Index: M
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Index: M
- Mac OS X Server: 5.2.3. QuickTime
 
- Macast: 8.8. MP3 resources
 
- Macintosh
 
  
  - batch-encoding audio files, parameters for: 6.3.2.1. Encoding RealAudio with a batch processor
 
  
  - RealServer system requirements: 6.3.3.2. RealServer system requirements
 
 
- Macromedia Dreamweaver: 6.4.2.3. Embedding custom player controls with RealPublisher
 
- Macromedia Flash
 
  
  - RealFlash, streaming animations in RealSystem G2: 7.5. RealFlash
 
 
- marquee window type, RealText: 7.4.2. Window types
 
- masking: 2.1.1. Loudness
 
- mastering: 4.3. Web mastering: optimizing sound files for Internet broadcasting
 
  
  - normalization: 4.3.1. Normalization: maximizing the dynamic range
 
 
- MCI Enterprise Information Systems: 6.4.1. Broadcasting through firewalls
 
  - 6.4.2.1. Creating custom controls with JavaScript
 
 
- memory, RAM requirement for RealServer: 6.3.3.2. RealServer system requirements
 
- meta tags, SMIL: 7.2.1. SMIL syntax
 
- Methodizer: 11.2.2. Beatnik Audio Engine
 
- Microangelo: 8.3.4.1. Skin-making tutorial
 
- microphone pre-amps: 3.1.2. Microphone pre-amps
 
- microphones
 
  
  - bidirectional: 3.1.1.5. Directionality and pick-up patterns
 
  
  - cardioid: 3.1.1.5. Directionality and pick-up patterns
 
  
  - condenser: 3.1.1.3. Condenser microphones
 
  
  - dynamic: 3.1.1.2. Dynamic microphones
 
  
  - features, important: 3.1.1.6. Frequency response
 
  
  - frequency response: 3.1.1.6. Frequency response
 
  
  - lavaliere clip-on: 3.1.1.4. Lavaliere clip-on microphones 
 
  
  - omnidirectional: 3.1.1.5. Directionality and pick-up patterns
 
  
  - placement: 3.2.1.2. Optimizing your recording environment
 
  
  - shotgun: 3.1.1.5. Directionality and pick-up patterns
 
  
  - transducers: 3.1.1. Microphones
 
 
- Microsoft
 
  
  - Internet Information Server: 6.3.3.2. RealServer system requirements
 
  
  - Media Player: 8.8. MP3 resources
 
  
  - Site Server: 5.2.2. Windows Media Technologies (Netshow)
 
  
  - Windows Media Technologies for NT/Windows 2000: 5.2.2. Windows Media Technologies (Netshow)
 
  
  - Windows NT 4.0, requirement for RealServer: 6.3.3.2. RealServer system requirements
 
 
- MIDI Manufacturers Association (MMA): 10.2.1. Making a MIDI jukebox
 
- MIDI (Musical Instrument Digital Interface): 1.1. A brief history of web audio
 
  - 5.2. Streaming media formats
 
  - 5.2.8. MIDI
 
  - 10. MIDI: Quick and Easy Audio for the Web
 
  
  - adding to web pages: 10.2. Adding MIDI to your web pages
 
  
  - advantages: 10.1.1. Advantages to using the MIDI format
 
  
  - Beatnik: 5.2.5. Beatnik's Rich Music Format (RMF) 
 
  
  - Beatnik, use of: 11.2. Beatnik authoring system
 
  
  - consistent playback: 10.3. Creating your own MIDI files
 
  
  - creating your own files: 10.3. Creating your own MIDI files
 
    
    - editing files: 10.3.3. MIDI file editing tutorial 
 
    
    - from scratch: 10.3.4.1. Creating your own MIDI file
 
  
 
  
  - DLS, implementation of: 10.3.4.2. Adding notes without using a keyboard
 
  
  - drawing notes: 10.3.4.2. Adding notes without using a keyboard
 
  
  - editors: 10.3.1. MIDI editors
 
  
  - event sounds: 10.2.2. Add a bit of spice to your site
 
  
  - extracting parts: 10.3.3. MIDI file editing tutorial 
 
  
  - HTTP web servers: 5.1. Streaming protocols
 
  
  - jukebox: 10.2.1. Making a MIDI jukebox
 
  
  - keyboard: 10.3.4.1. Creating your own MIDI file
 
  
  - libraries, web sites for: 10.2.1. Making a MIDI jukebox
 
  
  - notes, changing: 10.3.2.3. Changing notes
 
    - 10.3.3.4. Changing notes
 
  
 
  
  - pitch-shifting: 10.3.2.2. Pitch-shifting
 
  
  - problems: 10.1.1. Advantages to using the MIDI format
 
  
  - QuickTime: 5.2.3. QuickTime
 
  
  - regions, inserting: 10.3.2.4. Inserting regions
 
  
  - removing instruments: 10.3.2.1. Removing instruments
 
  
  - sound engines: 10.1.1. Advantages to using the MIDI format
 
  
  - strip charts: 10.3.3.5. Using the strip chart
 
  
  - transposing pitch: 10.3.3.3. Transposing pitch
 
  
  - tunes, creating: 10.3.2.5. Creating your own tunes
 
 
- MIME types
 
  
  - HTTP streaming: 6.2.2. Requirements for HTTP streaming
 
  
  - RealAudio: 6.1.6. RealAudio delivery
 
  
  - RealServer: 6.3.3.2. RealServer system requirements
 
 
- mixers: 3.1.3. Mixers
 
  
  - Enigma: 9.3. Introduction to Shockwave
 
 
- mixing audio: 1.7.3.2. Good ambient loop mixing
 
- mixing boards: 3.1.3. Mixers
 
- Mixman remixers, Beatnik: 11.2. Beatnik authoring system
 
- mobile playback: 6.1.4. RealAudio utilities 
 
  
  - RealPublisher, enabling with: 6.3.2. Using the RealEncoder
 
 
- Monitor Encoder: 6.6.5.1. Remote encoding and management
 
- Motion Pictures Expert Group (MPEG): 8.2. What is MP3?
 
