AAASDISK.ZIP | The complete disk, as included in the book. Note,
this includes version 3.0 of Fastgraph/Light for DOS. You
can get a more recent version of Fastgraph/Light for DOS
from
http://www.fastgraph.com/demos.html. The useful files
in this distribution are listed below.
|
FADE.ZIP | Palette fade program from Eric Lund |
FGE.ZIP | Fastgraph Game Editor program and data files |
FGE20.ZIP | Fastgraph Game Editor protected mode version |
FGESRCE.ZIP | Source code for Fastgraph Game Editor |
HEDGE.ZIP | Game: Hedge Row with source code |
LEVEL.ZIP | Level Editor and source code from Chapter 6 |
MAKEFONT.ZIP | Utility to make a character font header file |
PALETTE.ZIP | Palette matching and reduction utility |
PCX.ZIP | Display any PCX file |
QF.ZIP | QuickFire demo |
RIPPER.ZIP | Tile Ripper program with source from Chapter 4 |
TOMMY.ZIP | Game: Tommy's Adventures |
TOMSRCE.ZIP | Source code for Tommy's Adventures |
XTRA_ART.ZIP | Additional artwork to play with |
Cover |
Contents |
Downloads
Fastgraph Home Page |
books |
Magazine Reprints
Copyright © 1998 Ted Gruber Software Inc. All Rights Reserved.
Awards |
Acknowledgements |
Introduction
Chapter 1 |
Chapter 2 |
Chapter 3 |
Chapter 4 |
Chapter 5 |
Chapter 6
Chapter 7 |
Chapter 8 |
Chapter 9 |
Chapter 10 |
Chapter 11 |
Chapter 12
Chapter 13 |
Chapter 14 |
Chapter 15 |
Chapter 16 |
Chapter 17 |
Chapter 18
Appendix |
License Agreement |
Glossary |
Installation Notes |
Home Page
So you want to be a Computer Game Developer