IM11: Header Inclusion

From: Stickley, John <john_stickley@mentorg.com>
Date: Tue Apr 27 2004 - 12:49:13 PDT

ITC Team,

Here's my action item from the 4-8-04 meeting regarding IM 11.

According to my notes, the following changes were required:

- Send missing scemicommontypes.h which is referenced in each of the
   two files
- Correct line 26
- Remove SceMiMessageProxy base class
- GetBitRange() should const
- Default binding should be NULL for input and output binding calls.

The attached files contain all these corrections except for
the second one which I could not remember what needed to be
corrected. Anyone remember ?

-- johnS

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//
// scemi.h - SCE-MI C++ Interface
//

#ifndef INCLUDED_SCEMI
#define INCLUDED_SCEMI

class SceMiParameters;
class SceMiMessageData;
class SceMiMessageInPortProxy;
class SceMiMessageOutPortProxy;

#include "scemicommontypes.h"

class SceMiParameters {

  public:
    // CREATORS

    //
    // This constructor initializes some parameters from the
    // parameters file in the config directory, and some other
    // parameters directly from the config file.
    //
    SceMiParameters(
        const char* configBasePath = "scemi",
        SceMiEC* ec = NULL);

    ~SceMiParameters();

    // ACCESSORS

    //
    // This accessor returns the number of instances of objects of
    // the specified objectKind name.
    //
    unsigned int NumberOfObjects(
        const char* objectKind, // Input: Object kind name.
        SceMiEC* ec = 0) const; // Input/Output: Error status.

    //
    // These accessors return an integer or string attribute values of the
    // given object kind. It is considered an error if the index > number
    // returned by ::NumberOfObjects() or the objectKind and attributeName
    // arguments are unrecognized.
    //
    int AttributeIntegerValue(
        const char* objectKind, // Input: Object kind name.
        unsigned int index, // Input: Index of object instance.
        const char* attributeName, // Input: Name of attribute being read.
        SceMiEC* ec = NULL) const; // Input/Output: Error status.

    const char* AttributeStringValue(
        const char* objectKind, // Input: Object kind name.
        unsigned int index, // Input: Index of object instance.
        const char* attributeName, // Input: Name of attribute being read.
        SceMiEC* ec = NULL) const; // Input/Output: Error status.

    // MANIPULATORS

    //
    // These manipulators override an integer or string attribute values of the
    // given object kind. It is considered an error if the index > number
    // returned by ::NumberOfObjects(). or the objectKind and attributeName
    // arguments are unrecognized.
    //
    void OverrideAttributeIntegerValue(
        const char* objectKind, // Input: Object kind name.
        unsigned int index, // Input: Index of object instance.
        const char* attributeName, // Input: Name of attribute being read.
        int value, // Input: New integer value of attribute.
        SceMiEC* ec = NULL); // Input/Output: Error status.

    void OverrideAttributeStringValue(
        const char* objectKind, // Input: Object kind name.
        unsigned int index, // Input: Index of object instance.
        const char* attributeName, // Input: Name of attribute being read.
        const char* value, // Input: New string value of attribute.
        SceMiEC* ec = NULL); // Input/Output: Error status.
};

//
// class SceMiMessageInPortProxy
//
// Description
// -----------
// The class SceMiMessageInPortProxy presents a C++ proxy for a transactor
// message input port. The input channel to that transactor is represented
// by the Send() method.
//

class SceMiMessageInPortProxy : public SceMiMessagePortProxy {
  public:
    // ACCESSORS
    const char* TransactorName() const;
    const char* PortName() const;
    const unsigned PortWidth() const;

    //
    // This method sends message to the transactor input port.
    //
    void Send(
        const SceMiMessageData &data, // Message payload to be sent.
        SceMiEC* ec = NULL);

    //
    // Replace port binding.
    // The binding argument represents a callback function and context
    // pointer tray (see comments in scemicommontypes.h for struct
    // SceMiMessageInPortBinding).
    //
    void ReplaceBinding(
        const SceMiMessageInPortBinding* binding = NULL,
        SceMiEC* ec = NULL);
};

//
// class SceMiMessageOutPortProxy
//
// Description
// -----------
// The class SceMiMessageOutPortProxy presents a C++ proxy for a transactor
// message output port.
//
class SceMiMessageOutPortProxy : public SceMiMessagePortProxy {
  public:
    // ACCESSORS
    const char* TransactorName() const;
    const char* PortName() const;
    const unsigned PortWidth() const;

    //
    // Replace port binding.
    // The binding argument represents a callback function and context
    // pointer tray (see comments in scemicommontypes.h for struct
    // SceMiMessageOutPortBinding).
    //
    void ReplaceBinding(
        const SceMiMessageOutPortBinding* binding = NULL,
        SceMiEC* ec = NULL);
};

