Contents
Chapter 1 Do You Have What it Takes to be a Computer Game Developer?
Beauty, brains, talent, a computer...

Chapter 2 Getting Started
Even clueless lamers gotta eat...

Chapter 3 Working With Other People
Do lone wolves travel in packs?

Chapter 4 The Business of Games
What if you wrote a game and nobody came?

Chapter 5 Writing Your First Game
Ready... Set... Compile!

Chapter 6 Writing Your Next Game
Fame, glory, money, caffeine, caffeine, caffeine.

Chapter 7 Tips for Self Promotion
Becoming a celebrity.

Chapter 8 What to Do Next
Reach out and touch somebody.







HOMEPAGE
CONTENTS
CHAPTER 1
CHAPTER 2
CHAPTER 3
CHAPTER 4
CHAPTER 5
CHAPTER 6
CHAPTER 7
CHAPTER 8
GLOSSARY
AUTHOR
BOOKS
LINKS
DISCUSSION

This site created and maintained by Diana Gruber.


Copyright © 1997, 2000 Ted Gruber Software, Inc. All Rights Reserved.