- mouse rollover: 9.2.1. Flash audio: event-driven sound versus streaming sound
 
- movie playback: 5.2.3. QuickTime
 
- movies, sound design examples: 1.6. Solid sound design
 
- Moving Pictures Experts Group (see MPEG)
 
- MP3: 5.2.6. MP3 
 
  - 8. Playing, Serving, and Streaming MP3
 
  
  - audition threshold: 8.2.1. MP3 technical details
 
  
  - codec, installing appropriate: 8.6.1.2. Installing an appropriate MP3 codec
 
  
  - compression: 1.7.1.1. Capturing narration
 
  
  - creating files: 8.4. Making MP3 files
 
  
  - disadvantages: 8.1. MP3 pros and cons
 
  
  - download sites, listing of: 8.5.1. Creating your own MP3 site
 
  
  - encoding files: 8.4.1. Encoding MP3 files
 
  
  - Flash: 5.2.4. Flash and Director Shockwave
 
  
  - frames: 8.2.1. MP3 technical details
 
  
  - history: 1.1. A brief history of web audio
 
  
  - HREF tag: 8.5. Creating a buzz: posting MP3 files to the Internet
 
  
  - Huffman encoding: 8.2.1. MP3 technical details
 
  
  - Internet distribution quality standard: 8.4.2.3. 128 Kbps Internet standard
 
  
  - Internet, posting files to: 8.5. Creating a buzz: posting MP3 files to the Internet
 
  
  - joint stereo: 8.2.1. MP3 technical details
 
  
  - legal issues: 8.7. Legalities of MP3
 
    
    - Internet downloads: 8.7.2. Legal MP3 files: headline artists sign up for MP3
 
  
 
  
  - masking: 8.2.1. MP3 technical details
 
  
  - MIME types: 8.5. Creating a buzz: posting MP3 files to the Internet
 
  
  - Netscape Navigator (older versions) and: 8.3.4.1. Skin-making tutorial
 
  
  - online resources: 8.8. MP3 resources
 
  
  - players: 8.4. Making MP3 files
 
    - 8.4.3.1. Selecting tracks
 
  
 
  
  - playing files: 8.3. Playing MP3 files
 
  
  - plug-ins: 8.3.5. Plug-ins
 
  
  - posting files to Internet: 8.5. Creating a buzz: posting MP3 files to the Internet
 
  
  - QuickTime: 5.2.3. QuickTime
 
  
  - radio station, starting your own: 8.6. Start your own MP3 radio station
 
  
  - search engines for sites and files: 8.5.1. Creating your own MP3 site
 
  
  - security: 5.2.7. Liquid Audio
 
  
  - sites, creating your own: 8.5.1. Creating your own MP3 site
 
  
  - stream narration: 1.7.1.2. Embedding narration in a web page
 
  
  - streaming: 8.5.1. Creating your own MP3 site
 
 
- MP3.com: 8.7.1. Is MP3 legal? 
 
- MPEG-1, Layer III (see MP3)
 
- MPEG Layer 3 compression: 9.3.4. Exporting Shockwave audio files
 
- MPEG (Moving Pictures Experts Group): 5.2.2. Windows Media Technologies (Netshow)
 
  - 5.2.6. MP3 
 
  - 8.8. MP3 resources
 
 
- Mtley Cre concert, live broadcast: 6.6. Case study: N2K streams live M[DBLENTITY:ouml]tley Cr[DBLENTITY:uuml]e concert
 
- multicast delivery, RealServer: 6.4.1. Broadcasting through firewalls
 
- multimedia presentations, synchronized: 5.2.1. RealMedia and RealAudio
 
- multitrack digital editors: 1.8. Interactive sound effects and buttons
 
- multitrack sound editors: 1.7.3.4. Sound loop tutorial: creating seamless loops with a sound editor
 
- Murch, Walter: 1.7.2. Using sound effects
 
- Murphy, Sean: 3.1.4. Compressors/limiters
 
- music
 
  
  - ambient sound loops: 1.7. Designing web audio
 
  
  - ambient sound loops, designing: 1.7.3. Designing music loops
 
    
    - loops vs. sound effects: 1.7.3.1. Sound loops versus repetitive sound effects
 
    
    - mixing: 1.7.3.2. Good ambient loop mixing
 
    
    - optimum length: 1.7.3.3. Optimum loop length
 
    
    - seamless music loops: 1.7.3.5. Building seamless music loops
 
  
 
  
  - piracy, security against: 8.4.3.1. Selecting tracks
 
  
  - pitch, correcting: 4.2.3. Pitch shift
 
  
  - sales, online: 1.2. What you can do with sound on the Web
 
 
- Music Boulevard web site: 6.6. Case study: N2K streams live M[DBLENTITY:ouml]tley Cr[DBLENTITY:uuml]e concert
 
- Music Object, Beatnik: 11.2.5. Introduction to the Music Object
 
  
  - local serving: 11.2.3. Beatnik Editor
 
  
  - multiple instances on page, creating: 11.3.4. Lesson 4: Creating multiple Music Object instances on a page 
 
 
- music videos: 5.2.4. Flash and Director Shockwave
 
- MusicMatch: 8.8. MP3 resources
 
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