenumber table is structured so that each function is marked as having a line number of 0. Each line within the function is an offset from the first line in the function. The base of the line number information for the table is stored in the symbol associated with the function.
Note: The PE format uses line number 0 for a flag indicating a new source file.
The information is copied from the external to the internal table, and each symbol which marks a function is marked by pointing its...
How does this work ?
Coff relocations are easily transformed into the internal BFD form
(arelent
).
Reading a coff relocation table is done in the following stages:
bfd_canonicalize_symtab
. The back end will call that
routine and save the result if a canonicalization hasn't been done.
r_type
to directly produce an index
into a howto table vector; the 88k subtracts a number from the
r_type
field and creates an addend field.
ELF backends
BFD support for ELF formats is being worked on. Currently, the best supported back ends are for sparc and i386 (running svr4 or Solaris 2).
Documentation of the internals of the support code still needs to be written. The code is changing quickly enough that we haven't bothered yet.
bfd_elf_find_section
Synopsis
struct elf_internal_shdr *bfd_elf_find_section (bfd *abfd, char *name);
Description
Helper functions for GDB to locate the string tables.
Since BFD hides string tables from callers, GDB needs to use an
internal hook to find them. Sun's .stabstr, in particular,
isn't even pointed to by the .stab section, so ordinary
mechanisms wouldn't work to find it, even if we had some.
The mmo object format is used exclusively together with Professor Donald E. Knuth's educational 64-bit processor MMIX. The simulator mmix which is available at http://www-cs-faculty.stanford.edu/~knuth/programs/mmix.tar.gz understands this format. That package also includes a combined assembler and linker called mmixal. The mmo format has no advantages feature-wise compared to e.g. ELF. It is a simple non-relocatable object format with no support for archives or debugging information, except for symbol value information and line numbers (which is not yet implemented in BFD). See http://www-cs-faculty.stanford.edu/~knuth/mmix.html for more information about MMIX. The ELF format is used for intermediate object files in the BFD implementation.
The mmo file contents is not partitioned into named sections as with e.g. ELF. Memory areas is formed by specifying the location of the data that follows. Only the memory area `0x0000...00' to `0x01ff...ff' is executable, so it is used for code (and constants) and the area `0x2000...00' to `0x20ff...ff' is used for writable data. See mmo section mapping.
Contents is entered as 32-bit words, xor:ed over previous contents, always zero-initialized. A word that starts with the byte `0x98' forms a command called a `lopcode', where the next byte distinguished between the thirteen lopcodes. The two remaining bytes, called the `Y' and `Z' fields, or the `YZ' field (a 16-bit big-endian number), are used for various purposes different for each lopcode. As documented in http://www-cs-faculty.stanford.edu/~knuth/mmixal-intro.ps.gz, the lopcodes are:
There is provision for specifying “special data” of 65536
different types. We use type 80 (decimal), arbitrarily chosen the
same as the ELF e_machine
number for MMIX, filling it with
section information normally found in ELF objects. See mmo section mapping.
lop_quote
lop_loc
lop_skip
lop_fixo
lop_fixr
lop_fixrx
lop_file
lop_line
lop_spec
Other types than 80, (or type 80 with a content that does not
parse) is stored in sections named .MMIX.spec_data.
n
where n is the `YZ'-type. The flags for such a
sections say not to allocate or load the data. The vma is 0.
Contents of multiple occurrences of special data n is
concatenated to the data of the previous lop_spec ns. The
location in data or code at which the lop_spec occurred is lost.
lop_pre
lop_post
lop_stab
lop_end
Note that the lopcode "fixups"; lop_fixr
, lop_fixrx
and
lop_fixo
are not generated by BFD, but are handled. They are
generated by mmixal
.
This trivial one-label, one-instruction file:
:Main TRAP 1,2,3
can be represented this way in mmo:
0x98090101 - lop_pre, one 32-bit word with timestamp. <timestamp> 0x98010002 - lop_loc, text segment, using a 64-bit address. Note that mmixal does not emit this for the file above. 0x00000000 - Address, high 32 bits. 0x00000000 - Address, low 32 bits. 0x98060002 - lop_file, 2 32-bit words for file-name. 0x74657374 - "test" 0x2e730000 - ".s\0\0" 0x98070001 - lop_line, line 1. 0x00010203 - TRAP 1,2,3 0x980a00ff - lop_post, setting $255 to 0. 0x00000000 0x00000000 0x980b0000 - lop_stab for ":Main" = 0, serial 1. 0x203a4040 See Symbol-table. 0x10404020 0x4d206120 0x69016e00 0x81000000 0x980c0005 - lop_end; symbol table contained five 32-bit words.
From mmixal.w (or really, the generated mmixal.tex) in http://www-cs-faculty.stanford.edu/~knuth/programs/mmix.tar.gz): “Symbols are stored and retrieved by means of a `ternary search trie', following ideas of Bentley and Sedgewick. (See ACM–SIAM Symp. on Discrete Algorithms `8' (1997), 360–369; R.Sedgewick, `Algorithms in C' (Reading, Mass. Addison–Wesley, 1998), `15.4'.) Each trie node stores a character, and there are branches to subtries for the cases where a given character is less than, equal to, or greater than the character in the trie. There also is a pointer to a symbol table entry if a symbol ends at the current node.”
So it's a tree encoded as a stream of bytes. The stream of bytes acts on a single virtual global symbol, adding and removing characters and signalling complete symbol points. Here, we read the stream and create symbols at the completion points.
First, there's a control byte m
. If any of the listed bits
in m
is nonzero, we execute what stands at the right, in
the listed order:
(MMO3_LEFT)
0x40 - Traverse left trie.
(Read a new command byte and recurse.)
(MMO3_SYMBITS)
0x2f - Read the next byte as a character and store it in the
current character position; increment character position.
Test the bits of m
:
(MMO3_WCHAR)
0x80 - The character is 16-bit (so read another byte,
merge into current character.
(MMO3_TYPEBITS)
0xf - We have a complete symbol; parse the type, value
and serial number and do what should be done
with a symbol. The type and length information
is in j = (m & 0xf).
(MMO3_REGQUAL_BITS)
j == 0xf: A register variable. The following
byte tells which register.
j <= 8: An absolute symbol. Read j bytes as the
big-endian number the symbol equals.
A j = 2 with two zero bytes denotes an
unknown symbol.
j > 8: As with j <= 8, but add (0x20 << 56)
to the value in the following j - 8
bytes.
Then comes the serial number, as a variant of
uleb128, but better named ubeb128:
Read bytes and shift the previous value left 7
(multiply by 128). Add in the new byte, repeat
until a byte has bit 7 set. The serial number
is the computed value minus 128.
(MMO3_MIDDLE)
0x20 - Traverse middle trie. (Read a new command byte
and recurse.) Decrement character position.
(MMO3_RIGHT)
0x10 - Traverse right trie. (Read a new command byte and
recurse.)
Let's look again at the lop_stab
for the trivial file
(see File layout).
0x980b0000 - lop_stab for ":Main" = 0, serial 1. 0x203a4040 0x10404020 0x4d206120 0x69016e00 0x81000000
This forms the trivial trie (note that the path between “:” and “M” is redundant):
203a ":" 40 / 40 / 10 \ 40 / 40 / 204d "M" 2061 "a" 2069 "i" 016e "n" is the last character in a full symbol, and with a value represented in one byte. 00 The value is 0. 81 The serial number is 1.
The implementation in BFD uses special data type 80 (decimal) to encapsulate and describe named sections, containing e.g. debug information. If needed, any datum in the encapsulation will be quoted using lop_quote. First comes a 32-bit word holding the number of 32-bit words containing the zero-terminated zero-padded segment name. After the name there's a 32-bit word holding flags describing the section type. Then comes a 64-bit big-endian word with the section length (in bytes), then another with the section start address. Depending on the type of section, the contents might follow, zero-padded to 32-bit boundary. For a loadable section (such as data or code), the contents might follow at some later point, not necessarily immediately, as a lop_loc with the same start address as in the section description, followed by the contents. This in effect forms a descriptor that must be emitted before the actual contents. Sections described this way must not overlap.
