//: C06:Stash2.cpp {O} // From Thinking in C++, 2nd Edition // Available at http://www.BruceEckel.com // (c) Bruce Eckel 2000 // Copyright notice in Copyright.txt // Constructors & destructors #include "Stash2.h" #include "../require.h" #include #include using namespace std; const int increment = 100; Stash::Stash(int sz) { size = sz; quantity = 0; storage = 0; next = 0; } int Stash::add(void* element) { if(next >= quantity) // Enough space left? inflate(increment); // Copy element into storage, // starting at next empty space: int startBytes = next * size; unsigned char* e = (unsigned char*)element; for(int i = 0; i < size; i++) storage[startBytes + i] = e[i]; next++; return(next - 1); // Index number } void* Stash::fetch(int index) { require(0 <= index, "Stash::fetch (-)index"); if(index >= next) return 0; // To indicate the end // Produce pointer to desired element: return &(storage[index * size]); } int Stash::count() { return next; // Number of elements in CStash } void Stash::inflate(int increase) { require(increase > 0, "Stash::inflate zero or negative increase"); int newQuantity = quantity + increase; int newBytes = newQuantity * size; int oldBytes = quantity * size; unsigned char* b = new unsigned char[newBytes]; for(int i = 0; i < oldBytes; i++) b[i] = storage[i]; // Copy old to new delete [](storage); // Old storage storage = b; // Point to new memory quantity = newQuantity; } Stash::~Stash() { if(storage != 0) { cout << "freeing storage" << endl; delete []storage; } } ///:~