Introduction
Listing Available Locales
Using a Particular Locale
Setting the Default Locale
Localizing Text Messages
Localizing Dates and Times
Localizing Currency Values
Localizing Images
Localizing Included Files
Managing Localization Resources
Using gettext
Reading or Writing Unicode Characters
While everyone who programs in PHP has to learn some English eventually to get a handle on its function names and language constructs, PHP can create applications that speak just about any language. Some applications need to be used by speakers of many different languages. Taking an application written for French speakers and making it useful for German speakers is made easier by PHP's support for internationalization and localization.
Internationalization (often abbreviated I18N[14]) is the process of taking an application designed for just one locale and restructuring it so that it can be used in many different locales. Localization (often abbreviated L10N[15]) is the process of adding support for a new locale to an internationalized application.
[14]The word "internationalization" has 18 letters between the first "i" and the last "n."
[15]The word "localization" has 10 letters between the first "l" and the "n."
A locale is a group of settings that describe text formatting and language customs in a particular area of the world. The settings are divided into six categories:
There is also a metacategory, LC_ALL, that encompasses all the categories.
A locale name generally has three components. The first, an abbreviation that indicates a language, is mandatory. For example, "en" for English or "pt" for Portuguese. Next, after an underscore, comes an optional country specifier, to distinguish between different countries that speak different versions of the same language. For example, "en_US" for U.S. English and "en_GB" for British English, or "pt_BR" for Brazilian Portuguese and "pt_PT" for Portuguese Portuguese. Last, after a period, comes an optional character-set specifier. For example, "zh_TW.Big5" for Taiwanese Chinese using the Big5 character set. While most locale names follow these conventions, some don't. One difficulty in using locales is that they can be arbitrarily named. Finding and setting a locale is discussed in Section 16.2 through Section 16.4.
Different techniques are necessary for correct localization of plain text, dates and times, and currency. Localization can also be applied to external entities your program uses, such as images and included files. Localizing these kinds of content is covered in Section 16.5 through Section 16.9.
Systems for dealing with large amounts of localization data are discussed in Section 16.10 and Section 16.11. Section 16.10 shows some simple ways to manage the data, and Section 16.11 introduces GNU gettext, a full-featured set of tools that provide localization support.
PHP also has limited support for Unicode. Converting data to and from the Unicode UTF-8 encoding is addressed in Section 16.12.
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