For areas that don't have such descriptors, synthetic sections are
formed by BFD. Consecutive contents in the two memory areas
`0x0000...00' to `0x01ff...ff' and
`0x2000...00' to `0x20ff...ff' are entered in
sections named .text
and .data
respectively. If an area
is not otherwise described, but would together with a neighboring
lower area be less than `0x40000000' bytes long, it is joined
with the lower area and the gap is zero-filled. For other cases,
a new section is formed, named .MMIX.sec.
n. Here,
n is a number, a running count through the mmo file,
starting at 0.
A loadable section specified as:
.section secname,"ax" TETRA 1,2,3,4,-1,-2009 BYTE 80
and linked to address `0x4', is represented by the sequence:
0x98080050 - lop_spec 80 0x00000002 - two 32-bit words for the section name 0x7365636e - "secn" 0x616d6500 - "ame\0" 0x00000033 - flags CODE, READONLY, LOAD, ALLOC 0x00000000 - high 32 bits of section length 0x0000001c - section length is 28 bytes; 6 * 4 + 1 + alignment to 32 bits 0x00000000 - high 32 bits of section address 0x00000004 - section address is 4 0x98010002 - 64 bits with address of following data 0x00000000 - high 32 bits of address 0x00000004 - low 32 bits: data starts at address 4 0x00000001 - 1 0x00000002 - 2 0x00000003 - 3 0x00000004 - 4 0xffffffff - -1 0xfffff827 - -2009 0x50000000 - 80 as a byte, padded with zeros.
Note that the lop_spec wrapping does not include the section contents. Compare this to a non-loaded section specified as:
.section thirdsec TETRA 200001,100002 BYTE 38,40
This, when linked to address `0x200000000000001c', is represented by:
0x98080050 - lop_spec 80 0x00000002 - two 32-bit words for the section name 0x7365636e - "thir" 0x616d6500 - "dsec" 0x00000010 - flag READONLY 0x00000000 - high 32 bits of section length 0x0000000c - section length is 12 bytes; 2 * 4 + 2 + alignment to 32 bits 0x20000000 - high 32 bits of address 0x0000001c - low 32 bits of address 0x200000000000001c 0x00030d41 - 200001 0x000186a2 - 100002 0x26280000 - 38, 40 as bytes, padded with zeros
For the latter example, the section contents must not be loaded in memory, and is therefore specified as part of the special data. The address is usually unimportant but might provide information for e.g. the DWARF 2 debugging format.
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_bfd_final_link_relocate
: Relocating the section contents_bfd_generic_link_add_archive_symbols
: Adding symbols from an archive_bfd_generic_link_add_one_symbol
: Adding symbols from an object file_bfd_generic_make_empty_symbol
: symbol handling functions_bfd_relocate_contents
: Relocating the section contents_bfd_strip_section_from_output
: section prototypesaout_
size_machine_type
: aoutaout_
size_mkobject
: aoutaout_
size_new_section_hook
: aoutaout_
size_set_arch_mach
: aoutaout_
size_some_aout_object_p
: aoutaout_
size_swap_exec_header_in
: aoutaout_
size_swap_exec_header_out
: aoutarelent_chain
: typedef arelentbfd_alloc
: Opening and Closingbfd_alt_mach_code
: BFD front endbfd_arch_bits_per_address
: Architecturesbfd_arch_bits_per_byte
: Architecturesbfd_arch_get_compatible
: Architecturesbfd_arch_list
: Architecturesbfd_arch_mach_octets_per_byte
: Architecturesbfd_archive_filename
: BFD front endbfd_cache_close
: File Cachingbfd_cache_init
: File Cachingbfd_cache_lookup
: File Cachingbfd_cache_lookup_worker
: File CachingBFD_CACHE_MAX_OPEN macro
: File Cachingbfd_calc_gnu_debuglink_crc32
: Opening and Closingbfd_canonicalize_reloc
: BFD front endbfd_canonicalize_symtab
: symbol handling functionsbfd_check_format
: Formatsbfd_check_format_matches
: Formatsbfd_check_overflow
: typedef arelentbfd_close
: Opening and Closingbfd_close_all_done
: Opening and Closingbfd_coff_backend_data
: coffbfd_copy_private_bfd_data
: BFD front endbfd_copy_private_section_data
: section prototypesbfd_copy_private_symbol_data
: symbol handling functionsbfd_core_file_failing_command
: Core Filesbfd_core_file_failing_signal
: Core Filesbfd_create
: Opening and Closingbfd_create_gnu_debuglink_section
: Opening and Closingbfd_decode_symclass
: symbol handling functionsbfd_default_arch_struct
: Architecturesbfd_default_compatible
: Architecturesbfd_default_reloc_type_lookup
: howto managerbfd_default_scan
: Architecturesbfd_default_set_arch_mach
: Architecturesbfd_elf_find_section
: elfbfd_errmsg
: BFD front endbfd_fdopenr
: Opening and Closingbfd_fill_in_gnu_debuglink_section
: Opening and Closingbfd_find_target
: bfd_targetbfd_follow_gnu_debuglink
: Opening and Closingbfd_format_string
: Formatsbfd_generic_discard_group
: section prototypesbfd_generic_gc_sections
: howto managerbfd_generic_get_relocated_section_contents
: howto managerbfd_generic_merge_sections
: howto managerbfd_generic_relax_section
: howto managerbfd_get_arch
: Architecturesbfd_get_arch_info
: Architecturesbfd_get_arch_size
: BFD front endbfd_get_error
: BFD front endbfd_get_error_handler
: BFD front endbfd_get_gp_size
: BFD front endbfd_get_mach
: Architecturesbfd_get_mtime
: BFD front endbfd_get_next_mapent
: Archivesbfd_get_reloc_code_name
: howto managerbfd_get_reloc_size
: typedef arelentbfd_get_reloc_upper_bound
: BFD front endbfd_get_section_by_name
: section prototypesbfd_get_section_contents
: section prototypesbfd_get_sign_extend_vma
: BFD front endbfd_get_size
: BFD front endbfd_get_size
: Internalbfd_get_symtab_upper_bound
: symbol handling functionsbfd_get_unique_section_name
: section prototypesbfd_h_put_size
: Internalbfd_hash_allocate
: Creating and Freeing a Hash Tablebfd_hash_lookup
: Looking Up or Entering a Stringbfd_hash_newfunc
