//: C05:MemFun1.cpp // From Thinking in C++, 2nd Edition // Available at http://www.BruceEckel.com // (c) Bruce Eckel 2000 // Copyright notice in Copyright.txt // Applying pointers to member functions #include "../purge.h" #include #include #include #include using namespace std; class Shape { public: virtual void draw() = 0; virtual ~Shape() {} }; class Circle : public Shape { public: virtual void draw() { cout << "Circle::Draw()" << endl; } ~Circle() { cout << "Circle::~Circle()" << endl; } }; class Square : public Shape { public: virtual void draw() { cout << "Square::Draw()" << endl; } ~Square() { cout << "Square::~Square()" << endl; } }; int main() { vector vs; vs.push_back(new Circle); vs.push_back(new Square); for_each(vs.begin(), vs.end(), mem_fun(&Shape::draw)); purge(vs); } ///:~