To install all of the files you will need approximately 3.5 Mb of free space on your hard disk. If you don't install the documentation for Fastgraph, you'll only need 2.5 Mb of free space.
Table I.1 shows the files you will find on the disk.
File | Description |
EXC.ARJ | Example programs from the Fastgraph User's Guide |
FGE.ARJ | Fastgraph Game Editor program and data files |
FGESRCE.ARJ | Source code for Fastgraph Game Editor |
FGLIGHT.ARJ | Fastgraph/Light libraries, driver and utilities |
HEDGE10.ARJ | Game: Hedge Row with source code |
INSTALL.EXE | Installation program--run this first! |
LEVEL.ARJ | Level Editor and source code from Chapter 6 |
MAKEFONT.ARJ | Utility to make a character font header file |
MANUALS.ARJ | Fastgraph User's Guide and Fastgraph Reference Manual |
ORDER.FRM | Order form for Fastgraph and special offers |
PALETTE.ARJ | Palette matching and reduction utility |
QF.ARJ | QuickFire demo |
READ.ME | Release notes |
RIPPER.ARJ | Tile Ripper program with source from Chapter 4 |
TOMMY.ARJ | Game: Tommy's Adventures |
TOMSRCE.ARJ | Source code for Tommy's Adventures |
UNARJ.EXE | Unarchiving program |
To install all of the source and executable files for the game editor and the actual game, place the Action Arcade Adventure Set disk in drive A (or drive B depending on how your system is set up). Next, move to the drive, switch to the root directory and run the installation program. Here are the three commands, you'll need:
A: CD \ INSTALLThe installation program creates a main directory named FG and eight subdirectories. The .ARJ files will be archived into the subdirectories shown in Table I.2.
Subdirectory | Description | |
\FG\EXAMPLES\ | Fastgraph example programs | |
\FG\FGE\ | Fastgraph Game Editor | |
\FG\FGESRCE\ | Source code for Fastgraph Game Editor | |
\FG\HEDGE\ | Hedge Row game with source code | |
\FG\QF\ | QuickFire demo | |
\FG\TOMMY\ | Tommy's Adventures game | |
\FG\TOMSRCE\ | Source code for Tommy's Adventures | |
\FG\UTIL\ | Tile ripper, level editor, palette matching program and makefont utility |
In addition, the Fastgraph/Light files are installed in the \FG\ directory, including the FGDRIVER.EXE program, the various utilities and documentation for Fastgraph. The Fastgraph/Light libraries are installed in the appropriate library subdirectory. The install program will suggest a default choice which you may override. For example, the install program may suggest the subdirectory C:\BORLANDC\LIBRARY, but you may prefer to put the Fastgraph/Light libraries in another subdirectory, such as C:\LIB. I recommend you put the Fastgraph/Light libraries in the same subdirectory where your compiler usually looks for libraries.
Similarly, the install program will suggest an appropriate subdirectory for the Fastgraph header file, for example the C:\BORLANDC\INCLUDE subdirectory. If you have questions about library and header file paths, refer to your compiler manuals.
Before you do anything else, you'll probably want to run the game, Tommy's Adventures, that we'll be creating in this book. Go to the \FG\TOMMY\ subdirectory and enter this command:
TOMMY
That's it. If you need help playing the game, read the instructions in Appendix A.
Cover |
Contents |
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books |
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Copyright © 1998 Ted Gruber Software Inc. All Rights Reserved.
Awards |
Acknowledgements |
Introduction
Chapter 1 |
Chapter 2 |
Chapter 3 |
Chapter 4 |
Chapter 5 |
Chapter 6
Chapter 7 |
Chapter 8 |
Chapter 9 |
Chapter 10 |
Chapter 11 |
Chapter 12
Chapter 13 |
Chapter 14 |
Chapter 15 |
Chapter 16 |
Chapter 17 |
Chapter 18
Appendix |
License Agreement |
Glossary |
Installation Notes |
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