: Creating and Freeing a Hash Tablebfd_hash_table_free
: Creating and Freeing a Hash Tablebfd_hash_table_init
: Creating and Freeing a Hash Tablebfd_hash_table_init_n
: Creating and Freeing a Hash Tablebfd_hash_traverse
: Traversing a Hash Tablebfd_init
: Initializationbfd_install_relocation
: typedef arelentbfd_is_local_label
: symbol handling functionsbfd_is_local_label_name
: symbol handling functionsbfd_is_undefined_symclass
: symbol handling functionsbfd_last_cache
: File Cachingbfd_link_split_section
: Writing the symbol tablebfd_log2
: Internalbfd_lookup_arch
: Architecturesbfd_make_debug_symbol
: symbol handling functionsbfd_make_empty_symbol
: symbol handling functionsbfd_make_readable
: Opening and Closingbfd_make_section
: section prototypesbfd_make_section_anyway
: section prototypesbfd_make_section_old_way
: section prototypesbfd_make_writable
: Opening and Closingbfd_map_over_sections
: section prototypesbfd_merge_private_bfd_data
: BFD front endbfd_octets_per_byte
: Architecturesbfd_open_file
: File Cachingbfd_openr
: Opening and Closingbfd_openr_next_archived_file
: Archivesbfd_openstreamr
: Opening and Closingbfd_openw
: Opening and Closingbfd_perform_relocation
: typedef arelentbfd_perror
: BFD front endbfd_preserve_finish
: BFD front endbfd_preserve_restore
: BFD front endbfd_preserve_save
: BFD front endbfd_print_symbol_vandf
: symbol handling functionsbfd_printable_arch_mach
: Architecturesbfd_printable_name
: Architecturesbfd_put_size
: InternalBFD_RELOC_12_PCREL
: howto managerBFD_RELOC_14
: howto managerBFD_RELOC_16
: howto managerBFD_RELOC_16_BASEREL
: howto managerBFD_RELOC_16_GOT_PCREL
: howto managerBFD_RELOC_16_GOTOFF
: howto managerBFD_RELOC_16_PCREL
: howto managerBFD_RELOC_16_PCREL_S2
: howto managerBFD_RELOC_16_PLT_PCREL
: howto managerBFD_RELOC_16_PLTOFF
: howto managerBFD_RELOC_23_PCREL_S2
: howto managerBFD_RELOC_24
: howto managerBFD_RELOC_24_PCREL
: howto managerBFD_RELOC_24_PLT_PCREL
: howto managerBFD_RELOC_26
: howto managerBFD_RELOC_32
: howto managerBFD_RELOC_32_BASEREL
: howto managerBFD_RELOC_32_GOT_PCREL
: howto managerBFD_RELOC_32_GOTOFF
: howto managerBFD_RELOC_32_PCREL
: howto managerBFD_RELOC_32_PCREL_S2
: howto managerBFD_RELOC_32_PLT_PCREL
: howto managerBFD_RELOC_32_PLTOFF
: howto managerBFD_RELOC_386_COPY
: howto managerBFD_RELOC_386_GLOB_DAT
: howto managerBFD_RELOC_386_GOT32
: howto managerBFD_RELOC_386_GOTOFF
: howto managerBFD_RELOC_386_GOTPC
: howto managerBFD_RELOC_386_JUMP_SLOT
: howto managerBFD_RELOC_386_PLT32
: howto managerBFD_RELOC_386_RELATIVE
: howto managerBFD_RELOC_386_TLS_DTPMOD32
: howto managerBFD_RELOC_386_TLS_DTPOFF32
: howto managerBFD_RELOC_386_TLS_GD
: howto managerBFD_RELOC_386_TLS_GOTIE
: howto managerBFD_RELOC_386_TLS_IE
: howto managerBFD_RELOC_386_TLS_IE_32
: howto managerBFD_RELOC_386_TLS_LDM
: howto managerBFD_RELOC_386_TLS_LDO_32
: howto managerBFD_RELOC_386_TLS_LE
: howto managerBFD_RELOC_386_TLS_LE_32
: howto managerBFD_RELOC_386_TLS_TPOFF
: howto managerBFD_RELOC_386_TLS_TPOFF32
: howto managerBFD_RELOC_390_12
: howto managerBFD_RELOC_390_20
: howto managerBFD_RELOC_390_COPY
: howto managerBFD_RELOC_390_GLOB_DAT
: howto managerBFD_RELOC_390_GOT12
: howto managerBFD_RELOC_390_GOT16
: howto managerBFD_RELOC_390_GOT20
: howto managerBFD_RELOC_390_GOT64
: howto managerBFD_RELOC_390_GOTENT
: howto managerBFD_RELOC_390_GOTOFF64
: howto managerBFD_RELOC_390_GOTPC
: howto managerBFD_RELOC_390_GOTPCDBL
: howto managerBFD_RELOC_390_GOTPLT12
: howto managerBFD_RELOC_390_GOTPLT16
: howto managerBFD_RELOC_390_GOTPLT20
: howto managerBFD_RELOC_390_GOTPLT32
: howto managerBFD_RELOC_390_GOTPLT64
: howto managerBFD_RELOC_390_GOTPLTENT
: howto managerBFD_RELOC_390_JMP_SLOT
: howto managerBFD_RELOC_390_PC16DBL
: howto managerBFD_RELOC_390_PC32DBL
: howto managerBFD_RELOC_390_PLT16DBL
: howto managerBFD_RELOC_390_PLT32
: howto managerBFD_RELOC_390_PLT32DBL
: howto managerBFD_RELOC_390_PLT64
: howto managerBFD_RELOC_390_PLTOFF16
: howto managerBFD_RELOC_390_PLTOFF32
: howto managerBFD_RELOC_390_PLTOFF64
: howto managerBFD_RELOC_390_RELATIVE
: howto managerBFD_RELOC_390_TLS_DTPMOD
: howto managerBFD_RELOC_390_TLS_DTPOFF
: howto managerBFD_RELOC_390_TLS_GD32
: howto managerBFD_RELOC_390_TLS_GD64
: howto managerBFD_RELOC_390_TLS_GDCALL
: howto managerBFD_RELOC_390_TLS_GOTIE12
: howto managerBFD_RELOC_390_TLS_GOTIE20
: howto managerBFD_RELOC_390_TLS_GOTIE32
: howto managerBFD_RELOC_390_TLS_GOTIE64
: howto managerBFD_RELOC_390_TLS_IE32
: howto managerBFD_RELOC_390_TLS_IE64
: howto managerBFD_RELOC_390_TLS_IEENT
: howto managerBFD_RELOC_390_TLS_LDCALL
: howto managerBFD_RELOC_390_TLS_LDM32
: howto managerBFD_RELOC_390_TLS_LDM64
: howto managerBFD_RELOC_390_TLS_LDO32
: howto managerBFD_RELOC_390_TLS_LDO64
: howto managerBFD_RELOC_390_TLS_LE32
: howto managerBFD_RELOC_390_TLS_LE64
: howto managerBFD_RELOC_390_TLS_LOAD
: howto managerBFD_RELOC_390_TLS_TPOFF
: howto managerBFD_RELOC_64
: howto managerBFD_RELOC_64_PCREL
: howto managerBFD_RELOC_64_PLT_PCREL
: howto managerBFD_RELOC_64_PLTOFF
: howto managerBFD_RELOC_68K_GLOB_DAT
: howto managerBFD_RELOC_68K_JMP_SLOT
: howto managerBFD_RELOC_68K_RELATIVE
: howto managerBFD_RELOC_8
: howto managerBFD_RELOC_860_COPY
: howto managerBFD_RELOC_860_GLOB_DAT
: howto managerBFD_RELOC_860_HAGOT
: howto managerBFD_RELOC_860_HAGOTOFF
: howto managerBFD_RELOC_860_HAPC
: howto managerBFD_RELOC_860_HIGH
: howto managerBFD_RELOC_860_HIGHADJ
: howto managerBFD_RELOC_860_HIGOT
: howto managerBFD_RELOC_860_HIGOTOFF
: howto managerBFD_RELOC_860_JUMP_SLOT
: howto managerBFD_RELOC_860_LOGOT0
: howto managerBFD_RELOC_860_LOGOT1
