Static Method to return SceMi object pointer

From: Matt Kopser <mkopser@cadence.com>
Date: Fri Nov 05 2004 - 07:17:09 PST

All,

Cadence would like to propose the addition of a convenience
method/function
to retrieve a pointer to the SceMi object, if it has been successfully
Init'ed:

   C++:

   static SceMi *
   SceMi::ObjectPointer();

   C:
   
   SceMi *
   SceMiObjectPointer();

   Returns a pointer to the already-initialized SceMi object, or NULL if
   SceMi::Init() (SceMiInit) has not been successfully called.

(I understand we're at the eleventh hour w/ respect to closing out the
issues list for SCE-MI 1.?... Hopefully this is not a contentious
issue.)

Please weigh in with objections to this, to be sure, but also with any
naming convention that is or is not being followed with this proposed
addition.

Matt
Received on Fri Nov 5 07:17:12 2004

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