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Index: C

cable modems: 5.1.1. Lossy compression
cables
using high-quality: 3.1.9. High-quality cables
Cakewalk: 6.3. Professional webcasting
10.3.3. MIDI file editing tutorial
captions, appearing consecutively beneath graphics: 7.4.2. Window types
cardioid microphones: 3.1.1.5. Directionality and pick-up patterns
CBR (constant bitrate): 8.4.1. Encoding MP3 files
CDDB (compact disc database): 8.4.1.1. Working with the CDDB
8.4.2.5. CDDB database support
CDNow: 6.6. Case study: N2K streams live M[DBLENTITY:ouml]tley Cr[DBLENTITY:uuml]e concert
Cevents utility, RealAudio: 6.4.5. Creating synchronized RealAudio presentations with RealSystem 5.0
cgi-bin directory: 6.4.7. Load balancing
Cisco, load balancing: 6.4.7. Load balancing
Class C network: 8.6.1.3. Installing the SHOUTcast server software
classical music concerts, broadcasting live: 6.6.1. Capturing high-quality live sound
clustering: 6.1.2. RealServer
codecs: 4.3.1. Normalization: maximizing the dynamic range
bandwidth, RealAudio: 6.3.1. Selecting the right RealAudio codecs
determining which to use: 6.3.1. Selecting the right RealAudio codecs
lossless: 5.1.2. Lossless compression
lossy: 5.1.1. Lossy compression
MP3, installing appropriate: 8.6.1.2. Installing an appropriate MP3 codec
RealAudio: 6.3.1. Selecting the right RealAudio codecs
6.3.2.1. Encoding RealAudio with a batch processor
RealSystem G2, improvements in: 7. Designing Multimedia Presentations with SMIL and RealSystem G2
coloration: 3.1.5. Studio reference speakers
command-line batch encoding options (RealAudio): 6.3.2.1. Encoding RealAudio with a batch processor
compact disc database (CDDB): 8.4.1.1. Working with the CDDB
8.4.2.5. CDDB database support
compact discs
extracting data from: 8.4.1. Encoding MP3 files
interactive sound: 1.9. Interactive sound design case study
track numbers: 8.4.2.4. Working with ID3 tags
compression: 4.3.2. Compression: reducing sound peaks and spikes
5.1.1. Lossy compression
formats: 1.7.1.1. Capturing narration
MP3: 8.2. What is MP3?
compression rates, Flash: 9.2.2.2. Publishing and file size optimization
compressors: 3.1.4. Compressors/limiters
4.3.1. Normalization: maximizing the dynamic range
condenser microphones: 3.1.1.3. Condenser microphones
connection rates, RealSystem G2: 7. Designing Multimedia Presentations with SMIL and RealSystem G2
constant bitrate (CBR): 8.4.1. Encoding MP3 files
content layers: 1.2. What you can do with sound on the Web
controls, embedded: 6.4.2. Creating custom player controls
conversion, file formats
to RealMedia formats: 6.3.2. Using the RealEncoder
Cool Edit: 1.7.3. Designing music loops
CoolEdit: 4. Optimizing Your Sound Files
6.3. Professional webcasting
copyright laws: 8.6.2.2. Complying with copyright laws
infringement of: 8.7.1. Is MP3 legal?
Liquifier Pro, anti-piracy protections: 5.2.7. Liquid Audio
MP3 and: 8.7. Legalities of MP3
cross-fades: 1.7.3.1. Sound loops versus repetitive sound effects
cross-platform sequencer: 10.3.3. MIDI file editing tutorial
crowd noises: 6.6.1. Capturing high-quality live sound
cursors, custom: 8.3.4.1. Skin-making tutorial
CUSeeMe: 8.6. Start your own MP3 radio station
custom player controls
creating with JavaScript: 6.4.2. Creating custom player controls
embedding with RealPublisher: 6.4.2.3. Embedding custom player controls with RealPublisher


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