: howto managerBFD_RELOC_860_LOGOTOFF0
: howto managerBFD_RELOC_860_LOGOTOFF1
: howto managerBFD_RELOC_860_LOGOTOFF2
: howto managerBFD_RELOC_860_LOGOTOFF3
: howto managerBFD_RELOC_860_LOPC
: howto managerBFD_RELOC_860_LOW0
: howto managerBFD_RELOC_860_LOW1
: howto managerBFD_RELOC_860_LOW2
: howto managerBFD_RELOC_860_LOW3
: howto managerBFD_RELOC_860_PC16
: howto managerBFD_RELOC_860_PC26
: howto managerBFD_RELOC_860_PLT26
: howto managerBFD_RELOC_860_RELATIVE
: howto managerBFD_RELOC_860_SPGOT0
: howto managerBFD_RELOC_860_SPGOT1
: howto managerBFD_RELOC_860_SPGOTOFF0
: howto managerBFD_RELOC_860_SPGOTOFF1
: howto managerBFD_RELOC_860_SPLIT0
: howto managerBFD_RELOC_860_SPLIT1
: howto managerBFD_RELOC_860_SPLIT2
: howto managerBFD_RELOC_8_BASEREL
: howto managerBFD_RELOC_8_FFnn
: howto managerBFD_RELOC_8_GOT_PCREL
: howto managerBFD_RELOC_8_GOTOFF
: howto managerBFD_RELOC_8_PCREL
: howto managerBFD_RELOC_8_PLT_PCREL
: howto managerBFD_RELOC_8_PLTOFF
: howto managerBFD_RELOC_ALPHA_BRSGP
: howto managerBFD_RELOC_ALPHA_CODEADDR
: howto managerBFD_RELOC_ALPHA_DTPMOD64
: howto managerBFD_RELOC_ALPHA_DTPREL16
: howto managerBFD_RELOC_ALPHA_DTPREL64
: howto managerBFD_RELOC_ALPHA_DTPREL_HI16
: howto managerBFD_RELOC_ALPHA_DTPREL_LO16
: howto managerBFD_RELOC_ALPHA_ELF_LITERAL
: howto managerBFD_RELOC_ALPHA_GOTDTPREL16
: howto managerBFD_RELOC_ALPHA_GOTTPREL16
: howto managerBFD_RELOC_ALPHA_GPDISP
: howto managerBFD_RELOC_ALPHA_GPDISP_HI16
: howto managerBFD_RELOC_ALPHA_GPDISP_LO16
: howto managerBFD_RELOC_ALPHA_GPREL_HI16
: howto managerBFD_RELOC_ALPHA_GPREL_LO16
: howto managerBFD_RELOC_ALPHA_HINT
: howto managerBFD_RELOC_ALPHA_LINKAGE
: howto managerBFD_RELOC_ALPHA_LITERAL
: howto managerBFD_RELOC_ALPHA_LITUSE
: howto managerBFD_RELOC_ALPHA_TLSGD
: howto managerBFD_RELOC_ALPHA_TLSLDM
: howto managerBFD_RELOC_ALPHA_TPREL16
: howto managerBFD_RELOC_ALPHA_TPREL64
: howto managerBFD_RELOC_ALPHA_TPREL_HI16
: howto managerBFD_RELOC_ALPHA_TPREL_LO16
: howto managerBFD_RELOC_ARC_B22_PCREL
: howto managerBFD_RELOC_ARC_B26
: howto managerBFD_RELOC_ARM_ADR_IMM
: howto managerBFD_RELOC_ARM_ADRL_IMMEDIATE
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: howto managerBFD_RELOC_ARM_LITERAL
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: howto managerBFD_RELOC_ARM_RELATIVE
: howto managerBFD_RELOC_ARM_SHIFT_IMM
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: howto managerBFD_RELOC_AVR_13_PCREL
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: howto managerBFD_RELOC_AVR_HH8_LDI
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: howto managerBFD_RELOC_AVR_HH8_LDI_PM_NEG
: howto managerBFD_RELOC_AVR_HI8_LDI
: howto managerBFD_RELOC_AVR_HI8_LDI_NEG
: howto managerBFD_RELOC_AVR_HI8_LDI_PM
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: howto managerBFD_RELOC_AVR_LO8_LDI
: howto managerBFD_RELOC_AVR_LO8_LDI_NEG
: howto managerBFD_RELOC_AVR_LO8_LDI_PM
: howto managerBFD_RELOC_AVR_LO8_LDI_PM_NEG
: howto managerbfd_reloc_code_type
: howto managerBFD_RELOC_CRIS_16_GOT
: howto managerBFD_RELOC_CRIS_16_GOTPLT
: howto managerBFD_RELOC_CRIS_32_GOT
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: howto managerBFD_RELOC_CRIS_32_GOTREL
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: howto managerBFD_RELOC_CRIS_BDISP8
: howto managerBFD_RELOC_CRIS_COPY
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: howto managerBFD_RELOC_CRIS_RELATIVE
: howto managerBFD_RELOC_CRIS_SIGNED_6
: howto managerBFD_RELOC_CRIS_UNSIGNED_4
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: howto managerBFD_RELOC_DLX_HI16_S
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: howto managerBFD_RELOC_FRV_GPREL12
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: howto managerBFD_RELOC_H8_DIR16A8
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: howto managerBFD_RELOC_H8_DIR32A16
: howto managerBFD_RELOC_HI16
: howto managerBFD_RELOC_HI16_BASEREL
: howto managerBFD_RELOC_HI16_GOTOFF
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: howto managerBFD_RELOC_HI16_S
: howto managerBFD_RELOC_HI16_S_BASEREL
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: howto managerBFD_RELOC_I960_CALLJ
: howto managerBFD_RELOC_IA64_COPY
: howto managerBFD_RELOC_IA64_DIR32LSB
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: howto managerBFD_RELOC_IA64_DIR64LSB
: howto managerBFD_RELOC_IA64_DIR64MSB
: howto managerBFD_RELOC_IA64_DTPMOD64LSB
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: howto managerBFD_RELOC_IA64_DTPREL14
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: howto managerBFD_RELOC_IA64_DTPREL64I
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: howto managerBFD_RELOC_IA64_FPTR32LSB
: howto managerBFD_RELOC_IA64_FPTR32MSB
: howto managerBFD_RELOC_IA64_FPTR64I
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: howto managerBFD_RELOC_IA64_GPREL22
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: howto managerBFD_RELOC_IA64_GPREL64I
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: howto managerBFD_RELOC_IA64_GPREL64MSB
: howto managerBFD_RELOC_IA64_IMM14
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: howto managerBFD_RELOC_IA64_IMM64
: howto managerBFD_RELOC_IA64_IPLTLSB
: howto managerBFD_RELOC_IA64_IPLTMSB
: howto managerBFD_RELOC_IA64_LDXMOV
: howto managerBFD_RELOC_IA64_LTOFF22
: howto managerBFD_RELOC_IA64_LTOFF22X
: howto managerBFD_RELOC_IA64_LTOFF64I
: howto managerBFD_RELOC_IA64_LTOFF_DTPMOD22
: howto managerBFD_RELOC_IA64_LTOFF_DTPREL22
: howto managerBFD_RELOC_IA64_LTOFF_FPTR22
: howto managerBFD_RELOC_IA64_LTOFF_FPTR32LSB
: howto managerBFD_RELOC_IA64_LTOFF_FPTR32MSB
