The latest version of this document is always available at http://gcc.gnu.org/onlinedocs/libstdc++/install.html.
To the libstdc++-v3 homepage.
You will need a recent version of g++ to compile the snapshot of libstdc++, such as one of the GCC 3.x snapshots (insert standard caveat about using snapshots rather than formal releases). You will need the full source distribution to whatever compiler release you are using. The GCC snapshots can be had from one of the sites on their mirror list.
In addition, if you plan to modify the makefiles or regenerate the configure scripts you'll need recent versions of the GNU Autotools: autoconf (version 2.57 or later) and automake (version 1.7.6 or later), in order to rebuild the files. Libtool is built from special sources in the GCC source tree. These tools are all required to be installed in the same location (most linux distributions install these tools by default, so no worries as long as the versions are correct).
To test your build, you will need either DejaGNU 1.4 (to run
'make check'
like
the rest of GCC),
or Bash 2.x (to run 'make check-script'
).
As of June 19, 2000, libstdc++ attempts to use tricky and
space-saving features of the GNU toolchain, enabled with
-ffunction-sections -fdata-sections
-Wl,--gc-sections
. To obtain maximum benefit from this,
binutils after this date should also be used (bugs were fixed
with C++ exception handling related to this change in
libstdc++-v3). The version of these tools should be
2.10.90
, or later, and you can get snapshots (as
well as releases) of binutils
here. The
configure process will automatically detect and use these
features if the underlying support is present.
If you are using a 3.1-series libstdc++ snapshot, then the requirements are slightly more stringent: the compiler sources must also be 3.1 or later (for both technical and licensing reasons), and your binutils must be 2.11.95 or later if you want to use symbol versioning in shared libraries. Again, the configure process will automatically detect and use these features if the underlying support is present.
Finally, a few system-specific requirements:
The configure option --enable-clocale can be used force a particular behavior.
If the 'gnu' locale model is being used, the following locales are used and tested in the libstdc++ testsuites. The first column is the name of the locale, the second is the character set it is expected to use.
de_DE ISO-8859-1 de_DE@euro ISO-8859-15 en_HK ISO-8859-1 en_PH ISO-8859-1 en_US ISO-8859-1 en_US.ISO-8859-1 ISO-8859-1 en_US.ISO-8859-15 ISO-8859-15 en_US.UTF-8 UTF-8 es_MX ISO-8859-1 fr_FR ISO-8859-1 fr_FR@euro ISO-8859-15 it_IT ISO-8859-1 ja_JP.eucjp EUC-JP se_NO.UTF-8 UTF-8
Failure to have the underlying "C" library locale information installed will mean that C++ named locales for the above regions will not work: because of this, the libstdc++ testsuite will not pass the named locale tests. If this isn't an issue, don't worry about it. If named locales are needed, the underlying locale information must be installed. Note that rebuilding libstdc++ after the "C" locales are installed is not necessary.
To install support for locales, do only one of the following:
export LC_ALL=C
rpm -e glibc-common --nodeps
rpm -i --define "_install_langs all"
glibc-common-2.2.5-34.i386.rpm
Add the above list, as shown, to the file
/etc/locale.gen
run /usr/sbin/locale-gen
localedef -i de_DE -f ISO-8859-1 de_DE
(repeat for each entry in the above list)
The following definitions will be used throughout the rest of this document:
Note:
Check out or download the GCC sources: the resulting source directory
(gcc
or gcc-3.0.3
, for example) is
gccsrcdir.
Once in gccsrcdir, you'll need to rename or delete the
libstdc++-v3 directory which comes with that snapshot:
mv libstdc++-v3 libstdc++-v3-previous [OR] rm -r libstdc++-v3
Next, unpack the libstdc++-v3 library tarball into this
gccsrcdir directory; it will create a
libsrcdir called libstdc++-version
:
gzip -dc libstdc++-version.tar.gz | tar xf -
Finally, rename libsrcdir to libstdc++-v3
so that
gcc's configure flags will be able to deal with the new library.
mv libsrcdir libstdc++-v3
If you have never done this before, you should read the basic GCC Installation Instructions first. Read all of them. Twice.
When building libstdc++-v3 you'll have to configure the entire gccsrcdir directory. The full list of libstdc++-v3 specific configuration options, not dependent on the specific compiler release being used, can be found here.
Consider possibly using --enable-languages=c++ to save time by only building the C++ language parts.
cd gccbuilddir gccsrcdir/configure --prefix=destdir --other-opts...
Now you have a few options:
If you're building GCC from scratch, you can do the usual
'make bootstrap'
here, and libstdc++-v3 will be built
as its default C++ library. The generated g++ will magically
use the correct headers, link against the correct library
binary, and in general using libstdc++-v3 will be a piece of
cake. You're done; run 'make install'
(see the GCC
installation instructions) to put the new compiler and libraries
into place.
To rebuild just libstdc++, use:
make all-target-libstdc++-v3
This will configure and build the C++ library in the gccbuilddir/cpu-vendor-os/libstdc++ directory.
If you are rebuilding from a previous build [attempt], some information is kept in a cache file. This is stored in gccbuilddir/cpu-vendor-os/ if you are building with multilibs (the default), or in gccbuilddir/cpu-vendor-os/libstdc++-v3 if you have multilibs disabled. The filename is config.cache; if previous information is causing problems, you can delete it entirely, or simply edit it and remove lines.
You're done. Now install the rebuilt pieces with
make install
or
make install-gcc make install-target-libstdc++-v3
Installation will create the destdir directory and populate it with subdirectories:
lib/ include/c++/gcc-version backward/ bits/ cpu-vendor-os/bits/ ext/
If you used the version-specific-libs configure option, then most of
the headers and library files will be moved under
lib/gcc-lib/
instead.
If you only built a static library (libstdc++.a), or if you specified static linking, you don't have to worry about this. But if you built a shared library (libstdc++.so) and linked against it, then you will need to find that library when you run the executable.
Methods vary for different platforms and different styles, but the usual ones are printed to the screen during installation. They include:
-Wl,--rpath,destdir/lib
-Wl,-rpath,destdir/lib
-Wl,-Rdestdir/lib
Use the ldd(1)
utility to show which library the system
thinks it will get at runtime.
A libstdc++.la file is also installed, for use with Libtool. If you use Libtool to create your executables, these details are taken care of for you.
See license.html for copying conditions. Comments and suggestions are welcome, and may be sent to the libstdc++ mailing list.