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Index: A
- \a escape for terminal bell
: 15.7. Ringing the Terminal Bell
- abbreviations, matching
: 6.20. Matching Abbreviations
- accept( )
   
  - 17.0. Introduction
  
- 17.2. Writing a TCP Server
  
- access log (web server)
: 19.0. Introduction
- access_log files
: 20.12. Parsing a Web Server Log File
- access modes
: 7.0. Introduction
- access to database
: (see database access)
- addresses (email), matching
: 6.19. Matching a Valid Mail Address
- advisory locking
: 7.11. Locking a File
- alarm( )
: 16.21. Timing Out an Operation
- alarm, ringing
: 15.7. Ringing the Terminal Bell
- Alias module
: 13.3. Managing Instance Data
- aliases
          
  - for filehandles
: 7.20. Copying Filehandles
  
- for functions
: 10.14. Redefining a Function
  
- for list elements
: 4.4. Doing Something with Every Element in a List
   
- AND functionality in regular expressions
: 6.17. Expressing AND, OR, and NOT in a Single Pattern
- angles in degrees vs. radians
: 2.11. Doing Trigonometry in Degrees, not Radians
- anonymous data
: 11.0. Introduction
- Apache
    
  - log files
: 20.12. Parsing a Web Server Log File
  
- mod_perl module
: 19.5. Making CGI Scripts Efficient
  
- appendhash_demo program (example)
: 13.15. Creating Magic Variables with tie
- appending arrays to each other
: 4.9. Appending One Array to Another
- approximate (fuzzy) matching
: 6.13. Approximate Matching
- arguments, subroutine
: 10.1. Accessing Subroutine Arguments
    
  - function prototypes
: 10.11. Prototyping Functions
  
- passing by named parameter
: 10.7. Passing by Named Parameter
  
- passing by reference
: 10.5. Passing Arrays and Hashes by Reference
   
- ARGV, magic
: (see magic open)
- arithmetic
  
  - binary numbers
: 2.0. Introduction
  
- complex (imaginary) numbers
: 2.15. Using Complex Numbers
  
- matrix multiplication
: 2.14. Multiplying Matrices
   
- $#ARRAY variable
: 4.3. Changing Array Size
- arrays
: 4.0. Introduction
  
  - anonymous
: 11.0. Introduction
  
- appending multiple
: 4.9. Appending One Array to Another
  
- changing size of
: 4.3. Changing Array Size
  
- circular
: 4.16. Implementing a Circular List
  
- extracting particular elements
: 4.6. Extracting Unique Elements from a List
  
- extracting particular subsets
: 4.13. Finding All Elements in an Array Matching Certain Criteria
  
- hashes of
: 11.2. Making Hashes of Arrays
  
- initializing
: 4.1. Specifying a List In Your Program
  
- iterating through all elements
  
         
    - 4.4. Doing Something with Every Element in a List
    
- 4.12. Finding the First List Element That Passes a Test
  
  
  - last valid index ($#ARRAY)
: 4.3. Changing Array Size
  
- lists vs.
: 4.0. Introduction
  
- matrix multiplication
: 2.14. Multiplying Matrices
  
- multidimensional
: 4.0. Introduction
  
- permute program
: 4.19. Program: permute
  
- printing elements with commas
: 4.2. Printing a List with Commas
  
- processing multiple elements
: 4.11. Processing Multiple Elements of an Array
  
- randomizing
: 4.17. Randomizing an Array
  
- randomly selecting from
: 2.7. Generating Random Numbers
  
- reading files backwards
: 8.4. Reading a File Backwards by Line or Paragraph
  
- references to
: 11.1. Taking References to Arrays
  
- reversing elements of
: 4.10. Reversing an Array
  
- of scalar references
: 11.6. Creating Arrays of Scalar References
  
- sorting elements
: 4.14. Sorting an Array Numerically
  
- text files as database arrays
: 14.7. Treating a Text File as a Database Array
  
- unions, intersections, differences
: 4.7. Finding Elements in One Array but Not Another
  
- words program (example)
: 4.18. Program: words
                 
- arrow (->) operator
: 11.0. Introduction
- ASCII characters
: (see characters)
- assignment (||=) operator
: 1.2. Establishing a Default Value
- assignment, list
: 1.3. Exchanging Values Without Using Temporary Variables
- associative arrays
: (see hashes)
- atime field
: 9.0. Introduction
- attributes, object
       
  - 13.0. Introduction
  
- 13.3. Managing Instance Data
  
- inheritance and
: 13.12. Solving the Data Inheritance Problem
   
- autoflush( )
 
  - 7.12. Flushing Output
  
- 16.10. Communicating Between Related Processes
  
- AUTOLOAD mechanism
 
  - 10.15. Trapping Undefined Function Calls with AUTOLOAD
  
- 13.0. Introduction
  
- 13.11. Generating Attribute Methods Using AUTOLOAD
   
- AutoLoader module
: 12.10. Speeding Up Module Loading with Autoloader
- autovivification
: 11.0. Introduction
  
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 O'Reilly & Associates, Inc.
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