: howto managerBFD_RELOC_IA64_LTOFF_FPTR64I
: howto managerBFD_RELOC_IA64_LTOFF_FPTR64LSB
: howto managerBFD_RELOC_IA64_LTOFF_FPTR64MSB
: howto managerBFD_RELOC_IA64_LTOFF_TPREL22
: howto managerBFD_RELOC_IA64_LTV32LSB
: howto managerBFD_RELOC_IA64_LTV32MSB
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: howto managerBFD_RELOC_IA64_LTV64MSB
: howto managerBFD_RELOC_IA64_PCREL21B
: howto managerBFD_RELOC_IA64_PCREL21BI
: howto managerBFD_RELOC_IA64_PCREL21F
: howto managerBFD_RELOC_IA64_PCREL21M
: howto managerBFD_RELOC_IA64_PCREL22
: howto managerBFD_RELOC_IA64_PCREL32LSB
: howto managerBFD_RELOC_IA64_PCREL32MSB
: howto managerBFD_RELOC_IA64_PCREL60B
: howto managerBFD_RELOC_IA64_PCREL64I
: howto managerBFD_RELOC_IA64_PCREL64LSB
: howto managerBFD_RELOC_IA64_PCREL64MSB
: howto managerBFD_RELOC_IA64_PLTOFF22
: howto managerBFD_RELOC_IA64_PLTOFF64I
: howto managerBFD_RELOC_IA64_PLTOFF64LSB
: howto managerBFD_RELOC_IA64_PLTOFF64MSB
: howto managerBFD_RELOC_IA64_REL32LSB
: howto managerBFD_RELOC_IA64_REL32MSB
: howto managerBFD_RELOC_IA64_REL64LSB
: howto managerBFD_RELOC_IA64_REL64MSB
: howto managerBFD_RELOC_IA64_SECREL32LSB
: howto managerBFD_RELOC_IA64_SECREL32MSB
: howto managerBFD_RELOC_IA64_SECREL64LSB
: howto managerBFD_RELOC_IA64_SECREL64MSB
: howto managerBFD_RELOC_IA64_SEGREL32LSB
: howto managerBFD_RELOC_IA64_SEGREL32MSB
: howto managerBFD_RELOC_IA64_SEGREL64LSB
: howto managerBFD_RELOC_IA64_SEGREL64MSB
: howto managerBFD_RELOC_IA64_TPREL14
: howto managerBFD_RELOC_IA64_TPREL22
: howto managerBFD_RELOC_IA64_TPREL64I
: howto managerBFD_RELOC_IA64_TPREL64LSB
: howto managerBFD_RELOC_IA64_TPREL64MSB
: howto managerBFD_RELOC_IP2K_ADDR16CJP
: howto managerBFD_RELOC_IP2K_BANK
: howto managerBFD_RELOC_IP2K_EX8DATA
: howto managerBFD_RELOC_IP2K_FR9
: howto managerBFD_RELOC_IP2K_FR_OFFSET
: howto managerBFD_RELOC_IP2K_HI8DATA
: howto managerBFD_RELOC_IP2K_HI8INSN
: howto managerBFD_RELOC_IP2K_LO8DATA
: howto managerBFD_RELOC_IP2K_LO8INSN
: howto managerBFD_RELOC_IP2K_PAGE3
: howto managerBFD_RELOC_IP2K_PC_SKIP
: howto managerBFD_RELOC_IP2K_TEXT
: howto managerBFD_RELOC_IQ2000_OFFSET_16
: howto managerBFD_RELOC_IQ2000_OFFSET_21
: howto managerBFD_RELOC_IQ2000_UHI16
: howto managerBFD_RELOC_LO10
: howto managerBFD_RELOC_LO16
: howto managerBFD_RELOC_LO16_BASEREL
: howto managerBFD_RELOC_LO16_GOTOFF
: howto managerBFD_RELOC_LO16_PLTOFF
: howto managerBFD_RELOC_M32R_10_PCREL
: howto managerBFD_RELOC_M32R_18_PCREL
: howto managerBFD_RELOC_M32R_24
: howto managerBFD_RELOC_M32R_26_PCREL
: howto managerBFD_RELOC_M32R_26_PLTREL
: howto managerBFD_RELOC_M32R_COPY
: howto managerBFD_RELOC_M32R_GLOB_DAT
: howto managerBFD_RELOC_M32R_GOT16_HI_SLO
: howto managerBFD_RELOC_M32R_GOT16_HI_ULO
: howto managerBFD_RELOC_M32R_GOT16_LO
: howto managerBFD_RELOC_M32R_GOT24
: howto managerBFD_RELOC_M32R_GOTOFF
: howto managerBFD_RELOC_M32R_GOTPC24
: howto managerBFD_RELOC_M32R_GOTPC_HI_SLO
: howto managerBFD_RELOC_M32R_GOTPC_HI_ULO
: howto managerBFD_RELOC_M32R_GOTPC_LO
: howto managerBFD_RELOC_M32R_HI16_SLO
: howto managerBFD_RELOC_M32R_HI16_ULO
: howto managerBFD_RELOC_M32R_JMP_SLOT
: howto managerBFD_RELOC_M32R_LO16
: howto managerBFD_RELOC_M32R_RELATIVE
: howto managerBFD_RELOC_M32R_SDA16
: howto managerBFD_RELOC_M68HC11_24
: howto managerBFD_RELOC_M68HC11_3B
: howto managerBFD_RELOC_M68HC11_HI8
: howto managerBFD_RELOC_M68HC11_LO16
: howto managerBFD_RELOC_M68HC11_LO8
: howto managerBFD_RELOC_M68HC11_PAGE
: howto managerBFD_RELOC_M68HC11_RL_GROUP
: howto managerBFD_RELOC_M68HC11_RL_JUMP
: howto managerBFD_RELOC_M68HC12_5B
: howto managerBFD_RELOC_MCORE_PCREL_32
: howto managerBFD_RELOC_MCORE_PCREL_IMM11BY2
: howto managerBFD_RELOC_MCORE_PCREL_IMM4BY2
: howto managerBFD_RELOC_MCORE_PCREL_IMM8BY4
: howto managerBFD_RELOC_MCORE_PCREL_JSR_IMM11BY2
: howto managerBFD_RELOC_MCORE_RVA
: howto managerBFD_RELOC_MIPS16_GPREL
: howto managerBFD_RELOC_MIPS16_JMP
: howto managerBFD_RELOC_MIPS_CALL16
: howto managerBFD_RELOC_MIPS_CALL_HI16
: howto managerBFD_RELOC_MIPS_CALL_LO16
: howto managerBFD_RELOC_MIPS_DELETE
: howto managerBFD_RELOC_MIPS_GOT16
: howto managerBFD_RELOC_MIPS_GOT_DISP
: howto managerBFD_RELOC_MIPS_GOT_HI16
: howto managerBFD_RELOC_MIPS_GOT_LO16
: howto managerBFD_RELOC_MIPS_GOT_OFST
: howto managerBFD_RELOC_MIPS_GOT_PAGE
: howto managerBFD_RELOC_MIPS_HIGHER
: howto managerBFD_RELOC_MIPS_HIGHEST
: howto managerBFD_RELOC_MIPS_INSERT_A
: howto managerBFD_RELOC_MIPS_INSERT_B
: howto managerBFD_RELOC_MIPS_JALR
: howto managerBFD_RELOC_MIPS_JMP
: howto managerBFD_RELOC_MIPS_LITERAL
: howto managerBFD_RELOC_MIPS_REL16
: howto managerBFD_RELOC_MIPS_RELGOT
: howto managerBFD_RELOC_MIPS_SCN_DISP
: howto managerBFD_RELOC_MIPS_SHIFT5
: howto managerBFD_RELOC_MIPS_SHIFT6
: howto managerBFD_RELOC_MIPS_SUB
: howto managerBFD_RELOC_MMIX_ADDR19
: howto managerBFD_RELOC_MMIX_ADDR27
: howto managerBFD_RELOC_MMIX_BASE_PLUS_OFFSET
: howto managerBFD_RELOC_MMIX_CBRANCH
: howto managerBFD_RELOC_MMIX_CBRANCH_1
: howto managerBFD_RELOC_MMIX_CBRANCH_2
: howto managerBFD_RELOC_MMIX_CBRANCH_3
: howto managerBFD_RELOC_MMIX_CBRANCH_J
: howto managerBFD_RELOC_MMIX_GETA
: howto managerBFD_RELOC_MMIX_GETA_1
: howto managerBFD_RELOC_MMIX_GETA_2
: howto managerBFD_RELOC_MMIX_GETA_3
: howto managerBFD_RELOC_MMIX_JMP
: howto managerBFD_RELOC_MMIX_JMP_1
: howto managerBFD_RELOC_MMIX_JMP_2
: howto managerBFD_RELOC_MMIX_JMP_3
: howto managerBFD_RELOC_MMIX_LOCAL
: howto managerBFD_RELOC_MMIX_PUSHJ
: howto managerBFD_RELOC_MMIX_PUSHJ_1
: howto managerBFD_RELOC_MMIX_PUSHJ_2
: howto managerBFD_RELOC_MMIX_PUSHJ_3
: howto managerBFD_RELOC_MMIX_PUSHJ_STUBBABLE