//
// class SceMiMessageData
//
// Description
// -----------
// The class SceMiMessageData represents a fixed length array of data which
// is transferred between models.
//
class SceMiMessageData {
  public:
    // CREATORS

    //
    // Constructor: The message in port proxy for which
    // this message data object must be suitably sized.
    //
    SceMiMessageData(
        const SceMiMessageInPortProxy& messageInPortProxy,
        SceMiEC* ec = NULL);

    ~SceMiMessageData();

    // Return size of vector in bits
    unsigned WidthInBits() const;

    // Return size of array in 32 bit words.
    unsigned WidthInWords() const;

    void Set( unsigned i, SceMiU32 word, SceMiEC* ec = NULL);

    void SetBit( unsigned i, int bit, SceMiEC* ec = NULL);

    void SetBitRange(
        unsigned int i, unsigned int range, SceMiU32 bits, SceMiEC* ec = NULL);

    SceMiU32 Get( unsigned i, SceMiEC* ec = NULL) const;

    int GetBit( unsigned i, SceMiEC* ec = NULL) const;

    SceMiU32 GetBitRange(
        unsigned int i, unsigned int range, SceMiEC* ec = NULL) const;

    SceMiU64 CycleStamp() const;
};

//
// class SceMi
//
// Description
// -----------
// This file defines the public interface to class SceMi.
//

class SceMi {
  public:
    //
    // Check version string against supported versions.
    // Returns -1 if passed string not supported.
    // Returns interface version # if it is supported.
    // This interface version # can be passed to SceMi::Init().
    //
    static int Version(
        const char* versionString);

    //
    // This function wraps constructor of class SceMi. If an instance
    // of class SceMi has been established on a prior call to the
    // SceMi::Init() function, that pointer is returned since a single
    // instance of class SceMi is reusable among all C models.
    // Returns NULL if error occurred, check ec for status or register
    // an error callback.
    //
    // The caller is required to pass in the version of SceMi it is
    // expecting to work with. Call SceMi::Version to convert a version
    // string to an integer suitable for this version's "version" argument.
    //
    // The caller is also expected to have instantiated a SceMiParameters
    // object, and pass a pointer to that object into this function.
    //
    static SceMi*
    Init(
        int version,
        const SceMiParameters* parameters,
        SceMiEC* ec = NULL);

    //
    // Shut down the SCEMI interface.
    //
    static void
    Shutdown(
        SceMi* mct,
        SceMiEC* ec = NULL);

    //
    // Create proxy for message input port.
    //
    // Pass in the instance name in the bridge netlist of
    // the transactor and port to which binding is requested.
    //
    // The binding argument is a callback function and context
    // pointer tray. For more details, see the comments in
    // scemicommontypes.h by struct SceMiMessageInPortBinding.
    //
    SceMiMessageInPortProxy*
    BindMessageInPort(
        const char* transactorName,
        const char* portName,
        const SceMiMessageInPortBinding* binding,
        SceMiEC* ec = NULL);

    //
    // Create proxy for message output port.
    //
    // Pass in the instance name in the bridge netlist of
    // the transactor and port to which binding is requested.
    //
    // The binding argument is a callback function and context
    // pointer tray. For more details, see the comments in
    // scemicommontypes.h by struct SceMiMessageOutPortBinding.
    //
    SceMiMessageOutPortProxy*
    BindMessageOutPort(
        const char* transactorName,
        const char* portName,
        const SceMiMessageOutPortBinding* binding,
        SceMiEC* ec = NULL);

    //
    // Service arriving transactions from the portal.
    // Messages enqueued by SceMiMessageOutPortProxy methods, or which are
    // are from output transactions that pending dispatch to the
    // SceMiMessageOutPortProxy callbacks, may not be handled until
    // ServiceLoop() is called. This function returns the # of output
    // messages that were dispatched.
    //
    // Regarding the service loop handler (aka "g function"):
    // If g is NULL, check for transfers to be performed and
    // dispatch them returning immediately afterwards. If g is
    // non-NULL, enter into a loop of performing transfers and
    // calling 'g'. When 'g' returns 0 return from the loop.
    // When 'g' is called, an indication of whether there is at
    // least 1 message pending will be made with the 'pending' flag.
    //
    // The user context object pointer is uninterpreted by
    // ServiceLoop() and is passed straight to the 'g' function.
    //
    int
    ServiceLoop(
        SceMiServiceLoopHandler g = NULL,
        void* context = NULL,
        SceMiEC* ec = NULL);

    //
    // Register an error handler which is called in the event
    // that an error occurs. If no handler is registered, the
    // default error handler is called.
    //
    static void
    RegisterErrorHandler(
        SceMiErrorHandler errorHandler,
        void* context);

    //
    // Register an info handler which is called in the event
    // that a text message needs to be issued. If no handler
    // is registered, the message is printed to stdout in
    // Ikos message format.
    //
    static void
    RegisterInfoHandler(
        SceMiInfoHandler infoHandler,
        void* context);
};

