//: C06:Inventory.h // From "Thinking in C++, Volume 2", by Bruce Eckel & Chuck Allison. // (c) 1995-2004 MindView, Inc. All Rights Reserved. // See source code use permissions stated in the file 'License.txt', // distributed with the code package available at www.MindView.net. #ifndef INVENTORY_H #define INVENTORY_H #include #include using std::rand; class Inventory { char item; int quantity; int value; public: Inventory(char it, int quant, int val) : item(it), quantity(quant), value(val) {} // Synthesized operator= & copy-constructor OK char getItem() const { return item; } int getQuantity() const { return quantity; } void setQuantity(int q) { quantity = q; } int getValue() const { return value; } void setValue(int val) { value = val; } friend std::ostream& operator<<( std::ostream& os, const Inventory& inv) { return os << inv.item << ": " << "quantity " << inv.quantity << ", value " << inv.value; } }; // A generator: struct InvenGen { Inventory operator()() { static char c = 'a'; int q = rand() % 100; int v = rand() % 500; return Inventory(c++, q, v); } }; #endif // INVENTORY_H ///:~