: howto managerBFD_RELOC_MMIX_REG
: howto managerBFD_RELOC_MMIX_REG_OR_BYTE
: howto managerBFD_RELOC_MN10300_16_PCREL
: howto managerBFD_RELOC_MN10300_32_PCREL
: howto managerBFD_RELOC_MN10300_COPY
: howto managerBFD_RELOC_MN10300_GLOB_DAT
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: howto managerBFD_RELOC_MN10300_GOTOFF24
: howto managerBFD_RELOC_MN10300_JMP_SLOT
: howto managerBFD_RELOC_MN10300_RELATIVE
: howto managerBFD_RELOC_MSP430_10_PCREL
: howto managerBFD_RELOC_MSP430_16
: howto managerBFD_RELOC_MSP430_16_BYTE
: howto managerBFD_RELOC_MSP430_16_PCREL
: howto managerBFD_RELOC_MSP430_16_PCREL_BYTE
: howto managerBFD_RELOC_NONE
: howto managerBFD_RELOC_NS32K_DISP_16
: howto managerBFD_RELOC_NS32K_DISP_16_PCREL
: howto managerBFD_RELOC_NS32K_DISP_32
: howto managerBFD_RELOC_NS32K_DISP_32_PCREL
: howto managerBFD_RELOC_NS32K_DISP_8
: howto managerBFD_RELOC_NS32K_DISP_8_PCREL
: howto managerBFD_RELOC_NS32K_IMM_16
: howto managerBFD_RELOC_NS32K_IMM_16_PCREL
: howto managerBFD_RELOC_NS32K_IMM_32
: howto managerBFD_RELOC_NS32K_IMM_32_PCREL
: howto managerBFD_RELOC_NS32K_IMM_8
: howto managerBFD_RELOC_NS32K_IMM_8_PCREL
: howto managerBFD_RELOC_OPENRISC_ABS_26
: howto managerBFD_RELOC_OPENRISC_REL_26
: howto managerBFD_RELOC_PCREL_HI16_S
: howto managerBFD_RELOC_PCREL_LO16
: howto managerBFD_RELOC_PDP11_DISP_6_PCREL
: howto managerBFD_RELOC_PDP11_DISP_8_PCREL
: howto managerBFD_RELOC_PJ_CODE_DIR16
: howto managerBFD_RELOC_PJ_CODE_DIR32
: howto managerBFD_RELOC_PJ_CODE_HI16
: howto managerBFD_RELOC_PJ_CODE_LO16
: howto managerBFD_RELOC_PJ_CODE_REL16
: howto managerBFD_RELOC_PJ_CODE_REL32
: howto managerBFD_RELOC_PPC64_ADDR16_DS
: howto managerBFD_RELOC_PPC64_ADDR16_LO_DS
: howto managerBFD_RELOC_PPC64_DTPREL16_DS
: howto managerBFD_RELOC_PPC64_DTPREL16_HIGHER
: howto managerBFD_RELOC_PPC64_DTPREL16_HIGHERA
: howto managerBFD_RELOC_PPC64_DTPREL16_HIGHEST
: howto managerBFD_RELOC_PPC64_DTPREL16_HIGHESTA
: howto managerBFD_RELOC_PPC64_DTPREL16_LO_DS
: howto managerBFD_RELOC_PPC64_GOT16_DS
: howto managerBFD_RELOC_PPC64_GOT16_LO_DS
: howto managerBFD_RELOC_PPC64_HIGHER
: howto managerBFD_RELOC_PPC64_HIGHER_S
: howto managerBFD_RELOC_PPC64_HIGHEST
: howto managerBFD_RELOC_PPC64_HIGHEST_S
: howto managerBFD_RELOC_PPC64_PLT16_LO_DS
: howto managerBFD_RELOC_PPC64_PLTGOT16
: howto managerBFD_RELOC_PPC64_PLTGOT16_DS
: howto managerBFD_RELOC_PPC64_PLTGOT16_HA
: howto managerBFD_RELOC_PPC64_PLTGOT16_HI
: howto managerBFD_RELOC_PPC64_PLTGOT16_LO
: howto managerBFD_RELOC_PPC64_PLTGOT16_LO_DS
: howto managerBFD_RELOC_PPC64_SECTOFF_DS
: howto managerBFD_RELOC_PPC64_SECTOFF_LO_DS
: howto managerBFD_RELOC_PPC64_TOC
: howto managerBFD_RELOC_PPC64_TOC16_DS
: howto managerBFD_RELOC_PPC64_TOC16_HA
: howto managerBFD_RELOC_PPC64_TOC16_HI
: howto managerBFD_RELOC_PPC64_TOC16_LO
: howto managerBFD_RELOC_PPC64_TOC16_LO_DS
: howto managerBFD_RELOC_PPC64_TPREL16_DS
: howto managerBFD_RELOC_PPC64_TPREL16_HIGHER
: howto managerBFD_RELOC_PPC64_TPREL16_HIGHERA
: howto managerBFD_RELOC_PPC64_TPREL16_HIGHEST
: howto managerBFD_RELOC_PPC64_TPREL16_HIGHESTA
: howto managerBFD_RELOC_PPC64_TPREL16_LO_DS
: howto managerBFD_RELOC_PPC_B16
: howto managerBFD_RELOC_PPC_B16_BRNTAKEN
: howto managerBFD_RELOC_PPC_B16_BRTAKEN
: howto managerBFD_RELOC_PPC_B26
: howto managerBFD_RELOC_PPC_BA16
: howto managerBFD_RELOC_PPC_BA16_BRNTAKEN
: howto managerBFD_RELOC_PPC_BA16_BRTAKEN
: howto managerBFD_RELOC_PPC_BA26
: howto managerBFD_RELOC_PPC_COPY
: howto managerBFD_RELOC_PPC_DTPMOD
: howto managerBFD_RELOC_PPC_DTPREL
: howto managerBFD_RELOC_PPC_DTPREL16
: howto managerBFD_RELOC_PPC_DTPREL16_HA
: howto managerBFD_RELOC_PPC_DTPREL16_HI
: howto managerBFD_RELOC_PPC_DTPREL16_LO
: howto managerBFD_RELOC_PPC_EMB_BIT_FLD
: howto managerBFD_RELOC_PPC_EMB_MRKREF
: howto managerBFD_RELOC_PPC_EMB_NADDR16
: howto managerBFD_RELOC_PPC_EMB_NADDR16_HA
: howto managerBFD_RELOC_PPC_EMB_NADDR16_HI
: howto managerBFD_RELOC_PPC_EMB_NADDR16_LO
: howto managerBFD_RELOC_PPC_EMB_NADDR32
: howto managerBFD_RELOC_PPC_EMB_RELSDA
: howto managerBFD_RELOC_PPC_EMB_RELSEC16
: howto managerBFD_RELOC_PPC_EMB_RELST_HA
: howto managerBFD_RELOC_PPC_EMB_RELST_HI
: howto managerBFD_RELOC_PPC_EMB_RELST_LO
: howto managerBFD_RELOC_PPC_EMB_SDA21
: howto managerBFD_RELOC_PPC_EMB_SDA2I16
: howto managerBFD_RELOC_PPC_EMB_SDA2REL
: howto managerBFD_RELOC_PPC_EMB_SDAI16
: howto managerBFD_RELOC_PPC_GLOB_DAT
: howto managerBFD_RELOC_PPC_GOT_DTPREL16
: howto managerBFD_RELOC_PPC_GOT_DTPREL16_HA
: howto managerBFD_RELOC_PPC_GOT_DTPREL16_HI
: howto managerBFD_RELOC_PPC_GOT_DTPREL16_LO
: howto managerBFD_RELOC_PPC_GOT_TLSGD16
: howto managerBFD_RELOC_PPC_GOT_TLSGD16_HA
: howto managerBFD_RELOC_PPC_GOT_TLSGD16_HI
: howto managerBFD_RELOC_PPC_GOT_TLSGD16_LO
: howto managerBFD_RELOC_PPC_GOT_TLSLD16
: howto managerBFD_RELOC_PPC_GOT_TLSLD16_HA
: howto managerBFD_RELOC_PPC_GOT_TLSLD16_HI
: howto managerBFD_RELOC_PPC_GOT_TLSLD16_LO
: howto managerBFD_RELOC_PPC_GOT_TPREL16
: howto managerBFD_RELOC_PPC_GOT_TPREL16_HA
: howto managerBFD_RELOC_PPC_GOT_TPREL16_HI
: howto managerBFD_RELOC_PPC_GOT_TPREL16_LO
: howto managerBFD_RELOC_PPC_JMP_SLOT
: howto managerBFD_RELOC_PPC_LOCAL24PC
: howto managerBFD_RELOC_PPC_RELATIVE
: howto managerBFD_RELOC_PPC_TLS
: howto managerBFD_RELOC_PPC_TOC16
: howto managerBFD_RELOC_PPC_TPREL
: howto managerBFD_RELOC_PPC_TPREL16
: howto managerBFD_RELOC_PPC_TPREL16_HA
: howto managerBFD_RELOC_PPC_TPREL16_HI
: howto managerBFD_RELOC_PPC_TPREL16_LO
: howto managerBFD_RELOC_RVA
: howto managerBFD_RELOC_SH_ALIGN
: howto managerBFD_RELOC_SH_CODE
: howto managerBFD_RELOC_SH_COPY