#endif

/*
 * scemicommontypes.h
 *
 * This file defines commonly used types between the C++ scemi.h
 * header file and the ANSI C scemi.h header file. Each of those
 * header files includes this file. This file should not be included
 * directly by SCEMI clients applications. Rather, those applications
 * should include the appropriate scemi.h.
 */

#ifndef INCLUDED_SCEMICOMMONTYPES
#define INCLUDED_SCEMICOMMONTYPES

#include<stdlib.h>

/* 32 bit unsigned word type for building and reading messages */
typedef unsigned SceMiU32;

/* 64 bit unsigned word used for CycleStamps */
typedef unsigned long long SceMiU64;

#ifndef __cplusplus
typedef int bool;
#endif

typedef int (*SceMiServiceLoopHandler)(void* context, bool pending);

/*
 * struct SceMiEC - SceMi Error Context
 */

typedef enum {
    SceMiOK = 0,
    SceMiError = 1
} SceMiErrorType;

typedef struct {
    const char* Culprit; /* The offending function */
    const char* Message; /* Descriptive message describing problem */
    SceMiErrorType Type; /* Error code describing the nature of the error */
    int Id; /* A code to uniquely identify each error */
} SceMiEC;

#ifdef __cplusplus
extern "C" {
#endif
typedef void (*SceMiErrorHandler)(void* context, SceMiEC* ec);
#ifdef __cplusplus
}
#endif

/*
 * struct SceMiIC - SceMi Informational Message Context
 */

typedef enum {
    SceMiInfo = 0,
    SceMiWarning = 1,
    SceMiNonFatalError = 2
} SceMiInfoType;

typedef struct {
    const char* Originator;
    const char* Message;
    SceMiInfoType Type;
    int Id;
} SceMiIC;

#ifdef __cplusplus
extern "C" {
#endif
typedef void (*SceMiInfoHandler)(void* context, SceMiIC* ic);
#ifdef __cplusplus
}
#endif

/*
 * struct SceMiMessageInPortBinding
 *
 * Description
 * -----------
 * This structure defines a tray of callback functions that support
 * propagation of message input readiness back to the software.
 *
 * If an input ready callback is registered (optionally) on a given
 * input port, the port will dispatch the callback whenever becomes
 * ready for more input.
 *
 * Note: All callbacks must take their data and return promptly as they
 * are called possibly deep down in a non-preemptive thread. Typically,
 * the callback might to some minor manipulation to the context object
 * then return and let a suspended thread resume and do the main processing
 * of the received transaction.
 */

typedef struct {
    /*
     * This is the user's context object pointer.
     * The application is free to use this pointer for any purposes it
     * wishes. Neither the class SceMi nor class MessageInputPortProxy do
     * anything with this pointer other than store it and pass it when
     * calling functions.
     */
    void* Context;

    /*
     * Receive a response transaction. This function is called when data
     * from the message output port arrives. This callback acts as a proxy
     * for the message output port of the transactor.
     */
    void (*IsReady)(
        void* context);

    /*
     * This function is called from the MessageInputPortProxy destructor
     * to notify the user code that the reference to the 'context' pointer
     * has been deleted.
     */
    int (*Close)(
        void* context);

} SceMiMessageInPortBinding;

/*
 * struct SceMiMessageOutPortBinding
 *
 * Description
 * -----------
 * This structure defines a tray of callback functions are passed to the class
 * SceMi when the application model binds to a message output port proxy and
 * which are called on message receipt and close notification. It is the means
 * by which the MessageOutputPort forwards received transactions to the C model.
 *
 * Note: All callbacks must take their data and return promptly as they
 * are called possibly deep down in a non-preemptive thread. Typically,
 * the callback might to some minor manipulation to the context object
 * then return and let a suspended thread resume and do the main processing
 * of the received transaction.
 *
 * Additionally, the message data passed into the receive callback is
 * not guaranteed to remain the same once the callback returns. All
 * data therein then must be processed while inside the callback.
 */

typedef struct {
    /*
     * This is the user's context object pointer.
     * The application is free to use this pointer for any purposes it
     * wishes. Neither the class SceMi nor class SceMiMessageOutPortProxy do
     * anything with this pointer other than store it and pass it when
     * calling callback functions Receive and Close.
     */
    void* Context;

    /*
     * Receive a response transaction. This function is called when data
     * from the message output port arrives. This callback acts as a proxy
     * for the message output port of the transactor.
     */
    void (*Receive)(
        void* context,
        const SceMiMessageData* data);

    /*
     * This function is called from the MessageOutputPortProxy destructor
     * to notify the user code that the reference to the 'context' pointer
     * has been deleted.
     */
    int (*Close)(
        void* context);

} SceMiMessageOutPortBinding;

#endif // INCLUDED_SCEMICOMMONTYPES
Received on Tue Apr 27 12:51:52 2004

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