The SCE-API interface is unlike most of the previous simulator/emulator
interfaces in that it not only couples multiple execution vehicles,
but also allows models of different levels of abstraction to talk
to each other. While the initial need for this was to speed up interfaces
into emulators, the concepts are equally applicable to all kinds of
model execution .

The Modeling Interface is a message passing interface designed with
system level communication in mind :
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C/System Design vs HDL
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System Transactions vs Pin Events
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Wide
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Simple terminals
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Multiple channels
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Designed for low latency and high bandwidth
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Up to full emulation speeds (1MHz+)
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Based on IKOS ‘Co-Modeling’ technology
Bridges high-abstraction models to models
with implementation detail