: howto managerBFD_RELOC_SH_COPY64
: howto managerBFD_RELOC_SH_COUNT
: howto managerBFD_RELOC_SH_DATA
: howto managerBFD_RELOC_SH_GLOB_DAT
: howto managerBFD_RELOC_SH_GLOB_DAT64
: howto managerBFD_RELOC_SH_GOT10BY4
: howto managerBFD_RELOC_SH_GOT10BY8
: howto managerBFD_RELOC_SH_GOT_HI16
: howto managerBFD_RELOC_SH_GOT_LOW16
: howto managerBFD_RELOC_SH_GOT_MEDHI16
: howto managerBFD_RELOC_SH_GOT_MEDLOW16
: howto managerBFD_RELOC_SH_GOTOFF_HI16
: howto managerBFD_RELOC_SH_GOTOFF_LOW16
: howto managerBFD_RELOC_SH_GOTOFF_MEDHI16
: howto managerBFD_RELOC_SH_GOTOFF_MEDLOW16
: howto managerBFD_RELOC_SH_GOTPC
: howto managerBFD_RELOC_SH_GOTPC_HI16
: howto managerBFD_RELOC_SH_GOTPC_LOW16
: howto managerBFD_RELOC_SH_GOTPC_MEDHI16
: howto managerBFD_RELOC_SH_GOTPC_MEDLOW16
: howto managerBFD_RELOC_SH_GOTPLT10BY4
: howto managerBFD_RELOC_SH_GOTPLT10BY8
: howto managerBFD_RELOC_SH_GOTPLT32
: howto managerBFD_RELOC_SH_GOTPLT_HI16
: howto managerBFD_RELOC_SH_GOTPLT_LOW16
: howto managerBFD_RELOC_SH_GOTPLT_MEDHI16
: howto managerBFD_RELOC_SH_GOTPLT_MEDLOW16
: howto managerBFD_RELOC_SH_IMM4
: howto managerBFD_RELOC_SH_IMM4BY2
: howto managerBFD_RELOC_SH_IMM4BY4
: howto managerBFD_RELOC_SH_IMM8
: howto managerBFD_RELOC_SH_IMM8BY2
: howto managerBFD_RELOC_SH_IMM8BY4
: howto managerBFD_RELOC_SH_IMM_HI16
: howto managerBFD_RELOC_SH_IMM_HI16_PCREL
: howto managerBFD_RELOC_SH_IMM_LOW16
: howto managerBFD_RELOC_SH_IMM_LOW16_PCREL
: howto managerBFD_RELOC_SH_IMM_MEDHI16
: howto managerBFD_RELOC_SH_IMM_MEDHI16_PCREL
: howto managerBFD_RELOC_SH_IMM_MEDLOW16
: howto managerBFD_RELOC_SH_IMM_MEDLOW16_PCREL
: howto managerBFD_RELOC_SH_IMMS10
: howto managerBFD_RELOC_SH_IMMS10BY2
: howto managerBFD_RELOC_SH_IMMS10BY4
: howto managerBFD_RELOC_SH_IMMS10BY8
: howto managerBFD_RELOC_SH_IMMS16
: howto managerBFD_RELOC_SH_IMMS6
: howto managerBFD_RELOC_SH_IMMS6BY32
: howto managerBFD_RELOC_SH_IMMU16
: howto managerBFD_RELOC_SH_IMMU5
: howto managerBFD_RELOC_SH_IMMU6
: howto managerBFD_RELOC_SH_JMP_SLOT
: howto managerBFD_RELOC_SH_JMP_SLOT64
: howto managerBFD_RELOC_SH_LABEL
: howto managerBFD_RELOC_SH_LOOP_END
: howto managerBFD_RELOC_SH_LOOP_START
: howto managerBFD_RELOC_SH_PCDISP12BY2
: howto managerBFD_RELOC_SH_PCDISP8BY2
: howto managerBFD_RELOC_SH_PCRELIMM8BY2
: howto managerBFD_RELOC_SH_PCRELIMM8BY4
: howto managerBFD_RELOC_SH_PLT_HI16
: howto managerBFD_RELOC_SH_PLT_LOW16
: howto managerBFD_RELOC_SH_PLT_MEDHI16
: howto managerBFD_RELOC_SH_PLT_MEDLOW16
: howto managerBFD_RELOC_SH_PT_16
: howto managerBFD_RELOC_SH_RELATIVE
: howto managerBFD_RELOC_SH_RELATIVE64
: howto managerBFD_RELOC_SH_SHMEDIA_CODE
: howto managerBFD_RELOC_SH_SWITCH16
: howto managerBFD_RELOC_SH_SWITCH32
: howto managerBFD_RELOC_SH_TLS_DTPMOD32
: howto managerBFD_RELOC_SH_TLS_DTPOFF32
: howto managerBFD_RELOC_SH_TLS_GD_32
: howto managerBFD_RELOC_SH_TLS_IE_32
: howto managerBFD_RELOC_SH_TLS_LD_32
: howto managerBFD_RELOC_SH_TLS_LDO_32
: howto managerBFD_RELOC_SH_TLS_LE_32
: howto managerBFD_RELOC_SH_TLS_TPOFF32
: howto managerBFD_RELOC_SH_USES
: howto managerBFD_RELOC_SPARC13
: howto managerBFD_RELOC_SPARC22
: howto managerBFD_RELOC_SPARC_10
: howto managerBFD_RELOC_SPARC_11
: howto managerBFD_RELOC_SPARC_5
: howto managerBFD_RELOC_SPARC_6
: howto managerBFD_RELOC_SPARC_64
: howto managerBFD_RELOC_SPARC_7
: howto managerBFD_RELOC_SPARC_BASE13
: howto managerBFD_RELOC_SPARC_BASE22
: howto managerBFD_RELOC_SPARC_COPY
: howto managerBFD_RELOC_SPARC_DISP64
: howto managerBFD_RELOC_SPARC_GLOB_DAT
: howto managerBFD_RELOC_SPARC_GOT10
: howto managerBFD_RELOC_SPARC_GOT13
: howto managerBFD_RELOC_SPARC_GOT22
: howto managerBFD_RELOC_SPARC_H44
: howto managerBFD_RELOC_SPARC_HH22
: howto managerBFD_RELOC_SPARC_HIX22
: howto managerBFD_RELOC_SPARC_HM10
: howto managerBFD_RELOC_SPARC_JMP_SLOT
: howto managerBFD_RELOC_SPARC_L44
: howto managerBFD_RELOC_SPARC_LM22
: howto managerBFD_RELOC_SPARC_LOX10
: howto managerBFD_RELOC_SPARC_M44
: howto managerBFD_RELOC_SPARC_OLO10
: howto managerBFD_RELOC_SPARC_PC10
: howto managerBFD_RELOC_SPARC_PC22
: howto managerBFD_RELOC_SPARC_PC_HH22
: howto managerBFD_RELOC_SPARC_PC_HM10
: howto managerBFD_RELOC_SPARC_PC_LM22
: howto managerBFD_RELOC_SPARC_PLT32
: howto managerBFD_RELOC_SPARC_PLT64
: howto managerBFD_RELOC_SPARC_REGISTER
: howto managerBFD_RELOC_SPARC_RELATIVE
: howto managerBFD_RELOC_SPARC_REV32
: howto managerBFD_RELOC_SPARC_TLS_DTPMOD32
: howto managerBFD_RELOC_SPARC_TLS_DTPMOD64
: howto managerBFD_RELOC_SPARC_TLS_DTPOFF32
: howto managerBFD_RELOC_SPARC_TLS_DTPOFF64
: howto managerBFD_RELOC_SPARC_TLS_GD_ADD
: howto managerBFD_RELOC_SPARC_TLS_GD_CALL
: howto managerBFD_RELOC_SPARC_TLS_GD_HI22
: howto managerBFD_RELOC_SPARC_TLS_GD_LO10
: howto managerBFD_RELOC_SPARC_TLS_IE_ADD
: howto managerBFD_RELOC_SPARC_TLS_IE_HI22
: howto managerBFD_RELOC_SPARC_TLS_IE_LD
: howto managerBFD_RELOC_SPARC_TLS_IE_LDX
: howto managerBFD_RELOC_SPARC_TLS_IE_LO10
: howto managerBFD_RELOC_SPARC_TLS_LDM_ADD
: howto managerBFD_RELOC_SPARC_TLS_LDM_CALL
: howto managerBFD_RELOC_SPARC_TLS_LDM_HI22
: howto managerBFD_RELOC_SPARC_TLS_LDM_LO10
: howto managerBFD_RELOC_SPARC_TLS_LDO_ADD
: howto managerBFD_RELOC_SPARC_TLS_LDO_HIX22
: howto managerBFD_RELOC_SPARC_TLS_LDO_LOX10
: howto managerBFD_RELOC_SPARC_TLS_LE_HIX22
: howto managerBFD_RELOC_SPARC_TLS_LE_LOX10
: howto managerBFD_RELOC_SPARC_TLS_TPOFF32
: howto managerBFD_RELOC_SPARC_TLS_TPOFF64
: howto managerBFD_RELOC_SPARC_UA16
: howto managerBFD_RELOC_SPARC_UA32
: howto managerBFD_RELOC_SPARC_UA64
: howto managerBFD_RELOC_SPARC_WDISP16
: howto managerBFD_RELOC_SPARC_WDISP19
: howto managerBFD_RELOC_SPARC_WDISP22
: howto managerBFD_RELOC_SPARC_WPLT30
: howto managerBFD_RELOC_THUMB_PCREL_BLX
: howto managerBFD_RELOC_THUMB_PCREL_BRANCH12
: howto managerBFD_RELOC_THUMB_PCREL_BRANCH23
: howto managerBFD_RELOC_THUMB_PCREL_BRANCH9
: howto managerBFD_RELOC_TIC30_LDP
: howto managerBFD_RELOC_TIC54X_16_OF_23
: howto managerBFD_RELOC_TIC54X_23
: howto managerBFD_RELOC_TIC54X_MS7_OF_23
: howto managerBFD_RELOC_TIC54X_PARTLS7
: howto managerBFD_RELOC_TIC54X_PARTMS9
: howto managerbfd_reloc_type_lookup
: howto managerBFD_RELOC_V850_22_PCREL
: howto managerBFD_RELOC_V850_9_PCREL
: howto managerBFD_RELOC_V850_ALIGN
: howto managerBFD_RELOC_V850_CALLT_16_16_OFFSET
: howto managerBFD_RELOC_V850_CALLT_6_7_OFFSET
: howto managerBFD_RELOC_V850_LONGCALL
: howto managerBFD_RELOC_V850_LONGJUMP
: howto managerBFD_RELOC_V850_SDA_15_16_OFFSET
: howto managerBFD_RELOC_V850_SDA_16_16_OFFSET
: howto managerBFD_RELOC_V850_SDA_16_16_SPLIT_OFFSET
: howto managerBFD_RELOC_V850_TDA_16_16_OFFSET
: howto managerBFD_RELOC_V850_TDA_4_4_OFFSET
: howto managerBFD_RELOC_V850_TDA_4_5_OFFSET
: howto managerBFD_RELOC_V850_TDA_6_8_OFFSET
: howto managerBFD_RELOC_V850_TDA_7_7_OFFSET
: howto managerBFD_RELOC_V850_TDA_7_8_OFFSET
: howto managerBFD_RELOC_V850_ZDA_15_16_OFFSET
: howto managerBFD_RELOC_V850_ZDA_16_16_OFFSET
: howto managerBFD_RELOC_V850_ZDA_16_16_SPLIT_OFFSET
: howto managerBFD_RELOC_VAX_GLOB_DAT
: howto managerBFD_RELOC_VAX_JMP_SLOT
: howto managerBFD_RELOC_VAX_RELATIVE
: howto managerBFD_RELOC_VPE4KMATH_DATA
: howto managerBFD_RELOC_VPE4KMATH_INSN
: howto managerBFD_RELOC_VTABLE_ENTRY
: howto managerBFD_RELOC_VTABLE_INHERIT
: howto managerBFD_RELOC_X86_64_32S
: howto managerBFD_RELOC_X86_64_COPY
: howto managerBFD_RELOC_X86_64_DTPMOD64
: howto managerBFD_RELOC_X86_64_DTPOFF32
: howto managerBFD_RELOC_X86_64_DTPOFF64
: howto managerBFD_RELOC_X86_64_GLOB_DAT
: howto managerBFD_RELOC_X86_64_GOT32
: howto managerBFD_RELOC_X86_64_GOTPCREL
: howto managerBFD_RELOC_X86_64_GOTTPOFF
: howto managerBFD_RELOC_X86_64_JUMP_SLOT
: howto managerBFD_RELOC_X86_64_PLT32
: howto managerBFD_RELOC_X86_64_RELATIVE
: howto managerBFD_RELOC_X86_64_TLSGD
: howto managerBFD_RELOC_X86_64_TLSLD
: howto managerBFD_RELOC_X86_64_TPOFF32
: howto managerBFD_RELOC_X86_64_TPOFF64
: howto managerBFD_RELOC_XSTORMY16_12
: howto managerBFD_RELOC_XSTORMY16_24
: howto managerBFD_RELOC_XSTORMY16_FPTR16
: howto managerBFD_RELOC_XSTORMY16_REL_12
: howto managerBFD_RELOC_XTENSA_ASM_EXPAND
: howto managerBFD_RELOC_XTENSA_ASM_SIMPLIFY
: howto managerBFD_RELOC_XTENSA_GLOB_DAT
: howto managerBFD_RELOC_XTENSA_JMP_SLOT
: howto managerBFD_RELOC_XTENSA_OP0
: howto managerBFD_RELOC_XTENSA_OP1
: howto managerBFD_RELOC_XTENSA_OP2
: howto managerBFD_RELOC_XTENSA_PLT
: howto managerBFD_RELOC_XTENSA_RELATIVE
: howto managerBFD_RELOC_XTENSA_RTLD
: howto managerbfd_scan_arch
: Architecturesbfd_scan_vma
: BFD front endbfd_seach_for_target
: bfd_targetbfd_section_list_clear
: section prototypesbfd_set_arch_info
: Architecturesbfd_set_archive_head
: Archivesbfd_set_default_target
: bfd_targetbfd_set_error
: BFD front endbfd_set_error_handler
: BFD front endbfd_set_error_program_name
: BFD front endbfd_set_file_flags
: BFD front endbfd_set_format
: Formatsbfd_set_gp_size
: BFD front endbfd_set_private_flags
: BFD front endbfd_set_reloc
: BFD front endbfd_set_section_contents
: section prototypesbfd_set_section_flags
: section prototypesbfd_set_section_size
: section prototypesbfd_set_start_address
: BFD front endbfd_set_symtab
: symbol handling functionsbfd_symbol_info
: symbol handling functionsbfd_target_list
: bfd_targetbfd_write_bigendian_4byte_int
: Internalcoff_symbol_type
: coffcore_file_matches_executable_p
: Core Filesfind_separate_debug_file
: Opening and Closingget_debug_link_info
: Opening and ClosingOther functions
: BFD front endseparate_debug_file_exists
: Opening and ClosingThe HOWTO Macro
: typedef arelenttypedef bfd
bfd_get_reloc_upper_bound
bfd_canonicalize_reloc
bfd_set_reloc
bfd_set_file_flags
bfd_get_arch_size
bfd_get_sign_extend_vma
bfd_set_start_address
bfd_get_gp_size
bfd_set_gp_size
bfd_scan_vma
bfd_copy_private_bfd_data
bfd_merge_private_bfd_data
bfd_set_private_flags
Other functions
bfd_alt_mach_code
bfd_preserve_save
bfd_preserve_restore
bfd_preserve_finish
bfd_get_mtime
bfd_get_size
bfd_section_list_clear
bfd_get_section_by_name
bfd_get_unique_section_name
bfd_make_section_old_way
bfd_make_section_anyway
bfd_make_section
bfd_set_section_flags
bfd_map_over_sections
bfd_set_section_size
bfd_set_section_contents
bfd_get_section_contents
bfd_copy_private_section_data
_bfd_strip_section_from_output
bfd_generic_discard_group
bfd_get_symtab_upper_bound
bfd_is_local_label
bfd_is_local_label_name
bfd_canonicalize_symtab
bfd_set_symtab
bfd_print_symbol_vandf
bfd_make_empty_symbol
_bfd_generic_make_empty_symbol
bfd_make_debug_symbol
bfd_decode_symclass
bfd_is_undefined_symclass
bfd_symbol_info
bfd_copy_private_symbol_data
bfd_printable_name
bfd_scan_arch
bfd_arch_list
bfd_arch_get_compatible
bfd_default_arch_struct
bfd_set_arch_info
bfd_default_set_arch_mach
bfd_get_arch
bfd_get_mach
bfd_arch_bits_per_byte
bfd_arch_bits_per_address
bfd_default_compatible
bfd_default_scan
bfd_get_arch_info
bfd_lookup_arch
bfd_printable_arch_mach
bfd_octets_per_byte
bfd_arch_mach_octets_per_byte
bfd_openr
bfd_fdopenr
bfd_openstreamr
bfd_openw
bfd_close
bfd_close_all_done
bfd_create
bfd_make_writable
bfd_make_readable
bfd_alloc
bfd_calc_gnu_debuglink_crc32
get_debug_link_info
separate_debug_file_exists
find_separate_debug_file
bfd_follow_gnu_debuglink
bfd_create_gnu_debuglink_section
bfd_fill_in_gnu_debuglink_section